Player Matchup

Chiron
Chiron
HappyOrNahh
Chiron
Level 138
God Stats
6W - 1L
1,500 SR
Queue Stats
244W - 195L
1,573 Elo+
Party 2
Sobek
Sobek
Izuked
Sobek
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
MaliKick
He Bo
Level 29
God Stats
2W - 2L
1,763 SR
Queue Stats
410W - 378L
1,496 Elo+
Party 2
Loki
Loki
ThirtyCherries
Loki
Level 18
God Stats
4W - 2L
2,152 SR
Queue Stats
7W - 4L
1,926 Elo+
Party 3
Athena
Athena
YungSparkzMRT
Athena
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
231W - 249L
1,356 Elo+
Party 2
Team Averages
Level 66
1,683 SR
1,570 Elo+

VS

Team Averages
Level 94
1,616 SR
1,594 Elo+
Bakasura
Bakasura
AkselA10D
Bakasura
Level 76
God Stats
10W - 6L
1,502 SR
Queue Stats
180W - 169L
1,511 Elo+
Solo
Hou Yi
Hou Yi
Bysten
Hou Yi
Level 78
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 91L
1,591 Elo+
Solo
Janus
Janus
FriskyDisc
Janus
Level 138
God Stats
6W - 2L
1,487 SR
Queue Stats
108W - 81L
1,609 Elo+
Party 1
Agni
Agni
HäggisHunter
Agni
Level 147
God Stats
1W - 0L
1,563 SR
Queue Stats
126W - 82L
1,641 Elo+
Party 1
Nike
Nike
LeBaggo
Nike
Level 29
God Stats
12W - 6L
2,028 SR
Queue Stats
211W - 178L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
2 / 2 / 0
7,163
512
5,579
6,911
1,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Izuked
Sobek
11
1 / 5 / 0
6,711
479
6,098
16,687
10,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
MaliKick
He Bo
10
0 / 5 / 0
5,426
388
1,022
6,263
1,628
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 0
6,135
438
1,408
8,387
2,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 1
5,618
401
742
8,683
3,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AkselA10D
Bakasura
13
2 / 1 / 6
7,344
525
5,455
8,836
3,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Bysten
Hou Yi
13
2 / 1 / 3
7,575
541
3,759
6,239
1,952
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
14
3 / 0 / 3
8,157
583
9,449
5,878
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
10 / 0 / 3
8,919
637
8,213
4,457
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
LeBaggo
Nike
12
3 / 1 / 4
6,722
480
4,475
8,354
2,640
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
3
Kills
20
21
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AkselA10D
Bakasura
2
1
6
5
W
Hou Yi
Bysten
Hou Yi
2
1
3
3.5
W
Janus
3
0
3
4.5
L
Chiron
2
2
0
1
W
10
0
3
11.5
L
Sobek
Izuked
Sobek
1
5
0
0.2
W
Nike
LeBaggo
Nike
3
1
4
5
L
He Bo
MaliKick
He Bo
0
5
0
0
L
0
5
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,849
Damage
31,351
46,931
Taken
33,764
19,826
Mitigated
11,969
16,383
Healing
13,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AkselA10D
Bakasura
5,455
3,937
0
2,878
8,836
3,902
0
2,529
6,307
0
37,565
W
Hou Yi
Bysten
Hou Yi
3,759
2,493
0
3,153
6,239
1,952
0
521
5,718
0
47,367
W
Janus
9,449
794
0
2,754
5,878
2,025
129
3,948
1,930
52,847
0
L
Chiron
5,579
2,871
655
3,823
6,911
1,921
93
1,665
5,147
0
53,589
W
8,213
1,148
0
1,132
4,457
1,450
280
276
4,181
53,947
0
L
Sobek
Izuked
Sobek
6,098
1,060
0
7,621
16,687
10,730
0
8,004
7,892
36,398
0
W
Nike
LeBaggo
Nike
4,475
700
294
2,929
8,354
2,640
0
588
7,766
0
22,363
L
He Bo
MaliKick
He Bo
1,022
167
0
350
6,263
1,628
0
3,217
2,684
21,133
0
L
1,408
192
0
2,536
8,387
2,521
0
3,262
4,996
0
37,250
L
742
114
0
1,398
8,683
3,026
0
918
7,437
9,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,053
Gold Earned
38,717
326
Minions Killed
433
0
Camps Cleared
0
1,215,162
Distance Traveled
1,395,150
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,344
525
89
6
0
289,420
4
W
Hou Yi
7,575
541
99
7
0
266,282
0
W
Janus
8,157
583
105
8
0
267,085
2
L
Chiron
7,163
512
113
8
0
260,875
4
W
Agni
8,919
637
110
8
0
296,652
9
L
Sobek
6,711
479
81
6
0
248,222
1
W
Nike
6,722
480
30
2
0
275,711
5
L
He Bo
5,426
388
40
3
0
251,747
2
L
Loki
6,135
438
73
5
0
242,182
4
L
Athena
5,618
401
19
1
0
212,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role