Player Matchup

Baron Samedi
Baron Samedi
Chinox1496
Baron Samedi
Level 39
God Stats
4W - 2L
1,500 SR
Queue Stats
132W - 100L
1,495 Elo+
Party 2
Athena
Athena
Conitiv
Athena
Level 124
God Stats
13W - 11L
1,600 SR
Queue Stats
124W - 102L
1,583 Elo+
Party 2
Neith
Neith
Wegyth
Neith
Level 60
God Stats
11W - 7L
1,858 SR
Queue Stats
61W - 48L
1,603 Elo+
Party 2
Team Averages
Level 74
1,653 SR
1,560 Elo+

VS

Team Averages
Level 71
1,417 SR
1,391 Elo+
Skadi
Skadi
L2_R2-Mesko
Skadi
Level 66
God Stats
0W - 1L
1,149 SR
Queue Stats
11W - 19L
1,336 Elo+
Solo
Khepri
Khepri
The Highdra
Khepri
Level 82
God Stats
7W - 18L
1,480 SR
Queue Stats
315W - 465L
1,420 Elo+
Party 1
Sobek
Sobek
The S1r Pent
Sobek
Level 66
God Stats
12W - 10L
1,623 SR
Queue Stats
191W - 256L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chinox1496
Baron Samedi
11
2 / 2 / 9
8,155
680
8,007
4,879
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
Conitiv
Athena
12
2 / 1 / 10
9,037
753
8,734
10,819
7,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Neith
Wegyth
Neith
14
8 / 0 / 4
9,369
781
10,722
5,437
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
7,423
619
4,565
8,348
3,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
11
1 / 4 / 2
8,174
681
3,792
9,054
7,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
1 / 4 / 2
7,948
662
7,931
14,056
13,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
12
Kills
3
3
Deaths
12
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Chinox1496
Baron Samedi
2
2
9
3.25
W
Athena
Conitiv
Athena
2
1
10
7
L
1
4
1
0.38
L
Khepri
1
4
2
0.5
L
1
4
2
0.5
W
Neith
Wegyth
Neith
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,463
Damage
16,288
21,135
Taken
31,458
12,844
Mitigated
23,696
7,834
Healing
7,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Chinox1496
Baron Samedi
8,007
1,132
1,018
1,353
4,879
2,848
347
3,137
1,742
26,034
0
W
Athena
Conitiv
Athena
8,734
2,002
0
1,666
10,819
7,872
258
4,866
5,953
22,740
0
L
4,565
2,530
0
1,300
8,348
3,267
0
3,880
4,306
0
24,366
L
Khepri
3,792
272
0
528
9,054
7,104
0
4,753
4,039
23,064
0
L
7,931
346
920
4,602
14,056
13,325
0
7,366
6,364
21,130
0
W
Neith
Wegyth
Neith
10,722
6,208
0
3,797
5,437
2,124
899
3,738
1,699
0
39,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,561
Gold Earned
23,545
137
Minions Killed
116
0
Camps Cleared
0
660,988
Distance Traveled
597,147
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,155
680
43
4
0
215,074
1
W
Athena
9,037
753
32
3
0
228,430
2
L
Skadi
7,423
619
35
3
0
206,333
1
L
Khepri
8,174
681
42
4
0
194,227
0
L
Sobek
7,948
662
39
3
0
196,587
2
W
Neith
9,369
781
62
5
0
217,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role