Player Matchup

Mercury
Mercury
CREMATORIO123
Mercury
Level 127
God Stats
2W - 1L
1,689 SR
Queue Stats
46W - 47L
1,460 Elo+
Party 3
Agni
Agni
Caprone
Agni
Level 126
God Stats
1W - 2L
1,342 SR
Queue Stats
43W - 47L
1,469 Elo+
Party 3
Chaac
Chaac
MattyL
Chaac
Level 105
God Stats
3W - 2L
1,690 SR
Queue Stats
29W - 27L
1,551 Elo+
Solo
Anubis
Anubis
jycousteau
Anubis
Level 127
God Stats
15W - 12L
1,419 SR
Queue Stats
28W - 29L
1,461 Elo+
Party 1
Neith
Neith
silvinka
Neith
Level 124
God Stats
26W - 25L
1,419 SR
Queue Stats
26W - 25L
1,478 Elo+
Party 1
Team Averages
Level 122
1,512 SR
1,484 Elo+

VS

Team Averages
Level 97
1,564 SR
1,444 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
ConsultingVet
Vamana
Level 144
God Stats
1W - 2L
1,634 SR
Queue Stats
89W - 109L
1,446 Elo+
Party 2
Nu Wa
Nu Wa
Poletaha1
Nu Wa
Level 52
God Stats
1W - 4L
1,354 SR
Queue Stats
1W - 4L
1,327 Elo+
Solo
Hel
Hel
Sasori6
Hel
Level 78
God Stats
12W - 3L
1,600 SR
Queue Stats
25W - 31L
1,495 Elo+
Solo
Medusa
Medusa
Xylazine100
Medusa
Level 84
God Stats
10W - 10L
1,733 SR
Queue Stats
75W - 95L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
5 / 3 / 9
10,492
874
9,583
7,987
3,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Caprone
Agni
16
4 / 2 / 5
9,961
830
7,111
6,833
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
MattyL
Chaac
16
5 / 3 / 10
10,094
841
12,693
15,039
7,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
jycousteau
Anubis
14
0 / 4 / 6
8,099
675
7,801
8,958
4,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
silvinka
Neith
17
4 / 1 / 5
9,832
819
8,932
7,155
3,116
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
3 / 4 / 5
9,220
768
7,247
12,605
10,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 2 / 4
8,191
683
5,304
12,254
7,351
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Poletaha1
Nu Wa
17
6 / 4 / 2
10,197
850
10,735
7,478
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hel
13
2 / 2 / 4
8,312
693
5,092
5,774
1,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
15
0 / 6 / 10
8,550
713
7,466
13,399
5,288
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
38
18
Kills
13
13
Deaths
18
35
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
4
5
1.38
W
Mercury
5
3
9
3.17
W
Agni
Caprone
Agni
4
2
5
3.25
L
2
2
4
2
W
Chaac
MattyL
Chaac
5
3
10
3.33
L
Nu Wa
Poletaha1
Nu Wa
6
4
2
1.75
L
Hel
2
2
4
2
L
Medusa
0
6
10
0.83
W
Anubis
jycousteau
Anubis
0
4
6
0.75
W
Neith
silvinka
Neith
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,120
Damage
35,844
45,972
Taken
51,510
21,013
Mitigated
27,677
12,230
Healing
11,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,247
1,078
0
2,061
12,605
10,833
0
5,259
7,346
25,921
0
W
Mercury
9,583
3,748
0
488
7,987
3,218
664
3,437
4,550
0
27,436
W
Agni
Caprone
Agni
7,111
778
0
579
6,833
2,437
35
4,609
2,224
31,811
0
L
5,304
3,096
0
2,264
12,254
7,351
0
3,511
8,743
0
21,147
W
Chaac
MattyL
Chaac
12,693
1,464
0
5,584
15,039
7,824
0
7,919
7,120
725
30,007
L
Nu Wa
Poletaha1
Nu Wa
10,735
1,838
0
832
7,478
2,346
253
3,229
4,249
40,684
0
L
Hel
5,092
979
1,935
3,098
5,774
1,859
0
792
4,982
9,849
0
L
Medusa
7,466
3,184
0
1,410
13,399
5,288
1
3,174
10,225
0
32,761
W
Anubis
jycousteau
Anubis
7,801
258
392
2,397
8,958
4,418
441
4,118
4,840
29,585
0
W
Neith
silvinka
Neith
8,932
3,686
653
2,137
7,155
3,116
1,264
3,206
3,949
0
40,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,478
Gold Earned
44,470
294
Minions Killed
271
10
Camps Cleared
6
1,098,671
Distance Traveled
1,057,459
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,220
768
59
5
1
205,371
1
W
Mercury
10,492
874
46
4
4
262,168
0
W
Agni
9,961
830
60
5
0
213,852
4
L
Vamana
8,191
683
41
3
2
237,537
0
W
Chaac
10,094
841
48
4
0
223,105
2
L
Nu Wa
10,197
850
81
7
2
210,499
2
L
Hel
8,312
693
19
2
0
197,441
0
L
Medusa
8,550
713
71
6
1
206,611
0
W
Anubis
8,099
675
53
4
5
186,855
2
W
Neith
9,832
819
87
7
1
212,691
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role