Player Matchup

Chernobog
Chernobog
Kangerten
Chernobog
Level 18
God Stats
2W - 2L
1,867 SR
Queue Stats
4W - 10L
1,253 Elo+
Party 1
Jormungandr
Jormungandr
ProchackaClan
Jormungandr
Level 26
God Stats
1W - 0L
1,580 SR
Queue Stats
7W - 17L
1,286 Elo+
Party 1
Cthulhu
Cthulhu
swrgjkbsnkdf
Cthulhu
Level 18
God Stats
1W - 1L
1,502 SR
Queue Stats
4W - 8L
1,282 Elo+
Party 1
Team Averages
Level 21
1,650 SR
1,274 Elo+

VS

Team Averages
Level 25
1,475 SR
1,316 Elo+
Ah Puch
Ah Puch
AkaTenshi
Ah Puch
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,237 Elo+
Party 2
Raijin
Raijin
WET-Nefarious
Raijin
Level 10
God Stats
4W - 10L
1,425 SR
Queue Stats
24W - 53L
1,305 Elo+
Solo
Aphrodite
Aphrodite
cannatchi
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Kangerten
Chernobog
20
10 / 3 / 6
16,598
692
27,181
23,412
9,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
ProchackaClan
Jormungandr
18
3 / 0 / 9
14,397
600
9,958
19,861
21,601
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
swrgjkbsnkdf
Cthulhu
17
4 / 4 / 10
14,538
606
12,054
22,994
22,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AkaTenshi
Ah Puch
17
4 / 4 / 2
14,093
587
27,763
17,225
6,174
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 11 / 5
13,236
552
8,920
18,418
6,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Aphrodite
cannatchi
Aphrodite
16
2 / 2 / 4
13,224
551
10,425
21,917
19,501
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
17
Kills
7
7
Deaths
17
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AkaTenshi
Ah Puch
4
4
2
1.25
W
Chernobog
Kangerten
Chernobog
10
3
6
4.33
W
Jormungandr
ProchackaClan
Jormungandr
3
0
9
7.5
L
1
11
5
0.32
L
Aphrodite
cannatchi
Aphrodite
2
2
4
2
W
Cthulhu
swrgjkbsnkdf
Cthulhu
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,193
Damage
47,108
66,267
Taken
57,560
53,135
Mitigated
31,958
18,046
Healing
21,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AkaTenshi
Ah Puch
27,763
1,640
0
2,498
17,225
6,174
0
6,562
10,663
79,451
0
W
Chernobog
Kangerten
Chernobog
27,181
19,692
0
11,649
23,412
9,008
3,474
18,549
4,863
0
146,979
W
Jormungandr
ProchackaClan
Jormungandr
9,958
767
0
3,452
19,861
21,601
136
12,800
6,775
55,579
0
L
8,920
2,073
0
2,539
18,418
6,283
0
7,347
11,071
53,563
0
L
Aphrodite
cannatchi
Aphrodite
10,425
1,925
5,928
10,218
21,917
19,501
0
8,212
13,705
46,814
0
W
Cthulhu
swrgjkbsnkdf
Cthulhu
12,054
42
298
2,647
22,994
22,526
26
17,278
5,716
39,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,533
Gold Earned
40,553
267
Minions Killed
203
0
Camps Cleared
0
1,311,148
Distance Traveled
1,081,323
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,093
587
86
4
0
371,091
1
W
Chernobog
16,598
692
142
6
0
400,690
1
W
Jormungandr
14,397
600
81
3
0
456,551
4
L
Raijin
13,236
552
65
3
0
323,150
0
L
Aphrodite
13,224
551
52
2
0
387,082
5
W
Cthulhu
14,538
606
44
2
0
453,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role