Player Matchup

Merlin
Merlin
CptAnciasko
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,455 Elo+
Party 2
Neith
Neith
NoGamePlay328
Neith
Level 18
God Stats
29W - 22L
1,581 SR
Queue Stats
29W - 23L
1,547 Elo+
Party 4
Rama
Rama
Penysman
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,455 Elo+
Party 2
Ra
Ra
cPaddy
Ra
Level 10
God Stats
4W - 2L
1,779 SR
Queue Stats
13W - 14L
1,548 Elo+
Party 4
Nemesis
Nemesis
tessthetank
Nemesis
Level 4
God Stats
0W - 2L
1,255 SR
Queue Stats
3W - 10L
1,259 Elo+
Solo
Team Averages
Level 8
1,523 SR
1,453 Elo+

VS

Team Averages
Level 17
1,550 SR
1,492 Elo+
Thoth
Thoth
Gabis112
Thoth
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 24L
1,520 Elo+
Solo
Neith
Neith
Ganlk12
Neith
Level 16
God Stats
40W - 33L
1,501 SR
Queue Stats
124W - 109L
1,462 Elo+
Party 3
Baron Samedi
Baron Samedi
LovelyMuMeiChan
Baron Samedi
Level 23
God Stats
26W - 20L
1,585 SR
Queue Stats
312W - 310L
1,595 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PrIzRaK228
Tsukuyomi
Level 13
God Stats
19W - 10L
1,456 SR
Queue Stats
116W - 112L
1,430 Elo+
Party 3
Ares
Ares
PsykoPyro
Ares
Level 12
God Stats
9W - 8L
1,705 SR
Queue Stats
12W - 16L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
0 / 7 / 4
10,363
864
3,888
8,465
2,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
15 / 7 / 6
15,949
1,329
25,552
26,645
10,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
18
4 / 10 / 10
12,334
1,028
13,017
21,524
7,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ra
19
2 / 7 / 13
12,232
1,019
15,277
19,978
7,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
tessthetank
Nemesis
19
0 / 16 / 10
11,791
983
3,668
26,481
10,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Gabis112
Thoth
20
6 / 3 / 26
13,313
1,109
22,618
6,749
2,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Ganlk12
Neith
20
14 / 1 / 20
14,721
1,227
24,041
16,214
7,395
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
LovelyMuMeiChan
Baron Samedi
20
8 / 1 / 19
13,350
1,113
19,181
7,320
3,358
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
PrIzRaK228
Tsukuyomi
20
14 / 8 / 17
14,726
1,227
22,633
15,973
7,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
19
5 / 8 / 23
12,693
1,058
9,466
20,409
28,192
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
152
21
Kills
47
47
Deaths
21
43
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
7
4
0.29
W
Thoth
Gabis112
Thoth
6
3
26
6.33
W
Neith
Ganlk12
Neith
14
1
20
24
W
Baron Samedi
LovelyMuMeiChan
Baron Samedi
8
1
19
17.5
L
15
7
6
2.57
L
Rama
4
10
10
0.9
W
Tsukuyomi
PrIzRaK228
Tsukuyomi
14
8
17
2.81
W
Ares
5
8
23
2.06
L
Ra
2
7
13
1.21
L
Nemesis
tessthetank
Nemesis
0
16
10
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,402
Damage
97,939
103,093
Taken
66,665
39,141
Mitigated
49,226
12,434
Healing
10,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
3,888
239
0
0
8,465
2,766
0
3,194
5,271
14,543
0
W
Thoth
Gabis112
Thoth
22,618
241
0
592
6,749
2,824
0
3,629
3,120
45,328
0
W
Neith
Ganlk12
Neith
24,041
14,620
0
5,161
16,214
7,395
0
6,453
9,761
0
58,391
W
Baron Samedi
LovelyMuMeiChan
Baron Samedi
19,181
1,433
1,874
2,738
7,320
3,358
0
680
6,640
46,792
0
L
25,552
18,152
0
5,023
26,645
10,107
0
14,529
12,116
0
58,139
L
Rama
13,017
9,856
0
1,163
21,524
7,667
0
11,012
10,512
0
26,727
W
Tsukuyomi
PrIzRaK228
Tsukuyomi
22,633
5,917
0
31
15,973
7,457
0
5,178
10,795
0
36,087
W
Ares
9,466
989
0
0
20,409
28,192
0
3,225
17,184
16,123
0
L
Ra
15,277
1,692
2,742
2,849
19,978
7,865
0
9,560
10,418
42,442
0
L
Nemesis
tessthetank
Nemesis
3,668
1,386
0
657
26,481
10,736
0
12,970
13,511
0
26,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,669
Gold Earned
68,803
226
Minions Killed
221
4
Camps Cleared
10
964,576
Distance Traveled
1,075,273
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,363
864
22
2
1
103,229
0
W
Thoth
13,313
1,109
49
4
0
223,889
1
W
Neith
14,721
1,227
57
5
7
228,828
1
W
Baron Samedi
13,350
1,113
65
5
1
234,834
0
L
Neith
15,949
1,329
50
4
1
203,344
0
L
Rama
12,334
1,028
31
3
1
187,649
1
W
Tsukuyomi
14,726
1,227
38
3
2
238,487
0
W
Ares
12,693
1,058
12
1
0
149,235
3
L
Ra
12,232
1,019
78
7
0
234,667
3
L
Nemesis
11,791
983
45
4
1
235,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role