Player Matchup

Zeus
Zeus
Jaden Yuki 0
Zeus
Level 118
God Stats
16W - 18L
1,400 SR
Queue Stats
406W - 427L
1,529 Elo+
Solo
Heimdallr
Heimdallr
PrimalEv0lution
Heimdallr
Level 65
God Stats
1W - 1L
1,844 SR
Queue Stats
112W - 101L
1,564 Elo+
Party 1
Ymir
Ymir
Stayed Yung
Ymir
Level 109
God Stats
90W - 93L
1,519 SR
Queue Stats
313W - 310L
1,563 Elo+
Party 1
Team Averages
Level 97
1,588 SR
1,552 Elo+

VS

Team Averages
Level 93
1,587 SR
1,593 Elo+
Chaac
Chaac
KrustyNapkin69
Chaac
Level 65
God Stats
12W - 15L
1,702 SR
Queue Stats
12W - 17L
1,701 Elo+
Party 2
Ah Puch
Ah Puch
Lxmonjuice
Ah Puch
Level 125
God Stats
16W - 6L
1,600 SR
Queue Stats
148W - 159L
1,512 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ReaL Identical
Cu Chulainn
Level 89
God Stats
5W - 8L
1,459 SR
Queue Stats
137W - 132L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
7,994
666
9,050
9,712
5,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
PrimalEv0lution
Heimdallr
10
0 / 3 / 5
7,190
599
4,389
8,513
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 4 / 1
7,656
638
3,085
11,576
9,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 6
8,835
736
5,341
8,972
7,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Lxmonjuice
Ah Puch
12
2 / 1 / 7
8,123
677
11,066
4,750
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cu Chulainn
ReaL Identical
Cu Chulainn
12
4 / 3 / 5
8,516
710
9,325
10,931
5,923
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
5
Kills
9
9
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
3
1
6
6
W
Ah Puch
Lxmonjuice
Ah Puch
2
1
7
5.5
L
Heimdallr
PrimalEv0lution
Heimdallr
0
3
5
0.83
W
Cu Chulainn
ReaL Identical
Cu Chulainn
4
3
5
2.17
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,524
Damage
25,732
29,801
Taken
24,653
18,122
Mitigated
14,988
7,508
Healing
7,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,050
397
280
3,372
9,712
5,337
0
3,574
5,760
45,940
0
W
5,341
154
0
3,022
8,972
7,432
188
4,240
4,732
0
19,214
W
Ah Puch
Lxmonjuice
Ah Puch
11,066
53
0
1,949
4,750
1,633
805
3,103
1,647
31,361
0
L
Heimdallr
PrimalEv0lution
Heimdallr
4,389
1,435
0
1,043
8,513
3,126
0
2,227
6,098
0
15,686
W
Cu Chulainn
ReaL Identical
Cu Chulainn
9,325
457
0
2,140
10,931
5,923
59
4,886
6,045
1,456
40,892
L
3,085
767
534
2,279
11,576
9,659
0
4,716
6,545
16,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,840
Gold Earned
25,474
135
Minions Killed
139
0
Camps Cleared
0
633,331
Distance Traveled
728,170
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,994
666
68
6
0
189,217
4
W
Chaac
8,835
736
29
2
0
229,319
2
W
Ah Puch
8,123
677
55
5
0
207,139
1
L
Heimdallr
7,190
599
36
3
0
223,254
3
W
Cu Chulainn
8,516
710
55
5
0
291,712
3
L
Ymir
7,656
638
31
3
0
220,860
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role