Player Matchup

Guan Yu
Guan Yu
ElPeneDeHerodes
Guan Yu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ExplicitNeith
Apollo
Level 26
God Stats
39W - 31L
1,640 SR
Queue Stats
102W - 97L
1,452 Elo+
Solo
Scylla
Scylla
JustAlexGi
Scylla
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
49W - 45L
1,500 Elo+
Solo
Hades
Hades
StaleGarlic420
Hades
Level 13
God Stats
5W - 3L
1,404 SR
Queue Stats
6W - 4L
1,338 Elo+
Solo
Bakasura
Bakasura
Xenon78
Bakasura
Level 29
God Stats
2W - 8L
1,233 SR
Queue Stats
191W - 168L
1,363 Elo+
Solo
Team Averages
Level 24
1,455 SR
1,430 Elo+

VS

Team Averages
Level 16
1,495 SR
1,336 Elo+
Vamana
Vamana
RANGKUN
Vamana
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Ryry392
Danzaburou
Level 26
God Stats
3W - 1L
1,838 SR
Queue Stats
133W - 96L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
Sardeli
Baron Samedi
Level 3
God Stats
4W - 16L
1,138 SR
Queue Stats
122W - 248L
1,049 Elo+
Solo
Agni
Agni
rogeliow24
Agni
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 101L
1,381 Elo+
Solo
Thor
Thor
shannong0
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
8,219
514
5,721
11,244
8,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
8 / 1 / 3
9,842
615
10,708
12,949
4,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
JustAlexGi
Scylla
13
3 / 3 / 5
7,987
499
9,255
8,648
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 1 / 3
7,027
439
1,835
8,887
5,539
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Xenon78
Bakasura
14
7 / 1 / 2
8,732
546
7,767
11,264
4,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
RANGKUN
Vamana
15
2 / 0 / 0
8,713
545
10,464
12,634
7,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Ryry392
Danzaburou
11
3 / 7 / 0
7,695
481
8,726
13,063
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Sardeli
Baron Samedi
10
0 / 7 / 2
6,101
381
3,500
8,650
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 2 / 1
7,711
482
5,746
9,861
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
4
0 / 2 / 0
4,887
305
246
2,772
561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
18
Kills
7
7
Deaths
18
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
8
1
3
9.5
W
Scylla
JustAlexGi
Scylla
3
3
5
1.83
L
Vamana
RANGKUN
Vamana
2
0
0
2
L
Danzaburou
Ryry392
Danzaburou
3
7
0
0.43
L
Baron Samedi
Sardeli
Baron Samedi
0
7
2
0.14
W
0
1
3
1.5
W
Bakasura
Xenon78
Bakasura
7
1
2
8
L
2
2
1
1.25
L
Thor
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,286
Damage
28,682
52,992
Taken
46,980
26,125
Mitigated
18,208
20,816
Healing
11,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,721
1,952
270
3,911
11,244
8,358
62
0
11,244
0
52,000
W
10,708
4,651
0
8,791
12,949
4,836
1,478
2,513
10,086
0
74,039
W
Scylla
JustAlexGi
Scylla
9,255
745
0
2,284
8,648
2,583
606
3,096
5,098
33,406
0
L
Vamana
RANGKUN
Vamana
10,464
5,877
0
3,777
12,634
7,009
384
0
11,523
0
63,435
L
Danzaburou
Ryry392
Danzaburou
8,726
4,187
0
3,528
13,063
4,063
809
1,119
11,712
0
36,389
L
Baron Samedi
Sardeli
Baron Samedi
3,500
284
369
513
8,650
3,390
481
3,997
4,348
17,634
0
W
1,835
175
108
1,941
8,887
5,539
1,158
1,293
7,412
26,915
0
W
Bakasura
Xenon78
Bakasura
7,767
5,499
0
3,511
11,264
4,809
1,192
1,222
9,906
0
43,221
L
5,746
441
0
2,709
9,861
3,185
532
4,816
4,436
43,374
0
L
Thor
246
144
0
538
2,772
561
0
254
2,406
0
5,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,807
Gold Earned
35,107
449
Minions Killed
317
0
Camps Cleared
0
1,491,756
Distance Traveled
1,189,856
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,219
514
121
8
0
259,863
2
W
Apollo
9,842
615
143
9
0
319,104
0
W
Scylla
7,987
499
58
4
0
290,832
4
L
Vamana
8,713
545
125
8
0
317,197
0
L
Danzaburou
7,695
481
50
3
0
236,814
0
L
Baron Samedi
6,101
381
24
2
0
238,707
0
W
Hades
7,027
439
43
3
0
264,796
1
W
Bakasura
8,732
546
84
5
0
357,161
0
L
Agni
7,711
482
101
6
0
295,739
0
L
Thor
4,887
305
17
1
0
101,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role