Player Matchup

Anhur
Anhur
Gold I
JuIеs
Anhur
Gold I
Level 145
God Stats
4W - 5L
1,716 SR
Queue Stats
143W - 132L
1,826 MMR
Party 3
Janus
Janus
Platinum II
MsLauré
Janus
Platinum II
Level 146
God Stats
2W - 1L
1,788 SR
Queue Stats
11W - 3L
1,920 MMR
Party 3
King Arthur
King Arthur
Platinum III
XitatiX
King Arthur
Platinum III
Level 129
God Stats
2W - 4L
1,485 SR
Queue Stats
85W - 74L
1,875 MMR
Solo
Ratatoskr
Ratatoskr
Platinum III
gfszk
Ratatoskr
Platinum III
Level 160
God Stats
6W - 4L
1,890 SR
Queue Stats
66W - 54L
1,875 MMR
Party 1
Ymir
Ymir
Platinum II
lxThunderxl
Ymir
Platinum II
Level 160
God Stats
0W - 1L
1,778 SR
Queue Stats
71W - 60L
1,875 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,731 SR
1,874 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,628 SR
1,803 MMR
Nemesis
Nemesis
Diamond V
MrVicenmart
Nemesis
Diamond V
Level 160
God Stats
34W - 31L
1,601 SR
Queue Stats
234W - 220L
2,007 MMR
Party 4
Danzaburou
Danzaburou
Gold I
ScarySceptile
Danzaburou
Gold I
Level 145
God Stats
2W - 1L
1,660 SR
Queue Stats
18W - 9L
1,889 MMR
Party 2
Artio
Artio
Gold I
Supergrand
Artio
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
Yolofredroking
Sun Wukong
Gold I
Level 145
God Stats
10W - 6L
1,718 SR
Queue Stats
49W - 26L
1,845 MMR
Party 2
Scylla
Scylla
Platinum IV
klasn1c
Scylla
Platinum IV
Level 152
God Stats
20W - 24L
1,661 SR
Queue Stats
402W - 387L
1,776 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JuIеs
Anhur
20
3 / 4 / 4
13,432
517
19,084
23,878
9,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
MsLauré
Janus
19
4 / 6 / 2
12,633
486
16,341
15,633
6,225
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
XitatiX
King Arthur
18
0 / 8 / 5
11,747
452
16,326
32,098
27,625
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
gfszk
Ratatoskr
20
3 / 7 / 4
12,561
483
9,330
24,298
21,734
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
2 / 5 / 5
12,011
462
9,094
32,516
34,463
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
SetTiamatChang'ePersephoneAthena

VS

Bans
ApolloGaneshaGuan YuCupidCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MrVicenmart
Nemesis
20
8 / 2 / 8
15,325
589
21,932
19,349
11,475
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
ScarySceptile
Danzaburou
20
2 / 3 / 15
14,834
571
24,917
24,276
9,726
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
18
4 / 5 / 11
13,565
522
10,510
30,563
30,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sun Wukong
Yolofredroking
Sun Wukong
20
7 / 2 / 6
16,163
622
25,986
35,915
38,739
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
klasn1c
Scylla
20
9 / 0 / 11
15,299
588
22,360
7,797
3,451
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
81
12
Kills
30
30
Deaths
12
20
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Anhur
JuIеs
Anhur
3
4
4
1.25
W
Nemesis
MrVicenmart
Nemesis
8
2
8
6
L
Janus
MsLauré
Janus
4
6
2
0.83
W
Danzaburou
ScarySceptile
Danzaburou
2
3
15
3.17
W
Artio
4
5
11
1.9
L
King Arthur
XitatiX
King Arthur
0
8
5
0.31
W
Sun Wukong
Yolofredroking
Sun Wukong
7
2
6
5
L
Ratatoskr
gfszk
Ratatoskr
3
7
4
0.71
W
Scylla
klasn1c
Scylla
9
0
11
14.5
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,175
Damage
105,705
128,423
Taken
117,900
99,713
Mitigated
93,832
30,926
Healing
50,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
JuIеs
Anhur
19,084
9,552
0
8,405
23,878
9,666
1,356
4,411
19,467
0
109,203
W
Nemesis
MrVicenmart
Nemesis
21,932
13,050
0
3,135
19,349
11,475
2,623
5,539
13,810
0
136,335
L
Janus
MsLauré
Janus
16,341
1,186
463
3,178
15,633
6,225
0
3,123
12,510
106,166
0
W
Danzaburou
ScarySceptile
Danzaburou
24,917
12,092
0
14,160
24,276
9,726
6,345
7,536
16,740
0
135,581
W
Artio
10,510
1,839
2,320
9,239
30,563
30,441
533
8,125
22,438
33,601
0
L
King Arthur
XitatiX
King Arthur
16,326
2,086
0
8,012
32,098
27,625
0
4,290
27,808
0
85,437
W
Sun Wukong
Yolofredroking
Sun Wukong
25,986
5,410
0
17,595
35,915
38,739
1,760
4,147
31,522
0
127,505
L
Ratatoskr
gfszk
Ratatoskr
9,330
1,138
0
6,241
24,298
21,734
0
9,072
14,935
0
87,773
W
Scylla
klasn1c
Scylla
22,360
2,981
215
3,621
7,797
3,451
2,382
2,679
5,118
123,032
0
L
9,094
1,694
40
4,587
32,516
34,463
0
11,381
20,833
49,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,384
Gold Earned
75,186
724
Minions Killed
801
0
Camps Cleared
0
2,569,310
Distance Traveled
2,566,748
30
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,432
517
208
8
0
460,149
8
W
Nemesis
15,325
589
171
7
0
576,062
5
L
Janus
12,633
486
179
7
0
572,159
10
W
Danzaburou
14,834
571
165
6
0
452,205
9
W
Artio
13,565
522
42
2
0
488,030
14
L
King Arthur
11,747
452
147
6
0
483,523
3
W
Sun Wukong
16,163
622
218
8
0
517,932
5
L
Ratatoskr
12,561
483
139
5
0
556,886
1
W
Scylla
15,299
588
205
8
0
532,519
6
L
Ymir
12,011
462
51
2
0
496,593
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role