Player Matchup

Nemesis
Nemesis
KnnGsulista
Nemesis
Level 10
God Stats
1W - 2L
1,453 SR
Queue Stats
16W - 17L
1,400 Elo+
Party 1
Chernobog
Chernobog
KoriNoKisaragi
Chernobog
Level 24
God Stats
6W - 4L
1,703 SR
Queue Stats
46W - 38L
1,473 Elo+
Party 1
Anubis
Anubis
LhamaVoadora
Anubis
Level 16
God Stats
40W - 33L
1,678 SR
Queue Stats
67W - 57L
1,521 Elo+
Party 1
Merlin
Merlin
hugodsemigod
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,790 Elo+
Party 1
Kuzenbo
Kuzenbo
zinc0
Kuzenbo
Level 10
God Stats
4W - 5L
1,558 SR
Queue Stats
16W - 12L
1,421 Elo+
Party 1
Team Averages
Level 13
1,578 SR
1,521 Elo+

VS

Team Averages
Level 28
1,567 SR
1,483 Elo+
Neith
Neith
Agaminon
Neith
Level 27
God Stats
2W - 0L
1,711 SR
Queue Stats
23W - 17L
1,466 Elo+
Solo
Ymir
Ymir
DetoxUncut
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
PunisherD3
Merlin
Level 28
God Stats
4W - 11L
1,500 SR
Queue Stats
146W - 150L
1,463 Elo+
Solo
Bellona
Bellona
lxlPv
Bellona
Level 28
God Stats
3W - 4L
1,364 SR
Queue Stats
94W - 92L
1,449 Elo+
Solo
Cabrakan
Cabrakan
yCryyZz_-
Cabrakan
Level 29
God Stats
4W - 0L
1,762 SR
Queue Stats
168W - 147L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KnnGsulista
Nemesis
18
3 / 10 / 6
12,332
474
6,448
22,365
10,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
KoriNoKisaragi
Chernobog
18
7 / 9 / 7
11,995
461
15,338
21,137
8,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
19
11 / 7 / 4
13,180
507
18,801
21,690
11,458
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
16
4 / 13 / 9
11,709
450
12,653
18,620
6,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
zinc0
Kuzenbo
15
0 / 11 / 5
9,350
360
8,900
21,735
18,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Agaminon
Neith
19
6 / 8 / 10
13,457
518
14,031
16,980
6,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
5 / 4 / 18
13,860
533
14,975
25,831
29,248
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
PunisherD3
Merlin
20
16 / 8 / 11
15,415
593
26,260
18,946
7,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
lxlPv
Bellona
20
10 / 5 / 9
15,373
591
12,933
22,523
22,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cabrakan
yCryyZz_-
Cabrakan
20
13 / 1 / 7
16,410
631
17,109
16,418
16,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
105
25
Kills
50
50
Deaths
26
31
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Neith
Agaminon
Neith
6
8
10
1.38
W
5
4
18
3.5
L
Nemesis
KnnGsulista
Nemesis
3
10
6
0.6
L
Chernobog
KoriNoKisaragi
Chernobog
7
9
7
1.17
L
Anubis
11
7
4
1.86
W
Merlin
PunisherD3
Merlin
16
8
11
2.69
L
Merlin
4
13
9
0.65
W
Bellona
lxlPv
Bellona
10
5
9
2.9
W
Cabrakan
yCryyZz_-
Cabrakan
13
1
7
16.5
L
Kuzenbo
zinc0
Kuzenbo
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,140
Damage
85,308
105,547
Taken
100,698
55,398
Mitigated
81,406
18,984
Healing
30,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Agaminon
Neith
14,031
6,296
0
4,184
16,980
6,053
3,127
6,564
10,318
0
70,316
W
14,975
2,996
0
8,400
25,831
29,248
937
11,011
14,731
60,771
0
L
Nemesis
KnnGsulista
Nemesis
6,448
2,701
0
4,386
22,365
10,674
0
6,333
16,000
0
75,365
L
Chernobog
KoriNoKisaragi
Chernobog
15,338
10,579
660
3,070
21,137
8,508
900
12,463
8,604
0
90,845
L
Anubis
18,801
903
0
8,423
21,690
11,458
196
12,464
8,910
78,817
0
W
Merlin
PunisherD3
Merlin
26,260
2,822
11
4,916
18,946
7,643
2,673
11,002
7,606
84,857
0
L
Merlin
12,653
1,868
0
1,408
18,620
6,413
156
11,989
6,181
50,954
0
W
Bellona
lxlPv
Bellona
12,933
4,558
0
7,447
22,523
22,105
3,472
13,614
8,694
0
81,900
W
Cabrakan
yCryyZz_-
Cabrakan
17,109
2,896
0
5,526
16,418
16,357
596
4,483
11,887
141,322
2,594
L
Kuzenbo
zinc0
Kuzenbo
8,900
3,487
0
1,037
21,735
18,345
379
14,060
7,580
26,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,566
Gold Earned
74,515
525
Minions Killed
597
0
Camps Cleared
0
2,083,154
Distance Traveled
2,155,115
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,457
518
94
4
0
415,746
2
W
Ymir
13,860
533
92
4
0
464,930
0
L
Nemesis
12,332
474
113
4
0
502,290
2
L
Chernobog
11,995
461
156
6
0
426,894
2
L
Anubis
13,180
507
154
6
0
378,582
0
W
Merlin
15,415
593
89
3
0
414,611
10
L
Merlin
11,709
450
84
3
0
395,450
0
W
Bellona
15,373
591
140
5
0
455,114
3
W
Cabrakan
16,410
631
182
7
0
404,714
0
L
Kuzenbo
9,350
360
18
1
0
379,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role