Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
CaallMeeDaaddyy
Scylla
Level 83
God Stats
3W - 5L
1,553 SR
Queue Stats
298W - 370L
1,401 Elo+
Party 1
Hou Yi
Hou Yi
TyrXNXX
Hou Yi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 33L
1,367 Elo+
Party 1
Chaac
Chaac
Viking_RagnarR__
Chaac
Level 134
God Stats
13W - 11L
1,483 SR
Queue Stats
314W - 345L
1,417 Elo+
Party 1
Geb
Geb
Xxassasinox
Geb
Level 108
God Stats
1W - 0L
1,709 SR
Queue Stats
343W - 409L
1,417 Elo+
Party 1
Team Averages
Level 94
1,549 SR
1,420 Elo+

VS

Team Averages
Level 57
1,494 SR
1,402 Elo+
Cabrakan
Cabrakan
Big_Morga_19
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 103L
1,337 Elo+
Party 2
Ra
Ra
DrgN_andrei22
Ra
Level 66
God Stats
7W - 7L
1,500 SR
Queue Stats
618W - 610L
1,412 Elo+
Party 2
Hun Batz
Hun Batz
DrgN_uccaa
Hun Batz
Level 29
God Stats
7W - 8L
1,554 SR
Queue Stats
145W - 173L
1,402 Elo+
Party 2
Izanami
Izanami
Occhiu_11
Izanami
Level 56
God Stats
17W - 14L
1,379 SR
Queue Stats
236W - 242L
1,382 Elo+
Party 2
Chang'e
Chang'e
teshime
Chang'e
Level 119
God Stats
35W - 33L
1,538 SR
Queue Stats
377W - 370L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
12 / 2 / 6
11,992
666
11,512
11,993
6,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
4 / 2 / 6
11,864
659
7,818
9,105
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
TyrXNXX
Hou Yi
16
5 / 3 / 6
9,827
546
10,068
9,215
3,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
4 / 5 / 1
11,285
627
13,204
19,122
16,064
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
5 / 5 / 11
10,066
559
8,626
16,751
12,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Big_Morga_19
Cabrakan
12
0 / 8 / 7
7,208
400
3,407
16,483
16,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
0 / 7 / 2
8,968
498
5,255
9,798
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
DrgN_uccaa
Hun Batz
12
2 / 4 / 3
7,527
418
4,753
11,711
3,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Occhiu_11
Izanami
13
9 / 7 / 1
9,136
508
11,991
12,774
4,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
teshime
Chang'e
16
5 / 4 / 1
9,193
511
10,140
15,996
6,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
30
Kills
16
17
Deaths
30
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
12
2
6
7.5
L
Cabrakan
Big_Morga_19
Cabrakan
0
8
7
0.44
W
4
2
6
3.5
L
0
7
2
0.14
L
Hun Batz
DrgN_uccaa
Hun Batz
2
4
3
0.88
L
Izanami
Occhiu_11
Izanami
9
7
1
1.36
W
Hou Yi
TyrXNXX
Hou Yi
5
3
6
2.67
W
4
5
1
0.9
W
5
5
11
2.1
L
Chang'e
teshime
Chang'e
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,228
Damage
35,546
66,186
Taken
66,762
40,903
Mitigated
34,262
13,868
Healing
14,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
11,512
4,965
0
990
11,993
6,012
1,867
1,965
9,834
0
84,187
L
Cabrakan
Big_Morga_19
Cabrakan
3,407
488
0
0
16,483
16,607
0
3,597
12,886
16,515
0
W
7,818
1,758
0
2,353
9,105
3,159
322
2,964
5,935
86,032
0
L
5,255
919
60
1,527
9,798
3,465
223
5,273
4,525
64,300
0
L
Hun Batz
DrgN_uccaa
Hun Batz
4,753
1,413
0
2,617
11,711
3,853
0
2,434
9,277
0
34,579
L
Izanami
Occhiu_11
Izanami
11,991
8,091
0
2,755
12,774
4,163
295
5,113
7,661
0
51,713
W
Hou Yi
TyrXNXX
Hou Yi
10,068
4,807
0
2,890
9,215
3,442
2,140
937
8,278
0
67,838
W
13,204
2,962
0
4,070
19,122
16,064
993
8,789
9,629
14,161
61,977
W
8,626
1,844
0
3,565
16,751
12,226
0
3,027
13,708
35,619
0
L
Chang'e
teshime
Chang'e
10,140
1,510
863
6,488
15,996
6,174
634
2,419
13,577
47,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,034
Gold Earned
42,032
600
Minions Killed
402
0
Camps Cleared
0
1,659,887
Distance Traveled
1,539,611
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,992
666
138
8
0
394,798
6
L
Cabrakan
7,208
400
24
1
0
309,473
0
W
Scylla
11,864
659
168
9
0
324,784
3
L
Ra
8,968
498
138
8
0
316,389
4
L
Hun Batz
7,527
418
64
4
0
366,631
0
L
Izanami
9,136
508
74
4
0
261,326
2
W
Hou Yi
9,827
546
108
6
0
270,815
6
W
Chaac
11,285
627
148
8
0
312,824
5
W
Geb
10,066
559
38
2
0
356,666
1
L
Chang'e
9,193
511
102
6
0
285,792
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role