Player Matchup

Sobek
Sobek
MrFakulo
Sobek
Level 8
God Stats
1W - 3L
1,447 SR
Queue Stats
2W - 3L
1,542 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Vitrog
Tsukuyomi
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,198 Elo+
Party 3
Hercules
Hercules
few0712
Hercules
Level 89
God Stats
6W - 6L
1,500 SR
Queue Stats
69W - 57L
1,273 Elo+
Party 3
Skadi
Skadi
klonbypgep
Skadi
Level 78
God Stats
116W - 122L
1,544 SR
Queue Stats
195W - 201L
1,462 Elo+
Party 1
Anubis
Anubis
opanasuka
Anubis
Level 18
God Stats
1W - 2L
1,848 SR
Queue Stats
20W - 42L
1,376 Elo+
Party 1
Team Averages
Level 63
1,568 SR
1,370 Elo+

VS

Team Averages
Level 38
1,414 SR
1,465 Elo+
Artio
Artio
Dead-__-Angel666
Artio
Level 58
God Stats
6W - 8L
1,470 SR
Queue Stats
77W - 82L
1,411 Elo+
Party 4
Sol
Sol
Eternal2410
Sol
Level 38
God Stats
3W - 5L
1,273 SR
Queue Stats
101W - 111L
1,469 Elo+
Party 2
Cabrakan
Cabrakan
PAPERPICKLE
Cabrakan
Level 44
God Stats
4W - 4L
1,329 SR
Queue Stats
122W - 125L
1,441 Elo+
Party 2
Pele
Pele
Warter68
Pele
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,542 Elo+
Party 2
Apollo
Apollo
cresix
Apollo
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 80L
1,464 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
MrFakulo
Sobek
9
1 / 5 / 0
5,916
423
3,593
10,699
6,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
Vitrog
Tsukuyomi
13
5 / 1 / 4
7,774
555
7,685
10,557
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
few0712
Hercules
12
2 / 3 / 0
6,974
498
3,545
11,246
6,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
11
2 / 6 / 4
7,053
504
5,808
10,954
3,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
opanasuka
Anubis
11
2 / 3 / 2
7,071
505
5,052
8,239
3,410
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 8
6,486
463
3,466
12,330
8,752
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
6 / 3 / 2
8,734
624
7,358
6,214
1,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
PAPERPICKLE
Cabrakan
15
2 / 1 / 0
8,571
612
7,856
5,682
3,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
11
1 / 2 / 5
6,718
480
4,626
8,162
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
cresix
Apollo
13
9 / 2 / 5
8,281
592
10,910
7,890
2,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
12
Kills
18
18
Deaths
12
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
4
8
1
W
6
3
2
2.33
L
Sobek
MrFakulo
Sobek
1
5
0
0.2
W
Cabrakan
PAPERPICKLE
Cabrakan
2
1
0
2
L
Tsukuyomi
Vitrog
Tsukuyomi
5
1
4
7
W
Pele
1
2
5
1.75
W
Apollo
cresix
Apollo
9
2
5
5.75
L
Hercules
few0712
Hercules
2
3
0
0.67
L
Skadi
2
6
4
0.67
L
Anubis
opanasuka
Anubis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,683
Damage
34,216
51,695
Taken
40,278
22,970
Mitigated
19,378
17,144
Healing
13,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,466
0
730
3,607
12,330
8,752
247
2,563
9,767
15,713
0
W
7,358
2,083
0
2,135
6,214
1,948
1,264
3,227
2,987
39,957
3,433
L
Sobek
MrFakulo
Sobek
3,593
534
0
2,212
10,699
6,570
0
2,241
8,458
13,795
0
W
Cabrakan
PAPERPICKLE
Cabrakan
7,856
756
0
3,375
5,682
3,871
162
0
5,682
54,090
0
L
Tsukuyomi
Vitrog
Tsukuyomi
7,685
1,634
0
4,977
10,557
3,758
0
2,994
7,563
0
42,713
W
Pele
4,626
1,456
0
3,490
8,162
2,323
0
504
7,658
0
30,410
W
Apollo
cresix
Apollo
10,910
7,118
0
220
7,890
2,484
659
2,351
5,539
0
41,633
L
Hercules
few0712
Hercules
3,545
1,681
0
3,583
11,246
6,100
0
8,053
3,193
0
26,885
L
Skadi
5,808
3,031
429
1,951
10,954
3,132
819
2,368
8,586
0
41,298
L
Anubis
opanasuka
Anubis
5,052
460
195
3,797
8,239
3,410
0
2,824
5,415
30,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,788
Gold Earned
38,790
286
Minions Killed
369
0
Camps Cleared
0
1,265,585
Distance Traveled
1,353,329
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,486
463
22
2
0
279,497
0
W
Sol
8,734
624
95
7
0
234,116
5
L
Sobek
5,916
423
14
1
0
264,987
1
W
Cabrakan
8,571
612
124
9
0
254,985
3
L
Tsukuyomi
7,774
555
87
6
0
284,764
0
W
Pele
6,718
480
50
4
0
311,376
4
W
Apollo
8,281
592
78
6
0
273,355
2
L
Hercules
6,974
498
46
3
0
260,763
4
L
Skadi
7,053
504
72
5
0
219,803
0
L
Anubis
7,071
505
67
5
0
235,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role