Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Balaam_Hellfire
Fenrir
Level 25
God Stats
12W - 11L
1,477 SR
Queue Stats
267W - 284L
1,376 Elo+
Party 2
Baron Samedi
Baron Samedi
EnoxiA Flame
Baron Samedi
Level 27
God Stats
5W - 4L
1,645 SR
Queue Stats
85W - 97L
1,366 Elo+
Party 3
Cerberus
Cerberus
xX StormZ BoAi
Cerberus
Level 24
God Stats
14W - 9L
1,522 SR
Queue Stats
78W - 67L
1,439 Elo+
Party 3
Tyr
Tyr
zxcTyrMain-
Tyr
Level 5
God Stats
24W - 21L
1,239 SR
Queue Stats
31W - 29L
1,203 Elo+
Party 2
Team Averages
Level 18
1,476 SR
1,377 Elo+

VS

Team Averages
Level 22
1,483 SR
1,395 Elo+
Arachne
Arachne
KC_RULES
Arachne
Level 25
God Stats
27W - 30L
1,624 SR
Queue Stats
96W - 111L
1,399 Elo+
Solo
Scylla
Scylla
Mute-Assasin
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 71L
1,422 Elo+
Party 1
Aphrodite
Aphrodite
Nwolf05
Aphrodite
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
1,360 Elo+
Party 1
Medusa
Medusa
dusty_LFC
Medusa
Level 23
God Stats
6W - 11L
1,215 SR
Queue Stats
47W - 52L
1,398 Elo+
Party 1
Camazotz
Camazotz
slimes
Camazotz
Level 17
God Stats
5W - 6L
1,574 SR
Queue Stats
31W - 27L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
4
0 / 0 / 1
3,369
562
518
2,459
553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

7
3 / 0 / 3
4,534
756
1,246
1,603
452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Baron Samedi
EnoxiA Flame
Baron Samedi
8
2 / 0 / 0
4,394
732
1,555
1,811
525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
6
2 / 1 / 0
4,065
678
1,680
3,021
1,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
3 / 1 / 3
4,482
747
2,254
3,277
931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KC_RULES
Arachne
6
0 / 3 / 0
3,513
586
1,264
3,753
1,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
5
0 / 2 / 0
3,304
551
868
2,604
627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Nwolf05
Aphrodite
5
0 / 0 / 1
3,571
595
341
1,053
375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
dusty_LFC
Medusa
5
1 / 2 / 0
3,534
589
1,808
2,646
514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
slimes
Camazotz
3
0 / 3 / 1
3,057
510
740
2,278
544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
10
Kills
1
2
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
0
0
1
0.5
W
3
0
3
4.5
W
Baron Samedi
EnoxiA Flame
Baron Samedi
2
0
0
2
L
Arachne
KC_RULES
Arachne
0
3
0
0
L
Scylla
0
2
0
0
L
Aphrodite
Nwolf05
Aphrodite
0
0
1
0.5
L
Medusa
dusty_LFC
Medusa
1
2
0
0.5
L
Camazotz
slimes
Camazotz
0
3
1
0.17
W
Cerberus
2
1
0
2
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,253
Damage
5,021
12,171
Taken
12,334
3,629
Mitigated
3,333
2,638
Healing
1,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
518
148
0
273
2,459
553
0
190
2,269
0
6,888
W
1,246
206
0
317
1,603
452
605
0
1,603
0
12,528
W
Baron Samedi
EnoxiA Flame
Baron Samedi
1,555
149
0
348
1,811
525
406
742
943
13,751
0
L
Arachne
KC_RULES
Arachne
1,264
930
0
405
3,753
1,273
0
204
3,475
0
10,255
L
Scylla
868
222
0
0
2,604
627
0
1,109
1,327
9,395
0
L
Aphrodite
Nwolf05
Aphrodite
341
176
106
645
1,053
375
23
421
632
5,225
0
L
Medusa
dusty_LFC
Medusa
1,808
1,108
0
0
2,646
514
341
1,259
1,387
0
11,644
L
Camazotz
slimes
Camazotz
740
337
0
112
2,278
544
0
0
2,278
0
4,137
W
Cerberus
1,680
42
0
654
3,021
1,168
0
151
2,870
9,900
0
W
2,254
194
222
824
3,277
931
517
0
3,277
0
12,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,844
Gold Earned
16,979
128
Minions Killed
80
0
Camps Cleared
0
641,181
Distance Traveled
496,501
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
3,369
562
12
2
0
123,808
1
W
Fenrir
4,534
756
34
6
0
138,609
0
W
Baron Samedi
4,394
732
39
7
0
122,779
0
L
Arachne
3,513
586
22
4
0
128,226
0
L
Scylla
3,304
551
16
3
0
110,851
0
L
Aphrodite
3,571
595
10
2
0
92,992
0
L
Medusa
3,534
589
23
4
0
106,801
0
L
Camazotz
3,057
510
9
2
0
57,631
0
W
Cerberus
4,065
678
17
3
0
118,117
1
W
Tyr
4,482
747
26
4
0
137,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role