Player Matchup

Cerberus
Cerberus
OMNI Zodin
Cerberus
Level 120
God Stats
2W - 3L
1,281 SR
Queue Stats
150W - 156L
1,421 Elo+
Solo
Skadi
Skadi
SpacyMonster789
Skadi
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 91L
1,337 Elo+
Solo
Achilles
Achilles
TooAdHd
Achilles
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 73L
1,408 Elo+
Solo
He Bo
He Bo
gdfather3169
He Bo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,498 Elo+
Solo
Loki
Loki
wlfrider_2
Loki
Level 103
God Stats
2W - 4L
1,294 SR
Queue Stats
534W - 582L
1,339 Elo+
Solo
Team Averages
Level 88
1,415 SR
1,400 Elo+

VS

Team Averages
Level 89
1,468 SR
1,302 Elo+
Mercury
Mercury
 
Mercury
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BigYo94
Fenrir
Level 159
God Stats
0W - 4L
1,500 SR
Queue Stats
692W - 760L
1,337 Elo+
Solo
Scylla
Scylla
LEXONAKER
Scylla
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 152L
1,313 Elo+
Solo
Ares
Ares
dyran93
Ares
Level 29
God Stats
0W - 1L
1,220 SR
Queue Stats
3W - 12L
1,029 Elo+
Party 1
The Morrigan
The Morrigan
windsor6969
The Morrigan
Level 123
God Stats
2W - 2L
1,623 SR
Queue Stats
194W - 221L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
OMNI Zodin
Cerberus
20
12 / 4 / 14
14,180
834
17,774
21,225
20,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
5 / 4 / 14
11,948
703
12,206
12,918
5,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
TooAdHd
Achilles
20
6 / 2 / 18
12,021
707
18,440
17,010
16,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
5 / 6 / 11
11,644
685
11,803
12,896
5,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 5 / 22
12,118
713
11,369
14,251
11,121
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
5 / 9 / 6
10,172
598
7,993
15,041
6,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
BigYo94
Fenrir
15
3 / 6 / 8
10,100
594
7,951
18,100
15,986
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
LEXONAKER
Scylla
20
6 / 3 / 11
12,086
711
17,808
11,635
4,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
dyran93
Ares
20
5 / 6 / 12
10,940
644
11,663
21,097
24,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
windsor6969
The Morrigan
18
2 / 8 / 13
10,919
642
13,030
14,236
7,587
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
71
31
Kills
21
21
Deaths
32
79
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
9
6
0.89
L
Fenrir
BigYo94
Fenrir
3
6
8
1.17
L
Scylla
LEXONAKER
Scylla
6
3
11
3.83
W
Cerberus
OMNI Zodin
Cerberus
12
4
14
4.75
W
5
4
14
3
W
Achilles
TooAdHd
Achilles
6
2
18
7.5
L
Ares
dyran93
Ares
5
6
12
1.83
W
5
6
11
1.75
L
The Morrigan
windsor6969
The Morrigan
2
8
13
1.06
W
3
5
22
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,592
Damage
58,445
78,300
Taken
80,109
58,847
Mitigated
59,777
30,737
Healing
12,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,993
2,271
0
0
15,041
6,770
0
5,093
9,948
0
16,127
L
Fenrir
BigYo94
Fenrir
7,951
1,100
1,455
3,671
18,100
15,986
0
5,139
12,961
0
13,197
L
Scylla
LEXONAKER
Scylla
17,808
1,047
1,288
3,612
11,635
4,960
0
5,031
6,604
35,969
0
W
Cerberus
OMNI Zodin
Cerberus
17,774
963
1,799
6,602
21,225
20,126
1,192
11,105
9,946
29,487
0
W
12,206
5,063
0
1,766
12,918
5,956
473
7,846
5,004
0
36,144
W
Achilles
TooAdHd
Achilles
18,440
5,147
6,141
4,337
17,010
16,252
1,827
8,971
7,977
0
30,995
L
Ares
dyran93
Ares
11,663
306
230
874
21,097
24,474
0
7,821
13,276
18,069
0
W
11,803
1,370
2,060
2,425
12,896
5,392
92
8,435
4,337
34,377
0
L
The Morrigan
windsor6969
The Morrigan
13,030
5,494
737
810
14,236
7,587
0
6,493
7,743
35,170
17
W
11,369
3,116
3,683
1,924
14,251
11,121
1,604
5,607
8,552
0
32,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,911
Gold Earned
54,217
172
Minions Killed
120
0
Camps Cleared
0
1,536,498
Distance Traveled
1,342,121
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,172
598
17
1
0
296,413
0
L
Fenrir
10,100
594
7
0
0
234,719
1
L
Scylla
12,086
711
53
3
0
334,088
0
W
Cerberus
14,180
834
32
2
0
333,747
0
W
Skadi
11,948
703
33
2
0
288,694
0
W
Achilles
12,021
707
26
2
0
362,585
0
L
Ares
10,940
644
6
0
0
298,489
1
W
He Bo
11,644
685
40
2
0
266,254
1
L
The Morrigan
10,919
642
37
2
0
178,412
1
W
Loki
12,118
713
41
2
0
285,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role