Player Matchup

Cupid
Cupid
HashiraRubyRose
Cupid
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
531W - 289L
1,882 Elo+
Party 1
Set
Set
ServingPacks
Set
Level 125
God Stats
17W - 1L
1,966 SR
Queue Stats
202W - 46L
1,885 Elo+
Party 1
Hades
Hades
XBKin
Hades
Level 156
God Stats
3W - 1L
1,775 SR
Queue Stats
368W - 213L
1,822 Elo+
Party 1
Eset
Eset
reddawg
Eset
Level 160
God Stats
10W - 3L
1,330 SR
Queue Stats
898W - 823L
1,647 Elo+
Party 1
Bellona
Bellona
vanillagorrilla0
Bellona
Level 156
God Stats
7W - 1L
1,858 SR
Queue Stats
335W - 106L
1,828 Elo+
Party 1
Team Averages
Level 151
1,686 SR
1,813 Elo+

VS

Team Averages
Level 114
1,531 SR
1,633 Elo+
Fafnir
Fafnir
MyProfession
Fafnir
Level 125
God Stats
4W - 6L
1,658 SR
Queue Stats
451W - 391L
1,618 Elo+
Solo
Bastet
Bastet
SALSERINPERU
Bastet
Level 125
God Stats
16W - 19L
1,539 SR
Queue Stats
50W - 70L
1,551 Elo+
Solo
Bellona
Bellona
TURD_Zenster101_
Bellona
Level 125
God Stats
1W - 2L
1,631 SR
Queue Stats
261W - 247L
1,588 Elo+
Solo
Ullr
Ullr
TheRumbling
Ullr
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,810 Elo+
Solo
Janus
Janus
VViccan
Janus
Level 100
God Stats
2W - 6L
1,324 SR
Queue Stats
294W - 274L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,333
576
3,982
5,741
1,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
7 / 0 / 1
6,798
618
6,353
6,697
3,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
XBKin
Hades
10
1 / 0 / 1
6,091
554
4,496
6,447
2,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Eset
reddawg
Eset
10
3 / 1 / 2
6,537
594
5,625
6,407
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
2 / 1 / 3
7,383
671
4,254
7,378
4,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
0 / 0 / 1
5,375
489
3,020
6,742
4,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
9
2 / 3 / 1
5,440
495
3,212
7,389
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 4 / 0
5,609
510
4,257
7,985
5,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 1
5,165
470
4,083
6,597
1,936
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
VViccan
Janus
7
0 / 6 / 0
4,496
409
2,339
6,107
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
13
Kills
3
4
Deaths
13
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
L
Fafnir
0
0
1
0.5
L
Bastet
2
3
1
0.83
W
7
0
1
7.5
L
1
4
0
0.25
L
0
0
1
0.5
L
Janus
VViccan
Janus
0
6
0
0
W
Hades
XBKin
Hades
1
0
1
1.5
W
Eset
reddawg
Eset
3
1
2
4
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,710
Damage
16,911
32,670
Taken
34,820
14,452
Mitigated
16,334
14,160
Healing
8,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,982
2,321
99
2,395
5,741
1,457
906
768
4,973
0
38,079
L
Fafnir
3,020
705
0
2,291
6,742
4,875
0
3,656
2,988
16,077
0
L
Bastet
3,212
945
0
1,964
7,389
2,138
0
1,115
6,196
0
21,976
W
6,353
2,656
0
1,585
6,697
3,887
0
156
6,541
0
44,252
L
4,257
1,622
0
2,457
7,985
5,559
0
0
7,985
0
27,731
L
4,083
1,534
0
1,735
6,597
1,936
0
1,206
5,391
0
29,442
L
Janus
VViccan
Janus
2,339
122
0
550
6,107
1,826
0
3,750
2,139
18,241
0
W
Hades
XBKin
Hades
4,496
1,261
171
4,366
6,447
2,553
68
1,729
4,718
22,494
0
W
Eset
reddawg
Eset
5,625
436
291
1,931
6,407
2,266
96
2,706
3,701
32,701
0
W
4,254
2,287
0
3,322
7,378
4,289
248
0
7,378
0
45,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,142
Gold Earned
26,085
380
Minions Killed
237
0
Camps Cleared
0
1,061,209
Distance Traveled
1,070,809
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,333
576
93
8
0
176,499
1
L
Fafnir
5,375
489
25
2
0
218,735
1
L
Bastet
5,440
495
42
4
0
226,223
8
W
Set
6,798
618
84
8
0
251,256
4
L
Bellona
5,609
510
68
6
0
224,606
4
L
Ullr
5,165
470
62
6
0
204,673
4
L
Janus
4,496
409
40
4
0
196,572
1
W
Hades
6,091
554
22
2
0
207,317
0
W
Eset
6,537
594
77
7
0
216,669
0
W
Bellona
7,383
671
104
9
0
209,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role