Player Matchup

Janus
Janus
Edg7772940
Janus
Level 25
God Stats
9W - 10L
1,080 SR
Queue Stats
465W - 464L
1,479 Elo+
Solo
Arachne
Arachne
LukeJCB
Arachne
Level 25
God Stats
76W - 33L
1,794 SR
Queue Stats
486W - 428L
1,533 Elo+
Solo
Nu Wa
Nu Wa
Lunatikoloko
Nu Wa
Level 15
God Stats
12W - 10L
1,500 SR
Queue Stats
78W - 80L
1,636 Elo+
Solo
Chaac
Chaac
MulanOG
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,544 Elo+
Solo
Izanami
Izanami
RI8_OWL
Izanami
Level 15
God Stats
42W - 24L
1,828 SR
Queue Stats
117W - 97L
1,568 Elo+
Solo
Team Averages
Level 22
1,540 SR
1,552 Elo+

VS

Team Averages
Level 58
1,521 SR
1,579 Elo+
Kukulkan
Kukulkan
Ichadds
Kukulkan
Level 141
God Stats
10W - 7L
1,617 SR
Queue Stats
478W - 246L
1,604 Elo+
Party 1
Erlang Shen
Erlang Shen
KlionCalkuta
Erlang Shen
Level 98
God Stats
9W - 3L
1,690 SR
Queue Stats
417W - 417L
1,493 Elo+
Party 2
Kali
Kali
Lionzik
Kali
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,577 Elo+
Party 2
Thor
Thor
SpareQuasar9400
Thor
Level 29
God Stats
0W - 2L
1,300 SR
Queue Stats
136W - 120L
1,574 Elo+
Solo
Xbalanque
Xbalanque
Yourdawg1st
Xbalanque
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
593W - 320L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
4 / 3 / 6
11,752
619
9,435
11,079
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
LukeJCB
Arachne
20
14 / 1 / 4
12,946
681
14,702
21,171
11,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
5 / 2 / 10
10,978
578
15,278
8,191
4,378
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
MulanOG
Chaac
19
4 / 0 / 2
12,404
653
8,163
12,668
10,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
RI8_OWL
Izanami
15
2 / 3 / 4
10,163
535
5,113
10,486
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ichadds
Kukulkan
16
3 / 6 / 3
9,339
492
11,296
12,167
4,285
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
KlionCalkuta
Erlang Shen
14
3 / 5 / 1
8,715
459
11,284
16,066
9,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kali
Lionzik
Kali
11
0 / 5 / 1
6,683
352
2,949
10,927
3,959
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 5 / 4
9,561
503
8,089
16,028
5,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Yourdawg1st
Xbalanque
13
1 / 8 / 1
7,581
399
4,394
11,824
3,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
29
Kills
9
9
Deaths
29
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
4
3
6
2.33
L
Kukulkan
Ichadds
Kukulkan
3
6
3
0.75
L
Erlang Shen
KlionCalkuta
Erlang Shen
3
5
1
0.7
L
Kali
Lionzik
Kali
0
5
1
0.1
W
Arachne
LukeJCB
Arachne
14
1
4
16
W
5
2
10
5
W
Chaac
MulanOG
Chaac
4
0
2
5
W
Izanami
RI8_OWL
Izanami
2
3
4
1.33
L
2
5
4
0.8
L
Xbalanque
Yourdawg1st
Xbalanque
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,691
Damage
38,012
63,595
Taken
67,012
32,129
Mitigated
26,370
31,016
Healing
10,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
9,435
560
852
2,188
11,079
3,592
0
2,223
8,856
82,055
0
L
Kukulkan
Ichadds
Kukulkan
11,296
959
0
1,378
12,167
4,285
0
6,253
5,690
64,008
0
L
Erlang Shen
KlionCalkuta
Erlang Shen
11,284
6,741
0
2,115
16,066
9,502
0
4,869
11,179
482
40,265
L
Kali
Lionzik
Kali
2,949
991
222
835
10,927
3,959
0
4,197
6,718
0
19,143
W
Arachne
LukeJCB
Arachne
14,702
10,735
347
10,417
21,171
11,089
0
4,425
16,746
0
114,217
W
15,278
3,442
600
2,166
8,191
4,378
2,595
1,793
6,398
61,641
0
W
Chaac
MulanOG
Chaac
8,163
2,639
364
10,460
12,668
10,045
390
1,611
11,057
0
81,584
W
Izanami
RI8_OWL
Izanami
5,113
2,807
0
3,622
10,486
3,025
4,975
1,600
8,886
0
59,273
L
8,089
2,953
0
5,192
16,028
5,115
0
3,779
12,179
0
68,263
L
Xbalanque
Yourdawg1st
Xbalanque
4,394
1,675
0
999
11,824
3,509
770
5,247
6,533
0
46,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,243
Gold Earned
41,879
633
Minions Killed
461
0
Camps Cleared
0
1,713,378
Distance Traveled
1,555,383
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,752
619
142
7
0
375,767
4
L
Kukulkan
9,339
492
129
7
0
334,894
2
L
Erlang Shen
8,715
459
74
4
0
290,778
1
L
Kali
6,683
352
41
2
0
326,874
2
W
Arachne
12,946
681
146
8
0
399,071
2
W
Nu Wa
10,978
578
84
4
0
340,302
5
W
Chaac
12,404
653
152
8
0
324,376
0
W
Izanami
10,163
535
109
6
0
273,862
1
L
Thor
9,561
503
132
7
0
330,336
2
L
Xbalanque
7,581
399
85
4
0
272,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role