Player Matchup

Cerberus
Cerberus
Demon_Lord_Dubz
Cerberus
Level 145
God Stats
18W - 8L
1,666 SR
Queue Stats
213W - 217L
1,459 Elo+
Party 1
Fenrir
Fenrir
JustKylie-
Fenrir
Level 116
God Stats
18W - 17L
1,443 SR
Queue Stats
62W - 66L
1,423 Elo+
Party 1
Thoth
Thoth
LemurLehner
Thoth
Level 44
God Stats
0W - 3L
1,234 SR
Queue Stats
139W - 208L
1,413 Elo+
Solo
Xbalanque
Xbalanque
RaykuBlazer
Xbalanque
Level 83
God Stats
8W - 3L
1,851 SR
Queue Stats
73W - 79L
1,422 Elo+
Party 1
Cabrakan
Cabrakan
mtmeeks13
Cabrakan
Level 29
God Stats
0W - 6L
1,538 SR
Queue Stats
69W - 58L
1,564 Elo+
Party 1
Team Averages
Level 83
1,546 SR
1,456 Elo+

VS

Team Averages
Level 56
1,707 SR
1,527 Elo+
Erlang Shen
Erlang Shen
Blackdeath02
Erlang Shen
Level 47
God Stats
21W - 11L
1,641 SR
Queue Stats
110W - 99L
1,421 Elo+
Solo
The Morrigan
The Morrigan
Fatwhale11
The Morrigan
Level 97
God Stats
7W - 10L
1,885 SR
Queue Stats
460W - 467L
1,544 Elo+
Party 2
Izanami
Izanami
Hemulos
Izanami
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 132L
1,537 Elo+
Party 3
Kali
Kali
Slammy02
Kali
Level 19
God Stats
19W - 6L
1,753 SR
Queue Stats
82W - 63L
1,608 Elo+
Party 3
Bacchus
Bacchus
onebuckshot12
Bacchus
Level 29
God Stats
10W - 5L
1,754 SR
Queue Stats
338W - 335L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
2 / 2 / 0
5,184
471
1,956
6,279
3,136
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
JustKylie-
Fenrir
7
0 / 4 / 0
4,577
416
1,729
7,773
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 5 / 0
5,095
463
1,749
5,309
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
RaykuBlazer
Xbalanque
7
0 / 5 / 0
4,459
405
1,112
6,344
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
mtmeeks13
Cabrakan
11
4 / 3 / 0
6,331
576
6,318
8,901
6,805
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Blackdeath02
Erlang Shen
11
2 / 3 / 3
6,266
570
5,107
7,712
3,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Fatwhale11
The Morrigan
13
7 / 0 / 5
7,551
686
5,810
3,726
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Hemulos
Izanami
10
4 / 0 / 1
6,371
579
4,056
3,734
1,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
10
2 / 2 / 5
6,195
563
3,409
6,384
2,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
10
3 / 1 / 6
6,499
591
3,957
4,147
3,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
6
Kills
18
19
Deaths
6
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Blackdeath02
Erlang Shen
2
3
3
1.17
L
Cerberus
2
2
0
1
W
The Morrigan
Fatwhale11
The Morrigan
7
0
5
9.5
W
Izanami
Hemulos
Izanami
4
0
1
4.5
L
Fenrir
JustKylie-
Fenrir
0
4
0
0
L
0
5
0
0
L
Xbalanque
RaykuBlazer
Xbalanque
0
5
0
0
W
Kali
2
2
5
2.25
L
Cabrakan
mtmeeks13
Cabrakan
4
3
0
1.33
W
Bacchus
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,864
Damage
22,339
34,606
Taken
25,703
15,337
Mitigated
11,513
6,245
Healing
7,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Blackdeath02
Erlang Shen
5,107
2,993
0
2,609
7,712
3,172
288
5,413
2,299
0
30,036
L
Cerberus
1,956
147
159
1,729
6,279
3,136
0
1,123
5,156
11,688
0
W
The Morrigan
Fatwhale11
The Morrigan
5,810
1,127
0
740
3,726
1,184
0
920
2,648
45,693
2,172
W
Izanami
Hemulos
Izanami
4,056
2,849
0
1,127
3,734
1,388
515
757
2,977
0
42,985
L
Fenrir
JustKylie-
Fenrir
1,729
364
0
2,049
7,773
2,463
0
548
7,183
0
21,907
L
1,749
95
0
436
5,309
1,423
0
2,604
2,581
22,759
0
L
Xbalanque
RaykuBlazer
Xbalanque
1,112
747
0
387
6,344
1,510
0
3,021
3,295
0
12,424
W
Kali
3,409
1,792
0
2,179
6,384
2,693
0
1,833
4,513
0
27,082
L
Cabrakan
mtmeeks13
Cabrakan
6,318
1,165
0
1,485
8,901
6,805
0
105
8,796
31,447
0
W
Bacchus
3,957
712
0
1,018
4,147
3,076
205
868
3,243
10,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,646
Gold Earned
32,882
235
Minions Killed
321
0
Camps Cleared
0
879,069
Distance Traveled
1,033,102
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,266
570
58
5
0
191,069
0
L
Cerberus
5,184
471
37
3
0
171,833
0
W
The Morrigan
7,551
686
110
10
0
220,577
2
W
Izanami
6,371
579
88
8
0
179,240
1
L
Fenrir
4,577
416
43
4
0
214,608
3
L
Thoth
5,095
463
54
5
0
157,355
1
L
Xbalanque
4,459
405
34
3
0
168,377
1
W
Kali
6,195
563
54
5
0
217,464
0
L
Cabrakan
6,331
576
67
6
0
166,896
3
W
Bacchus
6,499
591
11
1
0
224,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role