Player Matchup

Apollo
Apollo
DGhost75th
Apollo
Level 41
God Stats
10W - 3L
1,804 SR
Queue Stats
86W - 77L
1,616 Elo+
Party 1
Set
Set
Elezequiel18
Set
Level 19
God Stats
4W - 3L
1,659 SR
Queue Stats
129W - 100L
1,537 Elo+
Solo
Merlin
Merlin
KingArtemis420
Merlin
Level 14
God Stats
4W - 4L
1,500 SR
Queue Stats
58W - 70L
1,347 Elo+
Solo
Yemoja
Yemoja
purrpure
Yemoja
Level 24
God Stats
30W - 39L
1,425 SR
Queue Stats
89W - 133L
1,284 Elo+
Solo
Ratatoskr
Ratatoskr
yancoin
Ratatoskr
Level 18
God Stats
3W - 3L
1,274 SR
Queue Stats
32W - 24L
1,636 Elo+
Party 1
Team Averages
Level 23
1,532 SR
1,484 Elo+

VS

Team Averages
Level 19
1,514 SR
1,418 Elo+
Cabrakan
Cabrakan
Bermandi
Cabrakan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,255 Elo+
Solo
Chaac
Chaac
ChillGamerTime
Chaac
Level 29
God Stats
3W - 4L
1,676 SR
Queue Stats
150W - 129L
1,635 Elo+
Solo
Anhur
Anhur
FrankCastle155
Anhur
Level 21
God Stats
13W - 33L
1,571 SR
Queue Stats
174W - 192L
1,600 Elo+
Solo
Nemesis
Nemesis
KingAurthur
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,054 Elo+
Solo
Baba Yaga
Baba Yaga
NoFuture01
Baba Yaga
Level 29
God Stats
18W - 20L
1,322 SR
Queue Stats
336W - 333L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DGhost75th
Apollo
16
2 / 6 / 6
10,694
446
10,352
18,702
6,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 3 / 8
13,225
551
17,233
18,378
13,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
1 / 3 / 4
10,077
420
4,052
10,974
4,107
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
purrpure
Yemoja
15
1 / 2 / 11
10,077
420
5,082
14,281
14,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
yancoin
Ratatoskr
20
14 / 0 / 2
14,545
606
19,465
19,404
14,412
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bermandi
Cabrakan
15
1 / 5 / 1
10,617
442
4,855
16,173
21,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 5 / 1
11,208
467
16,361
20,256
25,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 7 / 2
11,434
476
14,541
20,183
7,906
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
KingAurthur
Nemesis
17
0 / 4 / 1
10,481
437
6,306
15,190
8,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
NoFuture01
Baba Yaga
17
2 / 3 / 2
11,234
468
13,598
10,402
6,418
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
24
Kills
14
14
Deaths
24
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Bermandi
Cabrakan
1
5
1
0.3
L
5
5
1
1.1
W
Apollo
DGhost75th
Apollo
2
6
6
0.83
W
6
3
8
3.33
L
6
7
2
1
W
1
3
4
1
L
Nemesis
KingAurthur
Nemesis
0
4
1
0.13
L
Baba Yaga
NoFuture01
Baba Yaga
2
3
2
1
W
Yemoja
purrpure
Yemoja
1
2
11
3.25
W
Ratatoskr
yancoin
Ratatoskr
14
0
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,184
Damage
55,661
81,739
Taken
82,204
52,174
Mitigated
69,937
28,051
Healing
20,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Bermandi
Cabrakan
4,855
1,307
0
2,810
16,173
21,928
216
1,565
14,608
49,277
0
L
16,361
5,073
0
5,387
20,256
25,148
0
3,436
16,820
0
62,339
W
Apollo
DGhost75th
Apollo
10,352
6,015
718
4,180
18,702
6,226
1,018
1,367
17,335
0
77,497
W
17,233
9,348
0
6,374
18,378
13,294
0
5,820
12,558
0
99,361
L
14,541
4,179
0
3,673
20,183
7,906
1,204
1,567
18,616
0
93,333
W
4,052
307
233
2,751
10,974
4,107
210
3,141
7,833
47,266
0
L
Nemesis
KingAurthur
Nemesis
6,306
3,452
0
5,654
15,190
8,537
0
1,390
13,800
0
77,102
L
Baba Yaga
NoFuture01
Baba Yaga
13,598
1,022
0
3,461
10,402
6,418
1,503
1,176
9,226
69,038
0
W
Yemoja
purrpure
Yemoja
5,082
1,193
2,655
2,718
14,281
14,135
115
4,737
9,544
16,959
0
W
Ratatoskr
yancoin
Ratatoskr
19,465
7,554
0
8,422
19,404
14,412
126
3,388
16,016
0
137,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,618
Gold Earned
54,974
617
Minions Killed
566
0
Camps Cleared
0
2,045,500
Distance Traveled
2,124,017
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,617
442
93
4
0
400,963
5
L
Chaac
11,208
467
91
4
0
429,411
6
W
Apollo
10,694
446
126
5
0
360,702
4
W
Set
13,225
551
179
7
0
416,571
4
L
Anhur
11,434
476
120
5
0
375,073
2
W
Merlin
10,077
420
91
4
0
312,335
0
L
Nemesis
10,481
437
135
6
0
465,315
0
L
Baba Yaga
11,234
468
127
5
0
453,255
6
W
Yemoja
10,077
420
25
1
0
415,978
2
W
Ratatoskr
14,545
606
196
8
0
539,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role