Player Matchup

Cerberus
Cerberus
CheeseHandler
Cerberus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,570 Elo+
Solo
Danzaburou
Danzaburou
DOOM_BLADE_21
Danzaburou
Level 28
God Stats
44W - 35L
1,553 SR
Queue Stats
750W - 657L
1,565 Elo+
Party 3
Chronos
Chronos
IronTuth24
Chronos
Level 28
God Stats
6W - 3L
1,366 SR
Queue Stats
49W - 32L
1,573 Elo+
Solo
Erlang Shen
Erlang Shen
ItsCocobolo
Erlang Shen
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 124L
1,606 Elo+
Solo
Athena
Athena
marioSheather
Athena
Level 29
God Stats
58W - 35L
1,600 SR
Queue Stats
396W - 349L
1,502 Elo+
Party 3
Team Averages
Level 24
1,504 SR
1,563 Elo+

VS

Team Averages
Level 21
1,653 SR
1,567 Elo+
Sun Wukong
Sun Wukong
JJScxtt
Sun Wukong
Level 29
God Stats
16W - 8L
1,696 SR
Queue Stats
213W - 184L
1,531 Elo+
Party 2
Tiamat
Tiamat
K3WLsieve
Tiamat
Level 16
God Stats
67W - 34L
1,737 SR
Queue Stats
272W - 212L
1,682 Elo+
Party 1
Loki
Loki
Sexy-Chad-Daddy
Loki
Level 14
God Stats
7W - 2L
1,650 SR
Queue Stats
307W - 234L
1,651 Elo+
Party 1
Baba Yaga
Baba Yaga
TheLavaDragon
Baba Yaga
Level 29
God Stats
4W - 1L
1,680 SR
Queue Stats
99W - 103L
1,406 Elo+
Party 2
Rama
Rama
intuitive_nacho
Rama
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 127L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CheeseHandler
Cerberus
8
1 / 8 / 5
6,597
388
2,964
12,383
6,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
DOOM_BLADE_21
Danzaburou
13
5 / 7 / 3
8,312
489
8,040
15,377
5,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
IronTuth24
Chronos
14
1 / 7 / 2
8,525
501
4,414
14,234
4,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
ItsCocobolo
Erlang Shen
15
1 / 2 / 1
8,872
522
5,687
13,088
9,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 3 / 6
8,241
485
8,610
12,313
5,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JJScxtt
Sun Wukong
13
7 / 4 / 7
8,653
509
11,907
13,037
8,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
K3WLsieve
Tiamat
15
2 / 1 / 4
9,070
534
4,493
6,718
3,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
13 / 0 / 4
10,911
642
14,397
9,680
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baba Yaga
TheLavaDragon
Baba Yaga
16
2 / 1 / 0
9,180
540
8,122
7,461
3,626
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 4 / 9
8,399
494
6,871
13,667
4,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
10
Kills
27
27
Deaths
10
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CheeseHandler
Cerberus
1
8
5
0.44
L
Danzaburou
DOOM_BLADE_21
Danzaburou
5
7
3
0.93
L
Chronos
IronTuth24
Chronos
1
7
2
0.29
L
Erlang Shen
ItsCocobolo
Erlang Shen
1
2
1
0.75
W
Sun Wukong
JJScxtt
Sun Wukong
7
4
7
2.63
W
Tiamat
K3WLsieve
Tiamat
2
1
4
4
W
13
0
4
15
W
Baba Yaga
TheLavaDragon
Baba Yaga
2
1
0
2
W
3
4
9
1.88
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,715
Damage
45,790
67,395
Taken
50,563
31,375
Mitigated
23,450
17,612
Healing
22,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CheeseHandler
Cerberus
2,964
34
0
2,001
12,383
6,490
360
121
12,012
8,962
0
L
Danzaburou
DOOM_BLADE_21
Danzaburou
8,040
5,637
0
6,753
15,377
5,777
510
0
15,173
0
46,760
L
Chronos
IronTuth24
Chronos
4,414
2,442
195
2,958
14,234
4,853
102
3,020
10,856
42,619
0
L
Erlang Shen
ItsCocobolo
Erlang Shen
5,687
1,623
0
2,482
13,088
9,095
0
7,321
5,732
0
58,227
W
Sun Wukong
JJScxtt
Sun Wukong
11,907
2,402
238
2,703
13,037
8,390
53
5,086
7,951
0
42,230
W
Tiamat
K3WLsieve
Tiamat
4,493
1,074
99
3,152
6,718
3,721
936
3,113
3,605
44,434
0
W
14,397
4,548
0
6,499
9,680
3,360
1,276
2,497
7,183
0
80,303
W
Baba Yaga
TheLavaDragon
Baba Yaga
8,122
762
0
3,383
7,461
3,626
1,060
1,573
5,888
56,084
0
W
6,871
5,821
0
6,279
13,667
4,353
972
3,719
9,948
0
45,975
L
8,610
2,194
0
3,223
12,313
5,160
0
1,784
10,378
54,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,547
Gold Earned
46,213
410
Minions Killed
462
0
Camps Cleared
0
1,586,103
Distance Traveled
1,547,870
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,597
388
16
1
0
304,966
0
L
Danzaburou
8,312
489
73
4
0
276,863
0
L
Chronos
8,525
501
91
5
0
317,961
2
L
Erlang Shen
8,872
522
119
7
0
309,073
0
W
Sun Wukong
8,653
509
54
3
0
340,454
2
W
Tiamat
9,070
534
103
6
0
309,354
1
W
Loki
10,911
642
120
7
0
356,237
0
W
Baba Yaga
9,180
540
107
6
0
290,059
1
W
Rama
8,399
494
78
5
0
251,766
0
L
Athena
8,241
485
111
7
0
377,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role