Player Matchup

Rama
Rama
AMGLEJOKER
Rama
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 52L
1,418 Elo+
Party 2
Achilles
Achilles
LeChefOnii
Achilles
Level 17
God Stats
8W - 12L
1,451 SR
Queue Stats
53W - 62L
1,465 Elo+
Party 2
Hades
Hades
LeDarkii
Hades
Level 29
God Stats
5W - 6L
1,447 SR
Queue Stats
84W - 94L
1,484 Elo+
Party 2
Kukulkan
Kukulkan
Révérend
Kukulkan
Level 15
God Stats
24W - 26L
1,632 SR
Queue Stats
41W - 40L
1,494 Elo+
Party 2
Set
Set
failno
Set
Level 45
God Stats
0W - 6L
1,253 SR
Queue Stats
66W - 82L
1,469 Elo+
Party 2
Team Averages
Level 23
1,457 SR
1,466 Elo+

VS

Team Averages
Level 29
1,542 SR
1,488 Elo+
Fenrir
Fenrir
BIGPIGBIG1
Fenrir
Level 15
God Stats
10W - 12L
1,615 SR
Queue Stats
363W - 406L
1,438 Elo+
Party 1
Merlin
Merlin
MagusPowah
Merlin
Level 28
God Stats
55W - 39L
1,430 SR
Queue Stats
571W - 564L
1,511 Elo+
Solo
Rama
Rama
Scrummz
Rama
Level 34
God Stats
1W - 2L
1,704 SR
Queue Stats
138W - 167L
1,502 Elo+
Party 1
Sol
Sol
b00m123
Sol
Level 28
God Stats
6W - 4L
1,421 SR
Queue Stats
79W - 57L
1,502 Elo+
Solo
Hou Yi
Hou Yi
iAnatoliy
Hou Yi
Level 39
God Stats
91W - 91L
1,539 SR
Queue Stats
457W - 485L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 2
9,424
377
2,811
18,136
6,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
LeChefOnii
Achilles
15
0 / 8 / 3
9,768
391
6,552
27,385
25,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hades
LeDarkii
Hades
18
2 / 12 / 4
11,506
460
14,303
26,074
22,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Révérend
Kukulkan
19
4 / 7 / 2
12,353
494
14,972
21,749
8,165
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Set
failno
Set
16
5 / 9 / 0
11,218
449
12,101
21,551
12,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BIGPIGBIG1
Fenrir
19
5 / 2 / 4
13,115
525
5,318
18,745
8,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
MagusPowah
Merlin
18
4 / 2 / 11
12,653
506
16,030
11,796
4,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
Scrummz
Rama
19
12 / 3 / 15
13,576
543
20,971
19,440
7,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
20
16 / 2 / 10
15,301
612
33,264
21,763
10,202
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
iAnatoliy
Hou Yi
20
8 / 3 / 10
14,805
592
19,276
20,454
8,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
95
11
Kills
45
45
Deaths
12
11
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
W
Fenrir
BIGPIGBIG1
Fenrir
5
2
4
3.5
L
Achilles
LeChefOnii
Achilles
0
8
3
0.19
L
Hades
LeDarkii
Hades
2
12
4
0.33
W
Merlin
MagusPowah
Merlin
4
2
11
4.75
L
Kukulkan
Révérend
Kukulkan
4
7
2
0.71
W
Rama
Scrummz
Rama
12
3
15
6.5
W
Sol
16
2
10
10.5
L
Set
failno
Set
5
9
0
0.56
W
Hou Yi
iAnatoliy
Hou Yi
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,739
Damage
94,859
114,895
Taken
92,198
76,577
Mitigated
39,424
19,127
Healing
41,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,811
2,684
0
1,984
18,136
6,881
448
9,795
8,279
0
46,532
W
Fenrir
BIGPIGBIG1
Fenrir
5,318
1,279
0
9,551
18,745
8,306
0
6,301
12,444
0
94,202
L
Achilles
LeChefOnii
Achilles
6,552
2,315
807
3,045
27,385
25,840
0
14,377
12,788
0
33,895
L
Hades
LeDarkii
Hades
14,303
782
190
8,259
26,074
22,861
259
6,581
19,306
67,270
0
W
Merlin
MagusPowah
Merlin
16,030
480
0
2,439
11,796
4,729
460
3,386
8,410
82,466
0
L
Kukulkan
Révérend
Kukulkan
14,972
1,049
0
0
21,749
8,165
126
8,703
12,497
70,559
0
W
Rama
Scrummz
Rama
20,971
17,237
0
8,301
19,440
7,685
1,405
7,428
12,012
0
68,986
W
Sol
33,264
13,105
0
9,430
21,763
10,202
9,335
5,287
16,476
120,197
6,409
L
Set
failno
Set
12,101
4,135
0
4,842
21,551
12,830
90
7,712
13,687
0
56,760
W
Hou Yi
iAnatoliy
Hou Yi
19,276
13,712
0
11,465
20,454
8,502
3,010
6,873
13,581
0
107,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,269
Gold Earned
69,450
449
Minions Killed
643
0
Camps Cleared
0
2,026,132
Distance Traveled
2,353,238
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,424
377
94
4
0
360,649
2
W
Fenrir
13,115
525
117
5
0
518,256
0
L
Achilles
9,768
391
48
2
0
399,409
0
L
Hades
11,506
460
108
4
0
385,536
5
W
Merlin
12,653
506
110
4
0
474,827
7
L
Kukulkan
12,353
494
117
5
0
429,740
5
W
Rama
13,576
543
90
4
0
446,138
3
W
Sol
15,301
612
170
7
0
445,662
2
L
Set
11,218
449
82
3
0
450,798
2
W
Hou Yi
14,805
592
156
6
0
468,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role