Player Matchup

Ymir
Ymir
Silver II
DarkSpark975
Ymir
Silver II
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,543 MMR
Party 2
Tiamat
Tiamat
Gold I
Immortal Don 1
Tiamat
Gold I
Level 121
God Stats
3W - 7L
1,137 SR
Queue Stats
855W - 851L
1,548 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
Phoenb
Tsukuyomi
Silver II
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,543 MMR
Party 2
Cernunnos
Cernunnos
Silver I
TewlySanchez
Cernunnos
Silver I
Level 146
God Stats
0W - 1L
1,943 SR
Queue Stats
67W - 49L
1,542 MMR
Solo
Chang'e
Chang'e
Silver I
VoltaicRay
Chang'e
Silver I
Level 145
God Stats
2W - 4L
1,721 SR
Queue Stats
10W - 12L
1,548 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,560 SR
1,545 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,656 SR
1,545 MMR
Cerberus
Cerberus
Silver I
El_Biga
Cerberus
Silver I
Level 153
God Stats
26W - 23L
1,626 SR
Queue Stats
123W - 127L
1,545 MMR
Solo
Khepri
Khepri
Bronze III
InigoMontoya440
Khepri
Bronze III
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,540 MMR
Solo
Medusa
Medusa
Gold IV
iTzCHEF 2 U
Medusa
Gold IV
Level 160
God Stats
39W - 33L
1,647 SR
Queue Stats
550W - 563L
1,368 MMR
Party 1
He Bo
He Bo
Gold II
kuriakakodo21
He Bo
Gold II
Level 154
God Stats
2W - 2L
1,915 SR
Queue Stats
54W - 34L
1,726 MMR
Party 1
Thanatos
Thanatos
Silver I
xShawnn
Thanatos
Silver I
Level 120
God Stats
6W - 5L
1,594 SR
Queue Stats
29W - 32L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 5
9,700
422
2,692
15,040
10,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 4 / 3
11,427
497
7,572
11,138
8,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Phoenb
Tsukuyomi
15
2 / 4 / 4
10,507
457
3,313
14,292
5,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
TewlySanchez
Cernunnos
20
8 / 4 / 2
13,022
566
21,840
20,364
7,695
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
VoltaicRay
Chang'e
20
5 / 2 / 3
12,771
555
14,455
15,858
5,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
SetDanzaburouApolloCu ChulainnGuan Yu

VS

Bans
CthulhuCupidFenrirNemesisKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
El_Biga
Cerberus
19
2 / 2 / 7
11,770
512
8,321
16,092
16,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 2 / 11
10,617
462
3,686
12,309
14,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
20
1 / 5 / 7
11,886
517
9,122
17,627
7,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 4 / 6
13,849
602
22,856
14,681
6,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
xShawnn
Thanatos
20
3 / 5 / 8
12,045
524
6,929
17,474
6,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
18
Kills
18
18
Deaths
18
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
W
Cerberus
El_Biga
Cerberus
2
2
7
2.75
L
3
4
3
1.13
W
1
2
11
3.25
L
Tsukuyomi
Phoenb
Tsukuyomi
2
4
4
1
L
Cernunnos
TewlySanchez
Cernunnos
8
4
2
2.25
L
Chang'e
VoltaicRay
Chang'e
5
2
3
3.25
W
Medusa
1
5
7
0.9
W
11
4
6
3.5
W
Thanatos
xShawnn
Thanatos
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,872
Damage
50,914
76,692
Taken
78,183
37,260
Mitigated
51,759
30,873
Healing
27,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,692
555
570
2,627
15,040
10,722
354
7,522
7,518
20,187
0
W
Cerberus
El_Biga
Cerberus
8,321
110
0
6,758
16,092
16,441
338
6,954
8,718
78,828
0
L
7,572
1,070
0
1,501
11,138
8,324
24
6,163
4,975
69,125
0
W
3,686
255
0
1,461
12,309
14,517
411
2,155
10,020
17,453
0
L
Tsukuyomi
Phoenb
Tsukuyomi
3,313
1,095
0
4,949
14,292
5,026
20
4,654
9,638
0
67,424
L
Cernunnos
TewlySanchez
Cernunnos
21,840
11,755
0
10,808
20,364
7,695
790
7,691
12,673
0
121,094
L
Chang'e
VoltaicRay
Chang'e
14,455
839
2,005
8,413
15,858
5,493
32
8,833
7,025
92,507
0
W
Medusa
9,122
2,694
0
2,521
17,627
7,296
2,973
1,889
15,644
0
104,684
W
22,856
707
0
1,982
14,681
6,585
1,751
6,620
7,745
111,901
0
W
Thanatos
xShawnn
Thanatos
6,929
997
0
14,812
17,474
6,920
949
5,899
11,337
0
89,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,427
Gold Earned
60,167
649
Minions Killed
671
0
Camps Cleared
0
2,037,410
Distance Traveled
2,200,640
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,700
422
32
1
0
396,396
2
W
Cerberus
11,770
512
188
8
0
442,643
6
L
Tiamat
11,427
497
150
7
0
430,031
6
W
Khepri
10,617
462
20
1
0
447,236
3
L
Tsukuyomi
10,507
457
111
5
0
385,855
3
L
Cernunnos
13,022
566
171
7
0
388,931
2
L
Chang'e
12,771
555
185
8
0
436,197
1
W
Medusa
11,886
517
143
6
0
419,451
9
W
He Bo
13,849
602
179
8
0
419,515
1
W
Thanatos
12,045
524
141
6
0
471,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role