Player Matchup

Sobek
Sobek
 
Sobek
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
BROSKEETSKEET
Hera
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
Bobabner54
Cthulhu
Level 128
God Stats
2W - 1L
1,735 SR
Queue Stats
31W - 29L
1,400 Elo+
Party 1
Thor
Thor
LootMongler
Thor
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
211W - 208L
1,563 Elo+
Party 1
Mercury
Mercury
SuperCuteNarhwal
Mercury
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 122
1,547 SR
1,494 Elo+

VS

Team Averages
Level 38
1,552 SR
1,476 Elo+
Hachiman
Hachiman
Komboka
Hachiman
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
118W - 132L
1,410 Elo+
Solo
Awilix
Awilix
Samatz
Awilix
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 17L
1,662 Elo+
Party 3
Chernobog
Chernobog
fusion31649
Chernobog
Level 27
God Stats
0W - 2L
1,292 SR
Queue Stats
47W - 75L
1,391 Elo+
Party 2
Arachne
Arachne
loboangel78
Arachne
Level 67
God Stats
1W - 1L
1,801 SR
Queue Stats
47W - 39L
1,531 Elo+
Party 3
Skadi
Skadi
meetkat041
Skadi
Level 43
God Stats
1W - 1L
1,669 SR
Queue Stats
95W - 109L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 1 / 6
6,163
1,027
2,562
7,730
10,339
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 2 / 4
6,631
1,105
9,518
5,324
1,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Bobabner54
Cthulhu
13
4 / 1 / 5
7,673
1,279
3,854
6,287
7,072
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 2 / 4
6,797
1,133
4,023
6,367
5,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 4 / 4
5,694
949
1,846
4,956
1,651
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Komboka
Hachiman
13
4 / 2 / 5
7,380
1,230
8,621
6,509
2,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
Samatz
Awilix
1
0 / 0 / 0
1,896
316
0
0
0
Chernobog
fusion31649
Chernobog
12
1 / 2 / 4
6,206
1,034
3,598
4,385
2,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arachne
loboangel78
Arachne
9
0 / 5 / 3
5,581
930
3,293
7,216
2,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
13
4 / 3 / 5
7,032
1,172
5,348
5,632
2,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
12
Kills
9
10
Deaths
12
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
6
4
W
3
2
4
2.5
W
Cthulhu
Bobabner54
Cthulhu
4
1
5
6.5
L
Hachiman
Komboka
Hachiman
4
2
5
3.25
W
4
2
4
3
L
Awilix
Samatz
Awilix
0
0
0
0
W
0
4
4
0.5
L
Chernobog
fusion31649
Chernobog
1
2
4
1.5
L
Arachne
loboangel78
Arachne
0
5
3
0.3
L
Skadi
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,803
Damage
20,860
30,664
Taken
23,742
25,942
Mitigated
9,474
12,816
Healing
8,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,562
104
2,062
3,523
7,730
10,339
135
0
7,730
6,439
0
W
9,518
1,229
648
1,330
5,324
1,853
158
0
5,324
20,765
0
W
Cthulhu
Bobabner54
Cthulhu
3,854
73
1,642
1,360
6,287
7,072
309
0
6,287
13,824
0
L
Hachiman
Komboka
Hachiman
8,621
2,739
1,340
2,670
6,509
2,551
510
4,667
1,842
0
21,539
W
4,023
186
882
1,121
6,367
5,027
250
0
6,367
0
7,274
L
Awilix
Samatz
Awilix
0
0
0
0
0
0
0
0
0
0
0
W
1,846
139
156
92
4,956
1,651
600
0
4,956
0
3,773
L
Chernobog
fusion31649
Chernobog
3,598
1,753
219
1,020
4,385
2,031
486
2,838
1,547
0
9,231
L
Arachne
loboangel78
Arachne
3,293
2,985
0
1,123
7,216
2,783
295
4,730
2,486
0
4,155
L
Skadi
5,348
2,928
565
1,096
5,632
2,109
505
3,699
1,933
0
10,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,958
Gold Earned
28,095
71
Minions Killed
53
0
Camps Cleared
0
658,426
Distance Traveled
496,838
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,163
1,027
11
2
0
137,289
0
W
Hera
6,631
1,105
20
3
0
124,030
0
W
Cthulhu
7,673
1,279
26
4
0
134,459
0
L
Hachiman
7,380
1,230
24
4
0
128,836
2
W
Thor
6,797
1,133
8
1
0
120,398
0
L
Awilix
1,896
316
0
0
0
0
0
W
Mercury
5,694
949
6
1
0
142,250
0
L
Chernobog
6,206
1,034
14
2
0
112,285
1
L
Arachne
5,581
930
5
1
0
130,790
0
L
Skadi
7,032
1,172
10
2
0
124,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role