Player Matchup

Pele
Pele
Fel1-NC-
Pele
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 38L
1,400 Elo+
Party 1
Tiamat
Tiamat
Lechegamer86
Tiamat
Level 43
God Stats
1W - 6L
1,327 SR
Queue Stats
22W - 46L
1,387 Elo+
Party 1
Scylla
Scylla
SoledByLitle
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Team Averages
Level 24
1,442 SR
1,429 Elo+

VS

Team Averages
Level 36
1,500 SR
1,416 Elo+
Bellona
Bellona
AlanFTP
Bellona
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 105L
1,474 Elo+
Solo
Neith
Neith
shelbyexe18
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 123L
1,579 Elo+
Solo
Merlin
Merlin
tobiasdog
Merlin
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
10 / 7 / 5
14,334
717
17,519
19,347
8,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
18
5 / 7 / 8
13,589
679
11,871
15,227
9,734
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
15
4 / 6 / 6
12,557
628
9,534
14,906
5,217
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlanFTP
Bellona
18
7 / 5 / 11
14,541
727
18,363
21,172
20,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
10 / 6 / 9
14,492
725
18,784
14,862
5,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
tobiasdog
Merlin
16
2 / 8 / 11
12,848
642
4,486
12,945
3,787
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
50
19
Kills
19
20
Deaths
19
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bellona
AlanFTP
Bellona
7
5
11
2.5
L
Pele
10
7
5
1.79
L
Tiamat
5
7
8
1.29
L
Scylla
4
6
6
1.17
W
10
6
9
2.42
W
Merlin
tobiasdog
Merlin
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,924
Damage
41,633
49,480
Taken
48,979
22,970
Mitigated
29,111
6,862
Healing
11,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AlanFTP
Bellona
18,363
7,606
0
6,379
21,172
20,118
2,466
9,107
12,065
607
91,393
L
Pele
17,519
2,853
0
1,554
19,347
8,019
0
2,558
16,789
0
74,034
L
Tiamat
11,871
1,017
99
3,150
15,227
9,734
285
1,691
13,536
36,090
0
L
Scylla
9,534
1,089
504
1,555
14,906
5,217
766
934
13,972
33,639
0
W
18,784
10,962
0
3,521
14,862
5,206
1,337
5,650
9,212
0
65,485
W
Merlin
tobiasdog
Merlin
4,486
1,002
0
1,347
12,945
3,787
146
6,681
6,264
30,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,480
Gold Earned
41,881
196
Minions Killed
218
0
Camps Cleared
0
943,611
Distance Traveled
942,638
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,541
727
102
5
0
357,784
4
L
Pele
14,334
717
101
5
0
357,436
1
L
Tiamat
13,589
679
53
3
0
310,197
4
L
Scylla
12,557
628
42
2
0
275,978
3
W
Neith
14,492
725
74
4
0
305,590
0
W
Merlin
12,848
642
42
2
0
279,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role