Player Matchup

Merlin
Merlin
Mikezer21
Merlin
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 187L
1,319 Elo+
Solo
Ares
Ares
NinjaTabi11
Ares
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,563 Elo+
Party 3
Medusa
Medusa
Yukki06
Medusa
Level 5
God Stats
1W - 3L
1,149 SR
Queue Stats
1W - 6L
969 Elo+
Solo
Nemesis
Nemesis
klwI
Nemesis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,637 Elo+
Party 3
Thanatos
Thanatos
shangrok
Thanatos
Level 26
God Stats
9W - 9L
1,365 SR
Queue Stats
36W - 32L
1,394 Elo+
Party 3
Team Averages
Level 21
1,403 SR
1,376 Elo+

VS

Team Averages
Level 10
1,505 SR
1,405 Elo+
Mercury
Mercury
Maruyami
Mercury
Level 15
God Stats
7W - 7L
1,439 SR
Queue Stats
20W - 19L
1,417 Elo+
Party 1
Tyr
Tyr
Sobriin
Tyr
Level 14
God Stats
7W - 11L
1,547 SR
Queue Stats
31W - 38L
1,451 Elo+
Party 2
Artemis
Artemis
Vaefa
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
chupasobacos
Ymir
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 15L
1,240 Elo+
Party 2
Nemesis
Nemesis
scurbb
Nemesis
Level 14
God Stats
2W - 3L
1,537 SR
Queue Stats
18W - 18L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Mikezer21
Merlin
15
2 / 6 / 1
9,817
517
4,847
9,235
7,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

14
6 / 3 / 7
10,260
540
11,232
14,312
13,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
Yukki06
Medusa
14
4 / 6 / 5
9,056
477
9,463
11,453
5,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
klwI
Nemesis
17
2 / 2 / 2
10,348
545
8,666
11,246
5,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
shangrok
Thanatos
16
9 / 3 / 3
10,880
573
14,008
15,286
10,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Maruyami
Mercury
15
6 / 4 / 6
9,445
497
8,548
12,124
4,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
13
2 / 3 / 2
8,342
439
5,271
13,242
12,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Vaefa
Artemis
15
5 / 2 / 4
9,188
484
10,035
7,454
2,849
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 11 / 4
6,774
357
5,224
17,135
13,527
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
scurbb
Nemesis
16
5 / 3 / 6
10,016
527
10,892
12,613
8,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
40
23
Kills
18
20
Deaths
23
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mercury
Maruyami
Mercury
6
4
6
2.25
W
Merlin
Mikezer21
Merlin
2
6
1
0.42
W
6
3
7
3.17
L
Tyr
2
3
2
1
L
Artemis
Vaefa
Artemis
5
2
4
3.5
W
Medusa
Yukki06
Medusa
4
6
5
1.08
L
0
11
4
0.18
W
Nemesis
klwI
Nemesis
2
2
2
1.5
L
Nemesis
scurbb
Nemesis
5
3
6
2.67
W
Thanatos
shangrok
Thanatos
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,216
Damage
39,970
61,532
Taken
62,568
42,543
Mitigated
41,709
17,160
Healing
7,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Maruyami
Mercury
8,548
2,720
0
2,378
12,124
4,698
0
5,113
7,011
0
35,519
W
Merlin
Mikezer21
Merlin
4,847
467
0
873
9,235
7,759
1,575
0
9,235
51,534
0
W
11,232
925
0
1,203
14,312
13,355
225
3,434
10,878
20,210
0
L
Tyr
5,271
553
0
2,339
13,242
12,419
149
1,322
11,920
0
38,699
L
Artemis
Vaefa
Artemis
10,035
5,161
0
0
7,454
2,849
294
1,925
5,529
0
36,268
W
Medusa
Yukki06
Medusa
9,463
4,593
0
1,525
11,453
5,242
3,941
976
10,477
0
54,573
L
5,224
1,261
0
882
17,135
13,527
0
5,994
11,141
19,667
0
W
Nemesis
klwI
Nemesis
8,666
3,757
0
1,527
11,246
5,890
791
0
11,246
0
55,316
L
Nemesis
scurbb
Nemesis
10,892
5,883
0
2,294
12,613
8,216
0
1,725
10,888
0
69,185
W
Thanatos
shangrok
Thanatos
14,008
4,261
0
12,032
15,286
10,297
1,038
814
14,472
0
67,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,361
Gold Earned
43,765
422
Minions Killed
333
0
Camps Cleared
0
1,720,943
Distance Traveled
1,672,762
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,445
497
65
3
0
392,149
0
W
Merlin
9,817
517
91
5
0
292,181
0
W
Ares
10,260
540
21
1
0
371,911
2
L
Tyr
8,342
439
65
3
0
353,876
0
L
Artemis
9,188
484
57
3
0
306,473
2
W
Medusa
9,056
477
99
5
0
310,423
2
L
Ymir
6,774
357
27
1
0
248,947
0
W
Nemesis
10,348
545
114
6
0
341,233
0
L
Nemesis
10,016
527
119
6
0
371,317
0
W
Thanatos
10,880
573
97
5
0
405,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role