Player Matchup

Amaterasu
Amaterasu
ILordSlayerI
Amaterasu
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 103L
1,609 Elo+
Solo
Ah Puch
Ah Puch
JoltRanger
Ah Puch
Level 12
God Stats
1W - 0L
1,316 SR
Queue Stats
26W - 20L
1,357 Elo+
Party 1
Xing Tian
Xing Tian
PrinCe Ro Te
Xing Tian
Level 6
God Stats
2W - 2L
1,206 SR
Queue Stats
11W - 12L
1,526 Elo+
Solo
Neith
Neith
caibletrex
Neith
Level 18
God Stats
5W - 4L
1,500 SR
Queue Stats
46W - 42L
1,500 Elo+
Solo
Tiamat
Tiamat
notahat4now
Tiamat
Level 27
God Stats
14W - 9L
1,467 SR
Queue Stats
34W - 22L
1,351 Elo+
Party 1
Team Averages
Level 16
1,398 SR
1,469 Elo+

VS

Team Averages
Level 15
1,440 SR
1,439 Elo+
Chang'e
Chang'e
S_poopii
Chang'e
Level 18
God Stats
38W - 22L
1,590 SR
Queue Stats
368W - 247L
1,559 Elo+
Solo
Sun Wukong
Sun Wukong
Wizzerdz rule
Sun Wukong
Level 11
God Stats
1W - 1L
1,362 SR
Queue Stats
3W - 2L
1,619 Elo+
Solo
Tsukuyomi
Tsukuyomi
knockout_laser5
Tsukuyomi
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
29W - 24L
1,500 Elo+
Solo
Ymir
Ymir
mastro_barba
Ymir
Level 4
God Stats
1W - 2L
1,248 SR
Queue Stats
1W - 5L
1,076 Elo+
Solo
Nemesis
Nemesis
scarcedock01
Nemesis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 76L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ILordSlayerI
Amaterasu
20
3 / 0 / 22
13,631
909
6,486
21,508
13,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
JoltRanger
Ah Puch
20
7 / 9 / 16
14,359
957
28,782
22,247
7,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Xing Tian
PrinCe Ro Te
Xing Tian
20
7 / 5 / 26
15,070
1,005
20,683
21,407
28,757
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
20
14 / 4 / 16
15,634
1,042
33,324
14,172
6,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
20
7 / 2 / 21
14,731
982
24,849
12,675
10,198
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

75

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
S_poopii
Chang'e
20
3 / 3 / 9
13,907
927
20,852
18,719
7,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Wizzerdz rule
Sun Wukong
19
3 / 6 / 7
13,431
895
11,753
27,467
22,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tsukuyomi
knockout_laser5
Tsukuyomi
20
12 / 7 / 4
15,882
1,059
27,717
22,877
9,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
0 / 13 / 7
12,368
825
8,570
28,444
32,242
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
scarcedock01
Nemesis
20
2 / 9 / 12
13,178
879
14,953
27,676
12,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
59
38
Kills
20
20
Deaths
38
101
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ILordSlayerI
Amaterasu
3
0
22
14
W
Ah Puch
JoltRanger
Ah Puch
7
9
16
1.67
W
Xing Tian
PrinCe Ro Te
Xing Tian
7
5
26
4
L
Chang'e
S_poopii
Chang'e
3
3
9
2.5
L
Sun Wukong
Wizzerdz rule
Sun Wukong
3
6
7
1.08
W
Neith
14
4
16
5.5
L
Tsukuyomi
knockout_laser5
Tsukuyomi
12
7
4
2
L
0
13
7
0.27
W
Tiamat
7
2
21
8.75
L
Nemesis
scarcedock01
Nemesis
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,124
Damage
83,845
92,009
Taken
125,183
66,485
Mitigated
83,177
14,097
Healing
17,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ILordSlayerI
Amaterasu
6,486
2,657
0
3,084
21,508
13,490
0
7,535
13,923
246
12,419
W
Ah Puch
JoltRanger
Ah Puch
28,782
5,673
213
4,220
22,247
7,974
0
3,633
18,564
66,800
0
W
Xing Tian
PrinCe Ro Te
Xing Tian
20,683
1,584
0
0
21,407
28,757
0
8,697
12,665
33,868
0
L
Chang'e
S_poopii
Chang'e
20,852
2,363
7,687
7,751
18,719
7,419
0
10,416
8,303
60,859
0
L
Sun Wukong
Wizzerdz rule
Sun Wukong
11,753
2,271
0
1,124
27,467
22,036
0
14,603
12,864
0
38,817
W
Neith
33,324
17,016
0
3,052
14,172
6,066
0
4,658
9,514
0
57,017
L
Tsukuyomi
knockout_laser5
Tsukuyomi
27,717
8,536
0
96
22,877
9,279
0
13,956
8,921
0
53,474
L
8,570
1,629
0
220
28,444
32,242
0
20,075
8,369
22,656
0
W
Tiamat
24,849
5,518
0
3,528
12,675
10,198
0
4,729
7,921
56,072
0
L
Nemesis
scarcedock01
Nemesis
14,953
6,947
0
836
27,676
12,201
0
15,510
12,166
0
27,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,425
Gold Earned
68,766
256
Minions Killed
311
5
Camps Cleared
4
1,316,906
Distance Traveled
1,269,730
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,631
909
13
1
2
341,409
2
W
Ah Puch
14,359
957
72
5
1
206,117
2
W
Xing Tian
15,070
1,005
28
2
1
277,388
2
L
Chang'e
13,907
927
105
7
3
268,786
2
L
Sun Wukong
13,431
895
69
5
1
251,162
5
W
Neith
15,634
1,042
58
4
1
262,443
0
L
Tsukuyomi
15,882
1,059
62
4
0
300,637
1
L
Ymir
12,368
825
43
3
0
169,007
1
W
Tiamat
14,731
982
85
6
0
229,549
0
L
Nemesis
13,178
879
32
2
0
280,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role