Player Matchup

Thoth
Thoth
BamABoY199322
Thoth
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,629 Elo+
Solo
Loki
Loki
Evil IV
Loki
Level 17
God Stats
30W - 23L
1,629 SR
Queue Stats
45W - 32L
1,564 Elo+
Solo
Neith
Neith
LaGrandeBagette
Neith
Level 28
God Stats
4W - 6L
1,512 SR
Queue Stats
303W - 302L
1,495 Elo+
Solo
Chaac
Chaac
M4STER3931
Chaac
Level 27
God Stats
7W - 5L
1,352 SR
Queue Stats
106W - 95L
1,523 Elo+
Solo
Sobek
Sobek
SirKarti_-
Sobek
Level 18
God Stats
18W - 11L
1,624 SR
Queue Stats
36W - 25L
1,549 Elo+
Solo
Team Averages
Level 23
1,523 SR
1,552 Elo+

VS

Team Averages
Level 21
1,448 SR
1,520 Elo+
Tiamat
Tiamat
Driving Zed
Tiamat
Level 21
God Stats
2W - 6L
1,263 SR
Queue Stats
101W - 76L
1,582 Elo+
Party 2
Fenrir
Fenrir
Eldragone_
Fenrir
Level 25
God Stats
21W - 20L
1,621 SR
Queue Stats
73W - 77L
1,451 Elo+
Party 1
Athena
Athena
Fawz_Wake
Athena
Level 20
God Stats
2W - 2L
1,530 SR
Queue Stats
52W - 51L
1,527 Elo+
Party 1
Poseidon
Poseidon
TheMuffinMan3x
Poseidon
Level 25
God Stats
153W - 126L
1,588 SR
Queue Stats
253W - 208L
1,587 Elo+
Party 2
Izanami
Izanami
o Z3RO o
Izanami
Level 16
God Stats
9W - 15L
1,239 SR
Queue Stats
176W - 182L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 0
10,215
601
5,198
8,213
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Evil IV
Loki
13
5 / 3 / 5
8,671
510
6,256
10,019
3,248
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 3 / 5
8,419
495
11,401
10,717
3,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
18
2 / 2 / 2
10,270
604
8,505
16,954
11,287
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
14
6 / 1 / 13
9,767
575
9,387
15,872
17,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
3 / 3 / 2
10,239
602
16,706
13,750
20,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fenrir
Eldragone_
Fenrir
6
2 / 3 / 0
6,055
356
2,592
5,813
1,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
Fawz_Wake
Athena
7
0 / 8 / 1
6,147
362
3,290
12,003
4,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
13
3 / 7 / 2
8,063
474
8,606
8,783
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
o Z3RO o
Izanami
11
1 / 8 / 0
6,972
410
6,537
13,369
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
29
Kills
9
10
Deaths
29
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
1
0
9
L
Tiamat
3
3
2
1.33
L
Fenrir
Eldragone_
Fenrir
2
3
0
0.67
W
Loki
Evil IV
Loki
5
3
5
2.5
L
Athena
Fawz_Wake
Athena
0
8
1
0.06
W
7
3
5
3.17
W
Chaac
2
2
2
1.5
W
Sobek
6
1
13
12.5
L
Poseidon
3
7
2
0.57
L
Izanami
o Z3RO o
Izanami
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,747
Damage
37,731
61,775
Taken
53,718
38,300
Mitigated
32,689
21,544
Healing
12,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,198
99
0
2,545
8,213
2,945
1,146
1,255
6,796
61,912
0
L
Tiamat
16,706
2,427
0
6,582
13,750
20,977
660
1,845
11,905
71,671
0
L
Fenrir
Eldragone_
Fenrir
2,592
573
0
1,750
5,813
1,565
0
1,141
4,604
0
15,410
W
Loki
Evil IV
Loki
6,256
2,059
111
3,161
10,019
3,248
30
4,515
5,191
0
35,156
L
Athena
Fawz_Wake
Athena
3,290
1,227
0
633
12,003
4,069
23
4,889
7,110
9,139
0
W
11,401
6,422
0
3,498
10,717
3,755
1,139
3,311
7,260
0
49,213
W
Chaac
8,505
1,204
0
6,630
16,954
11,287
803
10,566
5,767
8,810
69,995
W
Sobek
9,387
1,077
0
5,599
15,872
17,065
442
7,350
8,159
30,330
0
L
Poseidon
8,606
893
231
691
8,783
2,792
0
4,107
4,486
44,180
0
L
Izanami
o Z3RO o
Izanami
6,537
5,521
0
2,485
13,369
3,286
192
3,633
9,722
0
30,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,342
Gold Earned
37,476
486
Minions Killed
319
0
Camps Cleared
0
1,589,878
Distance Traveled
1,281,508
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,215
601
130
8
0
284,451
4
L
Tiamat
10,239
602
159
9
0
298,993
0
L
Fenrir
6,055
356
33
2
0
158,907
1
W
Loki
8,671
510
65
4
0
310,173
0
L
Athena
6,147
362
10
1
0
243,720
3
W
Neith
8,419
495
65
4
0
289,911
5
W
Chaac
10,270
604
184
11
0
336,171
2
W
Sobek
9,767
575
42
2
0
369,172
4
L
Poseidon
8,063
474
73
4
0
288,768
3
L
Izanami
6,972
410
44
3
0
291,120
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role