Player Matchup

Arachne
Arachne
Asmurix2001
Arachne
Level 28
God Stats
15W - 15L
1,287 SR
Queue Stats
60W - 82L
1,372 Elo+
Solo
Fenrir
Fenrir
FenRIRExD
Fenrir
Level 2
God Stats
10W - 6L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Solo
Chernobog
Chernobog
Masscsi
Chernobog
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bellona
Bellona
TWS4169
Bellona
Level 27
God Stats
11W - 6L
1,441 SR
Queue Stats
303W - 321L
1,411 Elo+
Solo
Anubis
Anubis
elect_Rabbit
Anubis
Level 18
God Stats
8W - 2L
1,755 SR
Queue Stats
35W - 35L
1,382 Elo+
Solo
Team Averages
Level 16
1,497 SR
1,433 Elo+

VS

Team Averages
Level 27
1,525 SR
1,402 Elo+
Danzaburou
Danzaburou
Miss_Akinna
Danzaburou
Level 28
God Stats
6W - 15L
1,367 SR
Queue Stats
24W - 42L
1,327 Elo+
Solo
Fenrir
Fenrir
NightPatte
Fenrir
Level 26
God Stats
3W - 5L
1,704 SR
Queue Stats
78W - 105L
1,399 Elo+
Party 1
Ymir
Ymir
Ricky-Badshah-
Ymir
Level 26
God Stats
6W - 5L
1,500 SR
Queue Stats
63W - 51L
1,500 Elo+
Solo
Osiris
Osiris
Sevarty
Osiris
Level 29
God Stats
28W - 25L
1,602 SR
Queue Stats
395W - 438L
1,396 Elo+
Solo
Kukulkan
Kukulkan
XBloodySani
Kukulkan
Level 25
God Stats
6W - 3L
1,453 SR
Queue Stats
64W - 89L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Asmurix2001
Arachne
12
4 / 2 / 3
7,577
505
4,209
7,046
2,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
FenRIRExD
Fenrir
12
1 / 1 / 1
7,485
499
3,462
11,226
5,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Masscsi
Chernobog
10
0 / 4 / 2
6,552
437
5,018
7,045
1,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
TWS4169
Bellona
15
9 / 2 / 2
9,303
620
12,721
11,314
8,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
13
5 / 3 / 2
8,502
567
9,982
9,802
5,129
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Miss_Akinna
Danzaburou
11
1 / 3 / 1
6,375
425
3,065
7,226
2,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
NightPatte
Fenrir
14
8 / 4 / 2
9,133
609
9,609
12,815
4,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 7
7,442
496
5,230
8,365
6,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
Sevarty
Osiris
13
0 / 5 / 3
7,032
469
5,668
13,676
8,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
XBloodySani
Kukulkan
12
0 / 7 / 3
6,852
457
3,953
10,155
2,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
19
Kills
11
12
Deaths
19
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
Asmurix2001
Arachne
4
2
3
2.75
W
Fenrir
FenRIRExD
Fenrir
1
1
1
1.5
W
Chernobog
Masscsi
Chernobog
0
4
2
0.25
L
Danzaburou
Miss_Akinna
Danzaburou
1
3
1
0.5
L
Fenrir
NightPatte
Fenrir
8
4
2
2.25
L
2
0
7
5.5
L
Osiris
Sevarty
Osiris
0
5
3
0.3
W
Bellona
TWS4169
Bellona
9
2
2
5
L
Kukulkan
XBloodySani
Kukulkan
0
7
3
0.21
W
Anubis
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,392
Damage
27,525
46,433
Taken
52,237
23,312
Mitigated
23,619
14,194
Healing
13,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Asmurix2001
Arachne
4,209
3,159
429
1,779
7,046
2,718
284
1,492
5,554
0
24,292
W
Fenrir
FenRIRExD
Fenrir
3,462
705
159
5,056
11,226
5,268
0
1,834
9,392
0
29,313
W
Chernobog
Masscsi
Chernobog
5,018
2,701
0
0
7,045
1,672
2,010
2,007
5,038
0
30,704
L
Danzaburou
Miss_Akinna
Danzaburou
3,065
658
0
1,139
7,226
2,268
724
0
7,226
0
27,442
L
Fenrir
NightPatte
Fenrir
9,609
2,313
490
2,159
12,815
4,508
1,197
2,313
10,502
0
37,583
L
5,230
672
0
3,277
8,365
6,048
0
1,055
7,310
23,699
0
L
Osiris
Sevarty
Osiris
5,668
1,742
0
5,637
13,676
8,191
286
413
13,263
0
42,605
W
Bellona
TWS4169
Bellona
12,721
3,647
0
2,964
11,314
8,525
589
1,285
10,029
0
54,176
L
Kukulkan
XBloodySani
Kukulkan
3,953
348
0
759
10,155
2,604
230
6,201
3,954
36,952
0
W
Anubis
9,982
207
0
3,807
9,802
5,129
915
2,565
7,237
53,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,419
Gold Earned
36,834
361
Minions Killed
301
0
Camps Cleared
0
1,368,364
Distance Traveled
1,320,595
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,577
505
47
3
0
314,513
1
W
Fenrir
7,485
499
55
4
0
255,974
3
W
Chernobog
6,552
437
63
4
0
266,598
1
L
Danzaburou
6,375
425
60
4
0
306,412
0
L
Fenrir
9,133
609
54
4
0
252,769
1
L
Ymir
7,442
496
33
2
0
253,091
5
L
Osiris
7,032
469
80
5
0
283,769
2
W
Bellona
9,303
620
94
6
0
290,493
0
L
Kukulkan
6,852
457
74
5
0
224,554
1
W
Anubis
8,502
567
102
7
0
240,786
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role