Player Matchup

Freya
Freya
DragonStalin
Freya
Level 29
God Stats
25W - 25L
1,523 SR
Queue Stats
281W - 269L
1,533 Elo+
Party 3
Nike
Nike
Sercierre
Nike
Level 39
God Stats
0W - 2L
1,180 SR
Queue Stats
13W - 11L
1,698 Elo+
Party 2
Da Ji
Da Ji
killClown456
Da Ji
Level 62
God Stats
6W - 9L
1,384 SR
Queue Stats
264W - 258L
1,471 Elo+
Party 3
Ymir
Ymir
sercierre
Ymir
Level 29
God Stats
0W - 1L
1,363 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
squeakeyballs
Anubis
Level 22
God Stats
45W - 42L
1,517 SR
Queue Stats
184W - 202L
1,558 Elo+
Party 3
Team Averages
Level 36
1,393 SR
1,552 Elo+

VS

Team Averages
Level 66
1,530 SR
1,488 Elo+
Anubis
Anubis
CallMeCrazy266
Anubis
Level 25
God Stats
31W - 25L
1,620 SR
Queue Stats
57W - 67L
1,534 Elo+
Party 1
Apollo
Apollo
Cruiseso
Apollo
Level 65
God Stats
2W - 11L
1,333 SR
Queue Stats
150W - 146L
1,491 Elo+
Party 1
Mercury
Mercury
LawSucker
Mercury
Level 89
God Stats
12W - 3L
1,784 SR
Queue Stats
73W - 64L
1,545 Elo+
Party 1
Chaac
Chaac
eazyislam
Chaac
Level 108
God Stats
8W - 5L
1,276 SR
Queue Stats
36W - 52L
1,398 Elo+
Solo
Terra
Terra
ishi100000
Terra
Level 45
God Stats
32W - 24L
1,635 SR
Queue Stats
184W - 174L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 4
5,802
484
4,915
9,326
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nike
12
0 / 2 / 0
6,763
564
3,222
5,477
3,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 5 / 3
6,464
539
6,878
9,744
4,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
10
2 / 3 / 3
6,009
501
5,130
6,601
3,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 3 / 0
6,794
566
4,323
6,965
2,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 3
6,625
552
6,846
7,510
3,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Cruiseso
Apollo
12
4 / 3 / 6
7,141
595
6,656
7,734
2,322
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
LawSucker
Mercury
14
8 / 1 / 2
7,978
665
5,736
8,164
2,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
eazyislam
Chaac
13
1 / 0 / 2
7,004
584
2,890
5,499
4,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
11
2 / 1 / 8
6,868
572
4,560
8,497
5,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
8
Kills
18
18
Deaths
8
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
3
3
1.5
W
Apollo
Cruiseso
Apollo
4
3
6
2.33
L
1
5
4
0.6
W
Mercury
LawSucker
Mercury
8
1
2
9
L
Nike
0
2
0
0
W
Chaac
eazyislam
Chaac
1
0
2
2
W
Terra
2
1
8
6
L
2
5
3
0.7
L
Ymir
2
3
3
1.17
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,468
Damage
26,688
38,113
Taken
37,404
15,853
Mitigated
18,567
8,576
Healing
17,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,846
352
0
2,510
7,510
3,532
0
3,263
4,247
33,007
0
W
Apollo
Cruiseso
Apollo
6,656
5,266
0
2,909
7,734
2,322
689
4,275
3,459
0
44,424
L
4,915
1,362
0
2,288
9,326
2,446
0
1,666
7,660
27,720
0
W
Mercury
LawSucker
Mercury
5,736
2,843
0
3,607
8,164
2,761
0
1,408
6,756
0
54,603
L
Nike
3,222
340
0
690
5,477
3,554
0
0
5,219
0
40,348
W
Chaac
eazyislam
Chaac
2,890
113
0
3,076
5,499
4,360
0
0
5,499
0
38,027
W
Terra
4,560
651
1,582
3,525
8,497
5,592
221
5,422
3,075
22,445
0
L
6,878
1,707
0
2,186
9,744
4,058
0
3,050
6,694
0
32,644
L
Ymir
5,130
905
0
861
6,601
3,232
0
2,343
4,258
29,799
0
L
4,323
154
0
2,551
6,965
2,563
472
4,347
2,618
34,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,832
Gold Earned
35,616
329
Minions Killed
366
0
Camps Cleared
0
1,103,146
Distance Traveled
1,187,711
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,625
552
65
5
0
202,356
3
W
Apollo
7,141
595
83
7
0
207,233
0
L
Freya
5,802
484
66
6
0
224,846
5
W
Mercury
7,978
665
103
9
0
292,729
4
L
Nike
6,763
564
91
8
0
227,836
4
W
Chaac
7,004
584
84
7
0
242,442
3
W
Terra
6,868
572
31
3
0
242,951
2
L
Da Ji
6,464
539
63
5
0
244,899
1
L
Ymir
6,009
501
41
3
0
215,315
5
L
Anubis
6,794
566
68
6
0
190,250
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role