Player Matchup

Tyr
Tyr
Taiger0504
Tyr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Waftrudnir1
Terra
Level 86
God Stats
14W - 15L
1,444 SR
Queue Stats
570W - 598L
1,410 Elo+
Party 1
Artemis
Artemis
gelius_VEG
Artemis
Level 88
God Stats
0W - 2L
1,270 SR
Queue Stats
434W - 474L
1,394 Elo+
Party 1
Ah Puch
Ah Puch
samedirules
Ah Puch
Level 48
God Stats
1W - 3L
1,700 SR
Queue Stats
124W - 154L
1,384 Elo+
Solo
Thanatos
Thanatos
Колбасёр
Thanatos
Level 69
God Stats
11W - 11L
1,623 SR
Queue Stats
260W - 258L
1,466 Elo+
Party 1
Team Averages
Level 75
1,507 SR
1,431 Elo+

VS

Team Averages
Level 110
1,524 SR
1,438 Elo+
Fenrir
Fenrir
DumkaDumka
Fenrir
Level 134
God Stats
4W - 7L
1,143 SR
Queue Stats
254W - 289L
1,426 Elo+
Party 2
Kukulkan
Kukulkan
Kilimandaros
Kukulkan
Level 107
God Stats
4W - 1L
1,773 SR
Queue Stats
40W - 51L
1,419 Elo+
Solo
Artemis
Artemis
Lordedvardson
Artemis
Level 91
God Stats
30W - 28L
1,474 SR
Queue Stats
210W - 268L
1,391 Elo+
Party 2
Chaac
Chaac
SeductiveSwain
Chaac
Level 67
God Stats
4W - 3L
1,728 SR
Queue Stats
305W - 299L
1,456 Elo+
Solo
Artio
Artio
Shаnа
Artio
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
8,627
454
5,708
16,999
14,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 3 / 4
9,293
489
5,877
14,629
8,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
gelius_VEG
Artemis
1
0 / 0 / 0
5,088
268
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Ah Puch
samedirules
Ah Puch
16
5 / 6 / 1
9,424
496
10,884
14,516
5,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 5 / 1
8,869
467
8,682
15,841
5,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DumkaDumka
Fenrir
17
9 / 0 / 0
10,521
554
8,144
14,868
6,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Kilimandaros
Kukulkan
16
2 / 6 / 4
9,843
518
10,431
10,435
4,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
15
2 / 2 / 3
9,051
476
6,620
7,019
2,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 0 / 5
10,422
549
13,894
15,955
20,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
Shаnа
Artio
14
2 / 2 / 6
9,214
485
4,856
14,695
16,039
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
9
Kills
19
19
Deaths
10
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DumkaDumka
Fenrir
9
0
0
9
W
Kukulkan
Kilimandaros
Kukulkan
2
6
4
0.67
W
Artemis
2
2
3
1.75
W
4
0
5
6.5
W
Artio
Shаnа
Artio
2
2
6
2.5
L
1
5
0
0.2
L
1
3
4
1
L
Artemis
gelius_VEG
Artemis
0
0
0
0
L
Ah Puch
samedirules
Ah Puch
5
6
1
0.92
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,151
Damage
43,945
61,985
Taken
62,972
34,166
Mitigated
49,171
27,866
Healing
18,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DumkaDumka
Fenrir
8,144
808
0
4,302
14,868
6,524
894
2,143
12,700
0
71,252
W
Kukulkan
Kilimandaros
Kukulkan
10,431
714
881
1,394
10,435
4,067
1,212
5,102
5,333
58,683
0
W
Artemis
6,620
3,108
0
0
7,019
2,480
332
2,273
4,721
0
53,542
W
13,894
2,513
0
9,186
15,955
20,061
1,000
2,686
12,783
0
67,128
W
Artio
Shаnа
Artio
4,856
1,036
205
2,623
14,695
16,039
152
4,557
10,113
28,423
0
L
5,708
796
0
7,020
16,999
14,937
0
2,414
13,834
0
49,240
L
5,877
748
905
3,663
14,629
8,465
0
4,125
10,331
35,447
0
L
Artemis
gelius_VEG
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Ah Puch
samedirules
Ah Puch
10,884
863
0
5,770
14,516
5,108
78
5,094
9,002
66,797
0
L
8,682
2,951
0
10,508
15,841
5,656
1,110
3,004
12,675
0
65,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,301
Gold Earned
49,051
388
Minions Killed
511
0
Camps Cleared
0
1,352,244
Distance Traveled
1,691,609
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,521
554
115
6
0
383,434
5
W
Kukulkan
9,843
518
125
7
0
315,894
0
W
Artemis
9,051
476
112
6
0
264,197
0
W
Chaac
10,422
549
118
6
0
379,491
5
W
Artio
9,214
485
41
2
0
348,593
1
L
Tyr
8,627
454
106
6
0
362,397
2
L
Terra
9,293
489
66
3
0
318,623
2
L
Artemis
5,088
268
0
0
0
5,087
0
L
Ah Puch
9,424
496
111
6
0
321,907
9
L
Thanatos
8,869
467
105
6
0
344,230
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role