Player Matchup

Pele
Pele
HugeRossy
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,506 Elo+
Party 1
Bellona
Bellona
J-Pedro360
Bellona
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,341 Elo+
Solo
Ullr
Ullr
PASTRELLO6201
Ullr
Level 6
God Stats
0W - 2L
1,309 SR
Queue Stats
2W - 7L
1,257 Elo+
Solo
Rama
Rama
Samorales
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 1
Ra
Ra
bananatrump
Ra
Level 69
God Stats
1W - 1L
1,410 SR
Queue Stats
8W - 4L
1,688 Elo+
Party 1
Team Averages
Level 21
1,444 SR
1,409 Elo+

VS

Team Averages
Level 17
1,464 SR
1,398 Elo+
Cthulhu
Cthulhu
BGH-Crazy1
Cthulhu
Level 29
God Stats
2W - 2L
1,473 SR
Queue Stats
12W - 22L
1,381 Elo+
Solo
Neith
Neith
Josuekidgaming
Neith
Level 6
God Stats
1W - 1L
1,400 SR
Queue Stats
8W - 6L
1,396 Elo+
Solo
Ra
Ra
Kromaroth87
Ra
Level 5
God Stats
8W - 0L
1,500 SR
Queue Stats
28W - 21L
1,263 Elo+
Solo
Nox
Nox
MaravilhaAlice
Nox
Level 24
God Stats
12W - 10L
1,458 SR
Queue Stats
73W - 98L
1,426 Elo+
Solo
Skadi
Skadi
TessaGOD
Skadi
Level 23
God Stats
2W - 1L
1,490 SR
Queue Stats
35W - 25L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
4 / 13 / 2
11,308
942
9,944
23,235
8,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
J-Pedro360
Bellona
17
0 / 6 / 4
10,296
858
8,700
22,256
14,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
0 / 8 / 4
10,031
836
5,780
13,425
4,796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
17
1 / 8 / 4
11,116
926
8,729
18,455
6,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 7 / 3
11,400
950
17,541
19,572
7,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BGH-Crazy1
Cthulhu
20
3 / 2 / 26
13,401
1,117
19,648
16,315
25,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
0 / 1 / 4
9,355
780
1,158
1,261
425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

20
16 / 0 / 11
14,207
1,184
20,501
7,181
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 3 / 26
12,572
1,048
14,422
11,373
5,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
TessaGOD
Skadi
20
19 / 1 / 21
15,773
1,314
36,727
18,177
10,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
130
7
Kills
42
42
Deaths
7
17
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BGH-Crazy1
Cthulhu
3
2
26
8
L
Pele
4
13
2
0.38
L
Bellona
J-Pedro360
Bellona
0
6
4
0.33
W
0
1
4
2
W
16
0
11
21.5
W
4
3
26
5.67
L
0
8
4
0.25
L
Rama
1
8
4
0.38
W
Skadi
TessaGOD
Skadi
19
1
21
29.5
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,694
Damage
92,456
96,943
Taken
54,307
41,966
Mitigated
45,693
11,661
Healing
20,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BGH-Crazy1
Cthulhu
19,648
724
187
2,640
16,315
25,128
0
5,179
11,136
41,936
0
L
Pele
9,944
2,320
0
548
23,235
8,853
0
12,575
10,660
0
27,829
L
Bellona
J-Pedro360
Bellona
8,700
697
147
1,284
22,256
14,657
0
11,015
11,241
0
21,944
W
1,158
213
0
115
1,261
425
0
485
776
0
2,538
W
20,501
621
4,593
2,835
7,181
3,779
0
2,946
4,235
50,498
0
W
14,422
703
0
0
11,373
5,769
0
3,753
7,620
23,655
0
L
5,780
4,998
0
622
13,425
4,796
0
7,804
5,621
0
17,440
L
Rama
8,729
5,850
0
904
18,455
6,412
0
12,673
5,782
0
19,300
W
Skadi
TessaGOD
Skadi
36,727
23,401
0
10,189
18,177
10,592
0
5,178
12,999
0
69,244
L
17,541
1,820
3,222
4,934
19,572
7,248
0
10,504
9,068
67,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,151
Gold Earned
65,308
231
Minions Killed
234
6
Camps Cleared
4
996,572
Distance Traveled
944,854
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,401
1,117
51
4
1
215,730
2
L
Pele
11,308
942
42
4
1
225,531
1
L
Bellona
10,296
858
18
2
1
243,656
0
W
Neith
9,355
780
7
1
0
51,571
0
W
Ra
14,207
1,184
78
7
0
271,679
1
W
Nox
12,572
1,048
28
2
0
205,360
0
L
Ullr
10,031
836
21
2
1
107,755
1
L
Rama
11,116
926
25
2
0
187,850
1
W
Skadi
15,773
1,314
70
6
3
200,514
0
L
Ra
11,400
950
125
10
3
231,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role