Player Matchup

Hachiman
Hachiman
Rendenshi13
Hachiman
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 59L
1,306 Elo+
Solo
Nu Wa
Nu Wa
fear_imaginary
Nu Wa
Level 42
God Stats
67W - 92L
1,386 SR
Queue Stats
354W - 488L
1,367 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kellzyaba
Cu Chulainn
Level 47
God Stats
23W - 31L
1,401 SR
Queue Stats
372W - 589L
1,380 Elo+
Party 1
Sol
Sol
mashizinga
Sol
Level 16
God Stats
39W - 76L
1,394 SR
Queue Stats
113W - 225L
1,327 Elo+
Party 1
Yemoja
Yemoja
хорникаге
Yemoja
Level 6
God Stats
24W - 37L
1,522 SR
Queue Stats
61W - 139L
1,272 Elo+
Party 1
Team Averages
Level 24
1,441 SR
1,330 Elo+

VS

Team Averages
Level 19
1,456 SR
1,313 Elo+
Aphrodite
Aphrodite
HoppelHart
Aphrodite
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,240 Elo+
Solo
Apollo
Apollo
Jippix
Apollo
Level 26
God Stats
3W - 6L
1,524 SR
Queue Stats
29W - 40L
1,349 Elo+
Party 2
Bacchus
Bacchus
QuackSanity
Bacchus
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
156W - 165L
1,370 Elo+
Party 2
Raijin
Raijin
ToxicFox79
Raijin
Level 28
God Stats
41W - 59L
1,246 SR
Queue Stats
169W - 214L
1,251 Elo+
Solo
Nu Wa
Nu Wa
didayy
Nu Wa
Level 8
God Stats
5W - 5L
1,510 SR
Queue Stats
45W - 31L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Rendenshi13
Hachiman
19
2 / 6 / 23
11,865
989
14,995
16,112
5,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
15 / 0 / 18
14,798
1,233
35,759
10,753
4,561
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
kellzyaba
Cu Chulainn
20
10 / 1 / 24
14,046
1,171
21,546
22,946
25,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 3 / 20
12,557
1,046
13,956
11,113
4,386
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
1 / 3 / 18
12,376
1,031
2,875
12,194
11,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HoppelHart
Aphrodite
16
1 / 6 / 5
10,387
866
6,301
14,512
6,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Jippix
Apollo
18
6 / 8 / 5
12,485
1,040
18,649
22,123
8,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bacchus
QuackSanity
Bacchus
18
0 / 10 / 9
10,892
908
8,995
25,558
25,610
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Raijin
ToxicFox79
Raijin
17
3 / 8 / 6
11,386
949
15,985
14,858
5,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
didayy
Nu Wa
17
3 / 5 / 5
11,385
949
17,155
18,162
6,961
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
43
37
Kills
13
13
Deaths
37
103
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
HoppelHart
Aphrodite
1
6
5
0.58
L
Apollo
Jippix
Apollo
6
8
5
1.06
L
Bacchus
QuackSanity
Bacchus
0
10
9
0.45
W
Hachiman
Rendenshi13
Hachiman
2
6
23
2.25
L
Raijin
ToxicFox79
Raijin
3
8
6
0.75
L
Nu Wa
didayy
Nu Wa
3
5
5
1.1
W
15
0
18
24
W
Cu Chulainn
kellzyaba
Cu Chulainn
10
1
24
22
W
9
3
20
6.33
W
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,131
Damage
67,085
73,118
Taken
95,213
51,369
Mitigated
53,196
16,805
Healing
10,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
HoppelHart
Aphrodite
6,301
2,309
568
3,102
14,512
6,367
0
9,533
4,929
19,987
0
L
Apollo
Jippix
Apollo
18,649
12,183
404
2,651
22,123
8,934
0
11,819
9,929
0
46,467
L
Bacchus
QuackSanity
Bacchus
8,995
1,143
450
1,184
25,558
25,610
0
14,141
11,084
29,711
0
W
Hachiman
Rendenshi13
Hachiman
14,995
6,980
0
1,918
16,112
5,730
0
11,739
4,373
0
43,986
L
Raijin
ToxicFox79
Raijin
15,985
1,867
0
0
14,858
5,324
0
7,651
7,082
49,001
0
L
Nu Wa
didayy
Nu Wa
17,155
7,038
280
1,966
18,162
6,961
0
9,559
8,503
41,136
0
W
35,759
4,875
981
2,074
10,753
4,561
0
6,873
3,880
67,216
0
W
Cu Chulainn
kellzyaba
Cu Chulainn
21,546
4,394
308
5,715
22,946
25,389
0
12,648
10,298
748
49,332
W
13,956
5,871
0
392
11,113
4,386
0
7,550
3,563
39,785
0
W
2,875
1,008
3,763
1,654
12,194
11,303
0
9,626
2,568
20,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,642
Gold Earned
56,535
283
Minions Killed
234
3
Camps Cleared
3
1,062,438
Distance Traveled
987,267
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,387
866
27
2
0
152,944
0
L
Apollo
12,485
1,040
56
5
1
219,095
0
L
Bacchus
10,892
908
35
3
0
204,785
0
W
Hachiman
11,865
989
73
6
1
193,367
3
L
Raijin
11,386
949
61
5
2
197,468
0
L
Nu Wa
11,385
949
55
5
0
212,975
1
W
Nu Wa
14,798
1,233
58
5
1
265,607
0
W
Cu Chulainn
14,046
1,171
50
4
0
249,878
1
W
Sol
12,557
1,046
74
6
1
213,051
0
W
Yemoja
12,376
1,031
28
2
0
140,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role