Player Matchup

Sol
Sol
Silver I
 
Sol
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver V
 
Sylvanus
Silver V
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver I
ChrisDouglas
Anubis
Silver I
Level 80
God Stats
26W - 25L
1,514 SR
Queue Stats
343W - 346L
1,136 MMR
Solo
Cthulhu
Cthulhu
Gold IV
FriendlyMooch
Cthulhu
Gold IV
Level 67
God Stats
6W - 1L
1,772 SR
Queue Stats
351W - 355L
1,143 MMR
Solo
Nemesis
Nemesis
Silver I
GUNZZ SNF
Nemesis
Silver I
Level 126
God Stats
2W - 5L
1,440 SR
Queue Stats
292W - 295L
1,168 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,545 SR
1,289 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,502 SR
1,281 MMR
Set
Set
Silver I
 
Set
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver I
Angels_leo
Apollo
Silver I
Level 112
God Stats
38W - 43L
1,520 SR
Queue Stats
204W - 218L
1,168 MMR
Solo
Hades
Hades
Silver II
GiovaMarin
Hades
Silver II
Level 122
God Stats
39W - 23L
1,690 SR
Queue Stats
145W - 161L
1,152 MMR
Solo
Eset
Eset
Silver III
Omnihero
Eset
Silver III
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Bronze III
bvbblez
Chang'e
Bronze III
Level 108
God Stats
2W - 2L
1,303 SR
Queue Stats
22W - 46L
1,086 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
8 / 0 / 2
8,998
643
9,413
10,048
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
 
Sylvanus
12
3 / 4 / 7
7,348
525
4,761
9,343
3,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
14
5 / 1 / 5
8,549
611
5,305
7,782
3,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
13
2 / 0 / 4
7,739
553
5,081
7,259
4,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
GUNZZ SNF
Nemesis
13
6 / 1 / 4
7,864
562
5,094
6,976
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ScyllaDanzaburouCu ChulainnHeimdallrCerberus

VS

Bans
ArachneAwilixBakasuraTiamatKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
7
0 / 5 / 1
5,315
380
1,871
6,163
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Angels_leo
Apollo
9
1 / 4 / 0
5,956
425
2,029
8,836
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
12
2 / 3 / 0
6,845
489
5,969
7,751
2,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
10
1 / 9 / 3
6,548
468
4,852
9,590
2,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
bvbblez
Chang'e
11
1 / 3 / 1
6,525
466
5,203
9,987
3,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
24
Kills
5
6
Deaths
24
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
0
2
9
W
Sylvanus
 
Sylvanus
3
4
7
1.63
L
Set
 
Set
0
5
1
0.1
L
Apollo
Angels_leo
Apollo
1
4
0
0.25
W
Anubis
5
1
5
7.5
W
Cthulhu
2
0
4
4
W
Nemesis
GUNZZ SNF
Nemesis
6
1
4
8
L
Hades
2
3
0
0.67
L
Eset
1
9
3
0.28
L
Chang'e
bvbblez
Chang'e
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,654
Damage
19,924
41,408
Taken
42,327
18,057
Mitigated
13,704
17,729
Healing
12,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,413
2,455
0
7,665
10,048
3,190
4,685
952
9,096
64,260
0
W
Sylvanus
 
Sylvanus
4,761
1,624
468
1,669
9,343
3,853
269
5,324
3,869
18,454
2,645
L
Set
 
Set
1,871
929
0
1,130
6,163
1,858
0
1,764
4,261
0
16,839
L
Apollo
Angels_leo
Apollo
2,029
1,177
0
2,254
8,836
2,531
0
5,656
3,148
0
24,522
W
Anubis
5,305
721
0
4,570
7,782
3,679
960
4,382
3,400
52,410
0
W
Cthulhu
5,081
207
53
388
7,259
4,707
0
2,462
4,457
39,205
0
W
Nemesis
GUNZZ SNF
Nemesis
5,094
2,296
0
2,916
6,976
2,628
0
2,414
4,562
0
29,780
L
Hades
5,969
81
43
3,378
7,751
2,969
396
4,685
2,828
38,824
0
L
Eset
4,852
342
246
1,186
9,590
2,706
0
6,672
2,825
29,357
0
L
Chang'e
bvbblez
Chang'e
5,203
310
197
4,545
9,987
3,640
517
4,434
5,126
31,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,498
Gold Earned
31,189
394
Minions Killed
291
0
Camps Cleared
0
1,361,529
Distance Traveled
1,130,493
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,998
643
96
7
0
236,256
3
W
Sylvanus
7,348
525
44
3
0
265,444
2
L
Set
5,315
380
40
3
0
264,800
0
L
Apollo
5,956
425
49
4
0
209,748
5
W
Anubis
8,549
611
118
8
0
245,227
0
W
Cthulhu
7,739
553
85
6
0
277,969
6
W
Nemesis
7,864
562
51
4
0
336,633
4
L
Hades
6,845
489
77
6
0
231,983
5
L
Eset
6,548
468
57
4
0
239,717
0
L
Chang'e
6,525
466
68
5
0
184,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role