Player Matchup

Ratatoskr
Ratatoskr
Ankopat01
Ratatoskr
Level 27
God Stats
5W - 20L
1,278 SR
Queue Stats
50W - 57L
1,377 Elo+
Solo
Chernobog
Chernobog
Paromow
Chernobog
Level 28
God Stats
34W - 25L
1,521 SR
Queue Stats
84W - 91L
1,401 Elo+
Party 2
Medusa
Medusa
RaiserKingOfSky
Medusa
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 8L
1,169 Elo+
Party 1
Sobek
Sobek
WINNIPUCH47
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,169 Elo+
Party 1
Skadi
Skadi
kraiona
Skadi
Level 33
God Stats
35W - 42L
1,489 SR
Queue Stats
84W - 92L
1,391 Elo+
Party 2
Team Averages
Level 23
1,458 SR
1,301 Elo+

VS

Team Averages
Level 23
1,486 SR
1,338 Elo+
Medusa
Medusa
Garroc8
Medusa
Level 28
God Stats
23W - 17L
1,560 SR
Queue Stats
66W - 65L
1,408 Elo+
Party 3
Ymir
Ymir
TiinLe
Ymir
Level 22
God Stats
241W - 270L
1,435 SR
Queue Stats
338W - 408L
1,325 Elo+
Party 3
Vamana
Vamana
Turan015
Vamana
Level 17
God Stats
3W - 5L
1,726 SR
Queue Stats
80W - 110L
1,339 Elo+
Party 3
Set
Set
Vizzer93
Set
Level 27
God Stats
17W - 26L
1,320 SR
Queue Stats
222W - 287L
1,325 Elo+
Party 3
Agni
Agni
seppie7
Agni
Level 22
God Stats
26W - 54L
1,390 SR
Queue Stats
262W - 320L
1,294 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Ankopat01
Ratatoskr
17
1 / 5 / 2
10,622
409
3,009
14,545
5,382
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Paromow
Chernobog
16
4 / 10 / 4
10,869
418
17,765
24,717
10,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 13 / 2
9,540
367
13,141
18,965
5,421
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 14 / 3
8,347
321
5,902
28,111
24,856
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
kraiona
Skadi
17
5 / 9 / 3
11,689
450
23,871
22,606
7,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Garroc8
Medusa
20
20 / 1 / 12
14,774
568
28,475
13,323
6,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
TiinLe
Ymir
18
8 / 0 / 33
12,735
490
12,689
23,004
29,317
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
Turan015
Vamana
16
5 / 5 / 15
11,764
452
14,318
21,996
19,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
15 / 3 / 13
13,725
528
18,779
18,588
9,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
seppie7
Agni
16
3 / 3 / 14
11,405
439
13,973
16,933
6,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
138
12
Kills
51
51
Deaths
12
14
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Ankopat01
Ratatoskr
1
5
2
0.4
W
Medusa
Garroc8
Medusa
20
1
12
26
L
Chernobog
Paromow
Chernobog
4
10
4
0.6
L
2
13
2
0.23
W
Ymir
TiinLe
Ymir
8
0
33
24.5
W
Vamana
Turan015
Vamana
5
5
15
2.5
W
15
3
13
7.17
L
0
14
3
0.11
L
Skadi
kraiona
Skadi
5
9
3
0.72
W
Agni
seppie7
Agni
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,688
Damage
88,234
108,944
Taken
93,844
53,670
Mitigated
71,539
8,830
Healing
26,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Ankopat01
Ratatoskr
3,009
988
0
306
14,545
5,382
0
2,154
12,349
0
57,144
W
Medusa
Garroc8
Medusa
28,475
15,736
0
2,778
13,323
6,826
7,508
1,021
12,302
0
100,708
L
Chernobog
Paromow
Chernobog
17,765
11,336
0
3,184
24,717
10,529
85
3,529
21,109
0
63,467
L
13,141
6,292
0
719
18,965
5,421
0
6,148
12,669
0
42,546
W
Ymir
TiinLe
Ymir
12,689
1,809
3,592
4,666
23,004
29,317
1,846
2,196
20,808
46,210
0
W
Vamana
Turan015
Vamana
14,318
8,201
0
5,049
21,996
19,830
3,200
1,025
19,767
0
52,494
W
18,779
8,982
1,791
5,600
18,588
9,059
3,426
883
17,705
0
81,506
L
5,902
848
0
1,240
28,111
24,856
0
7,045
20,826
20,676
0
L
Skadi
kraiona
Skadi
23,871
10,362
489
2,892
22,606
7,482
689
6,851
15,329
0
75,729
W
Agni
seppie7
Agni
13,973
455
0
3,298
16,933
6,507
1,149
777
16,156
62,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,067
Gold Earned
64,403
391
Minions Killed
524
0
Camps Cleared
0
2,032,758
Distance Traveled
2,478,113
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,622
409
106
4
0
444,573
2
W
Medusa
14,774
568
156
6
0
514,636
3
L
Chernobog
10,869
418
89
3
0
373,773
1
L
Medusa
9,540
367
70
3
0
382,904
0
W
Ymir
12,735
490
76
3
0
508,684
2
W
Vamana
11,764
452
76
3
0
494,014
1
W
Set
13,725
528
119
5
0
534,836
2
L
Sobek
8,347
321
21
1
0
403,764
0
L
Skadi
11,689
450
105
4
0
427,744
0
W
Agni
11,405
439
97
4
0
425,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role