Player Matchup

Hachiman
Hachiman
AriezAR
Hachiman
Level 6
God Stats
7W - 13L
1,437 SR
Queue Stats
34W - 31L
1,355 Elo+
Party 1
Danzaburou
Danzaburou
DronMr
Danzaburou
Level 28
God Stats
30W - 36L
1,397 SR
Queue Stats
148W - 175L
1,339 Elo+
Party 1
Serqet
Serqet
Lalambra
Serqet
Level 27
God Stats
27W - 29L
1,448 SR
Queue Stats
108W - 107L
1,367 Elo+
Solo
Chernobog
Chernobog
Rormina
Chernobog
Level 26
God Stats
22W - 21L
1,485 SR
Queue Stats
108W - 140L
1,357 Elo+
Party 1
Ravana
Ravana
wirousi
Ravana
Level 13
God Stats
1W - 1L
1,542 SR
Queue Stats
20W - 31L
1,332 Elo+
Party 1
Team Averages
Level 20
1,462 SR
1,350 Elo+

VS

Team Averages
Level 26
1,385 SR
1,368 Elo+
Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Blutgrätsche
Merlin
Level 45
God Stats
20W - 23L
1,592 SR
Queue Stats
518W - 526L
1,401 Elo+
Party 2
Cthulhu
Cthulhu
Dragonhunter04
Cthulhu
Level 12
God Stats
1W - 1L
1,244 SR
Queue Stats
25W - 24L
1,278 Elo+
Party 2
Hel
Hel
LucYeeDa
Hel
Level 26
God Stats
1W - 2L
1,131 SR
Queue Stats
7W - 4L
1,352 Elo+
Party 3
Neith
Neith
paulhumba
Neith
Level 19
God Stats
7W - 12L
1,457 SR
Queue Stats
77W - 81L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AriezAR
Hachiman
12
1 / 9 / 4
7,648
478
5,531
12,592
4,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
DronMr
Danzaburou
14
3 / 4 / 1
8,367
523
10,493
10,888
3,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
Lalambra
Serqet
12
2 / 6 / 6
7,919
495
6,520
10,756
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
Rormina
Chernobog
12
1 / 6 / 2
7,097
444
6,121
9,688
3,540
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
wirousi
Ravana
12
3 / 8 / 1
8,098
506
5,490
12,556
4,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
12 / 1 / 5
10,452
653
10,697
10,420
5,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
10 / 4 / 3
10,818
676
14,483
10,495
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 3 / 9
9,454
591
7,416
11,640
13,878
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 1 / 6
8,332
521
3,171
6,579
2,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
paulhumba
Neith
13
3 / 1 / 6
8,185
512
3,947
8,533
2,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
10
Kills
33
33
Deaths
10
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
12
1
5
14.5
L
Hachiman
AriezAR
Hachiman
1
9
4
0.33
W
10
4
3
2.88
W
5
3
9
3.17
L
Danzaburou
DronMr
Danzaburou
3
4
1
0.88
L
Serqet
Lalambra
Serqet
2
6
6
0.83
W
3
1
6
6
L
Chernobog
Rormina
Chernobog
1
6
2
0.33
W
Neith
paulhumba
Neith
3
1
6
6
L
Ravana
wirousi
Ravana
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,155
Damage
39,714
56,480
Taken
47,667
20,327
Mitigated
28,605
9,481
Healing
19,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,697
6,896
0
4,204
10,420
5,874
2,692
0
10,420
0
49,321
L
Hachiman
AriezAR
Hachiman
5,531
3,341
0
1,299
12,592
4,564
340
6,542
5,808
0
33,302
W
14,483
1,186
0
3,200
10,495
3,774
2,566
0
10,105
65,006
0
W
7,416
632
165
1,420
11,640
13,878
1,408
0
10,911
35,185
0
L
Danzaburou
DronMr
Danzaburou
10,493
3,588
0
2,718
10,888
3,734
280
3,644
7,242
0
58,076
L
Serqet
Lalambra
Serqet
6,520
1,158
0
1,460
10,756
3,745
531
4,928
5,610
0
31,517
W
3,171
348
5,213
3,579
6,579
2,170
2,604
0
6,530
23,073
0
L
Chernobog
Rormina
Chernobog
6,121
2,221
0
634
9,688
3,540
125
5,152
4,417
0
40,028
W
Neith
paulhumba
Neith
3,947
1,608
0
2,099
8,533
2,909
4,094
0
8,484
0
39,127
L
Ravana
wirousi
Ravana
5,490
2,819
0
3,370
12,556
4,744
0
4,051
8,333
0
36,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,129
Gold Earned
47,241
342
Minions Killed
375
0
Camps Cleared
0
1,384,462
Distance Traveled
1,422,091
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,452
653
72
5
0
349,923
1
L
Hachiman
7,648
478
56
4
0
288,779
0
W
Merlin
10,818
676
110
7
0
255,705
2
W
Cthulhu
9,454
591
66
4
0
247,848
0
L
Danzaburou
8,367
523
100
6
0
266,265
2
L
Serqet
7,919
495
66
4
0
299,198
2
W
Hel
8,332
521
50
3
0
305,793
0
L
Chernobog
7,097
444
54
3
0
231,539
0
W
Neith
8,185
512
77
5
0
262,822
0
L
Ravana
8,098
506
66
4
0
298,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role