Player Matchup

The Morrigan
The Morrigan
PGI-CelestialO_0
The Morrigan
Level 53
God Stats
1W - 0L
1,525 SR
Queue Stats
19W - 16L
1,568 Elo+
Party 2
Thanatos
Thanatos
PGI-Sora_0_o
Thanatos
Level 106
God Stats
3W - 0L
1,505 SR
Queue Stats
87W - 64L
1,589 Elo+
Party 2
Cabrakan
Cabrakan
rich-air0
Cabrakan
Level 49
God Stats
2W - 0L
1,710 SR
Queue Stats
36W - 32L
1,465 Elo+
Party 2
Team Averages
Level 69
1,580 SR
1,540 Elo+

VS

Team Averages
Level 23
1,403 SR
1,324 Elo+
Xing Tian
Xing Tian
DreamtWRLD
Xing Tian
Level 27
God Stats
0W - 2L
1,297 SR
Queue Stats
94W - 141L
1,270 Elo+
Party 1
Olorun
Olorun
macndcheesie
Olorun
Level 29
God Stats
17W - 30L
1,437 SR
Queue Stats
73W - 114L
1,275 Elo+
Party 1
Scylla
Scylla
webbo2747
Scylla
Level 12
God Stats
75W - 59L
1,476 SR
Queue Stats
89W - 74L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
PGI-CelestialO_0
The Morrigan
12
1 / 5 / 13
9,295
664
5,166
9,083
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
PGI-Sora_0_o
Thanatos
15
11 / 2 / 7
11,302
807
13,568
14,648
6,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
rich-air0
Cabrakan
14
7 / 2 / 10
11,230
802
8,429
17,444
24,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DreamtWRLD
Xing Tian
10
2 / 6 / 5
8,770
626
5,117
9,771
4,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
10
1 / 7 / 4
8,729
624
3,668
10,489
3,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
webbo2747
Scylla
13
5 / 6 / 4
10,611
758
13,442
11,576
3,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
19
Kills
8
9
Deaths
19
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DreamtWRLD
Xing Tian
2
6
5
0.75
W
The Morrigan
PGI-CelestialO_0
The Morrigan
1
5
13
1.5
W
Thanatos
PGI-Sora_0_o
Thanatos
11
2
7
7.25
L
Olorun
1
7
4
0.43
W
Cabrakan
rich-air0
Cabrakan
7
2
10
6
L
Scylla
webbo2747
Scylla
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,163
Damage
22,227
41,175
Taken
31,836
34,129
Mitigated
11,396
11,849
Healing
7,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DreamtWRLD
Xing Tian
5,117
222
141
1,632
9,771
4,543
0
4,316
5,197
8,660
0
W
The Morrigan
PGI-CelestialO_0
The Morrigan
5,166
633
0
645
9,083
3,515
35
6,793
2,029
17,624
313
W
Thanatos
PGI-Sora_0_o
Thanatos
13,568
4,775
0
9,017
14,648
6,498
681
7,545
6,854
0
47,923
L
Olorun
3,668
1,672
1,028
2,662
10,489
3,592
0
2,745
7,644
17,957
0
W
Cabrakan
rich-air0
Cabrakan
8,429
1,905
441
1,746
17,444
24,116
284
7,214
9,892
33,299
0
L
Scylla
webbo2747
Scylla
13,442
1,898
0
1,826
11,576
3,261
0
5,683
5,673
35,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,827
Gold Earned
28,110
119
Minions Killed
83
0
Camps Cleared
0
758,647
Distance Traveled
555,006
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,770
626
13
1
0
148,144
0
W
The Morrigan
9,295
664
21
2
0
232,595
1
W
Thanatos
11,302
807
62
4
0
299,677
0
L
Olorun
8,729
624
25
2
0
149,043
0
W
Cabrakan
11,230
802
36
3
0
226,375
1
L
Scylla
10,611
758
45
3
0
257,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role