Player Matchup

Cerberus
Cerberus
Explos95
Cerberus
Level 63
God Stats
45W - 39L
1,482 SR
Queue Stats
97W - 116L
1,423 Elo+
Party 2
Cupid
Cupid
Faolain20
Cupid
Level 66
God Stats
10W - 10L
1,498 SR
Queue Stats
109W - 124L
1,465 Elo+
Party 2
Vulcan
Vulcan
McMenital
Vulcan
Level 44
God Stats
13W - 17L
1,374 SR
Queue Stats
64W - 82L
1,384 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SerNaseweiss
Tsukuyomi
Level 57
God Stats
17W - 15L
1,635 SR
Queue Stats
110W - 126L
1,412 Elo+
Party 2
Amaterasu
Amaterasu
onewickedcookie
Amaterasu
Level 46
God Stats
23W - 21L
1,454 SR
Queue Stats
65W - 81L
1,428 Elo+
Party 2
Team Averages
Level 55
1,489 SR
1,422 Elo+

VS

Team Averages
Level 44
1,555 SR
1,506 Elo+
King Arthur
King Arthur
Bucheron490
King Arthur
Level 35
God Stats
2W - 6L
1,387 SR
Queue Stats
70W - 75L
1,375 Elo+
Solo
Guan Yu
Guan Yu
Jornaldo1
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,561 Elo+
Party 1
Set
Set
PainzZProTecT
Set
Level 103
God Stats
6W - 3L
1,598 SR
Queue Stats
17W - 16L
1,501 Elo+
Party 1
Tiamat
Tiamat
Silva_Unleashed1
Tiamat
Level 28
God Stats
11W - 9L
1,530 SR
Queue Stats
24W - 19L
1,545 Elo+
Party 1
Heimdallr
Heimdallr
lexytexi
Heimdallr
Level 28
God Stats
2W - 2L
1,758 SR
Queue Stats
17W - 12L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Explos95
Cerberus
20
8 / 1 / 12
16,232
560
12,637
23,642
31,138
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
Faolain20
Cupid
20
7 / 1 / 10
18,935
653
15,873
22,694
10,892
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
McMenital
Vulcan
20
3 / 2 / 4
15,664
540
15,376
15,768
9,700
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
SerNaseweiss
Tsukuyomi
20
8 / 3 / 6
15,908
549
17,266
21,439
10,350
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
onewickedcookie
Amaterasu
20
6 / 0 / 6
18,418
635
14,991
29,514
24,136
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bucheron490
King Arthur
17
0 / 6 / 2
10,137
350
11,223
22,994
14,107
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Guan Yu
Jornaldo1
Guan Yu
13
0 / 10 / 1
9,039
312
5,014
20,743
17,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
3 / 5 / 3
11,915
411
12,335
29,565
20,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 2 / 2
13,411
462
17,977
13,780
6,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
lexytexi
Heimdallr
16
0 / 9 / 2
9,925
342
6,491
18,182
6,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
32
Kills
6
7
Deaths
32
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bucheron490
King Arthur
0
6
2
0.17
W
Cerberus
Explos95
Cerberus
8
1
12
14
W
Cupid
Faolain20
Cupid
7
1
10
12
L
Guan Yu
Jornaldo1
Guan Yu
0
10
1
0.05
W
Vulcan
McMenital
Vulcan
3
2
4
2.5
L
3
5
3
0.9
W
Tsukuyomi
SerNaseweiss
Tsukuyomi
8
3
6
3.67
L
3
2
2
2
L
Heimdallr
lexytexi
Heimdallr
0
9
2
0.11
W
Amaterasu
onewickedcookie
Amaterasu
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,143
Damage
53,040
113,057
Taken
105,264
86,216
Mitigated
65,456
60,987
Healing
17,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bucheron490
King Arthur
11,223
1,878
0
4,543
22,994
14,107
0
4,030
18,818
503
56,548
W
Cerberus
Explos95
Cerberus
12,637
609
0
8,140
23,642
31,138
1,398
6,901
16,042
56,899
0
W
Cupid
Faolain20
Cupid
15,873
11,651
252
16,320
22,694
10,892
5,710
2,002
20,320
0
183,462
L
Guan Yu
Jornaldo1
Guan Yu
5,014
938
173
681
20,743
17,375
0
4,310
16,175
0
40,636
W
Vulcan
McMenital
Vulcan
15,376
5,132
0
5,878
15,768
9,700
3,415
3,855
11,556
125,810
0
L
12,335
5,523
0
4,104
29,565
20,796
343
7,599
21,774
0
92,261
W
Tsukuyomi
SerNaseweiss
Tsukuyomi
17,266
6,014
0
12,165
21,439
10,350
944
3,376
17,771
0
125,727
L
17,977
2,837
9
5,196
13,780
6,672
221
4,905
8,850
99,956
0
L
Heimdallr
lexytexi
Heimdallr
6,491
2,401
0
2,698
18,182
6,506
0
6,432
11,634
0
59,500
W
Amaterasu
onewickedcookie
Amaterasu
14,991
6,855
0
18,232
29,514
24,136
6,642
3,310
25,694
0
125,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,157
Gold Earned
54,427
936
Minions Killed
590
0
Camps Cleared
0
2,707,192
Distance Traveled
2,525,241
35
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,137
350
81
3
0
523,333
2
W
Cerberus
16,232
560
93
3
0
535,003
10
W
Cupid
18,935
653
242
8
0
532,327
3
L
Guan Yu
9,039
312
53
2
0
471,500
1
W
Vulcan
15,664
540
217
7
0
535,132
4
L
Set
11,915
411
148
5
0
499,161
0
W
Tsukuyomi
15,908
549
154
5
0
597,122
11
L
Tiamat
13,411
462
199
7
0
547,741
3
L
Heimdallr
9,925
342
109
4
0
483,506
0
W
Amaterasu
18,418
635
230
8
0
507,608
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role