Player Matchup

Scylla
Scylla
BIONER
Scylla
Level 129
God Stats
6W - 3L
1,947 SR
Queue Stats
157W - 161L
1,494 Elo+
Solo
Cupid
Cupid
Knight025
Cupid
Level 130
God Stats
3W - 5L
1,413 SR
Queue Stats
28W - 26L
1,482 Elo+
Party 2
Mulan
Mulan
RiggedMushroom
Mulan
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,552 Elo+
Solo
Aphrodite
Aphrodite
Thalasar88
Aphrodite
Level 89
God Stats
62W - 51L
1,642 SR
Queue Stats
123W - 109L
1,590 Elo+
Solo
Cerberus
Cerberus
pituti
Cerberus
Level 127
God Stats
6W - 4L
1,620 SR
Queue Stats
22W - 22L
1,482 Elo+
Party 2
Team Averages
Level 107
1,624 SR
1,520 Elo+

VS

Team Averages
Level 60
1,658 SR
1,542 Elo+
Ares
Ares
Hoodson
Ares
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Melvice
Sun Wukong
Level 68
God Stats
3W - 4L
1,590 SR
Queue Stats
71W - 71L
1,534 Elo+
Party 1
Xbalanque
Xbalanque
Nightmarevil
Xbalanque
Level 88
God Stats
4W - 5L
1,568 SR
Queue Stats
62W - 61L
1,548 Elo+
Party 1
Olorun
Olorun
ShadowsOfPast
Olorun
Level 65
God Stats
3W - 2L
1,867 SR
Queue Stats
66W - 64L
1,534 Elo+
Party 1
Serqet
Serqet
ZAZPRO
Serqet
Level 42
God Stats
1W - 1L
1,768 SR
Queue Stats
32W - 23L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BIONER
Scylla
20
7 / 3 / 6
13,249
552
17,978
12,523
4,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Knight025
Cupid
20
7 / 2 / 5
13,566
565
17,256
15,359
7,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 6 / 8
13,678
570
17,316
21,682
13,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
Thalasar88
Aphrodite
20
3 / 4 / 3
13,765
574
13,892
18,796
14,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
pituti
Cerberus
15
3 / 6 / 7
10,945
456
5,958
17,053
15,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Hoodson
Ares
13
1 / 9 / 8
8,515
355
4,612
18,885
13,590
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Melvice
Sun Wukong
18
4 / 5 / 5
11,480
478
13,528
21,325
18,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Nightmarevil
Xbalanque
17
3 / 1 / 5
11,435
476
10,614
13,472
4,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 7 / 7
12,040
502
16,082
20,442
8,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Serqet
ZAZPRO
Serqet
19
10 / 7 / 2
12,219
509
10,183
20,899
8,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
47
29
Kills
20
21
Deaths
29
29
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Scylla
BIONER
Scylla
7
3
6
3.33
L
Ares
Hoodson
Ares
1
9
8
0.56
W
Cupid
Knight025
Cupid
7
2
5
4.75
L
Sun Wukong
Melvice
Sun Wukong
4
5
5
1.3
L
Xbalanque
Nightmarevil
Xbalanque
3
1
5
5.5
W
9
6
8
2.17
L
2
7
7
0.79
W
Aphrodite
Thalasar88
Aphrodite
3
4
3
1.13
L
Serqet
ZAZPRO
Serqet
10
7
2
1.57
W
Cerberus
pituti
Cerberus
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,400
Damage
55,019
85,413
Taken
95,023
56,266
Mitigated
53,127
40,024
Healing
23,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BIONER
Scylla
17,978
1,026
0
5,378
12,523
4,842
806
3,183
9,052
100,925
0
L
Ares
Hoodson
Ares
4,612
226
0
142
18,885
13,590
0
5,690
13,113
16,574
0
W
Cupid
Knight025
Cupid
17,256
10,654
537
5,824
15,359
7,007
3,021
1,133
14,226
0
115,867
L
Sun Wukong
Melvice
Sun Wukong
13,528
1,903
0
1,946
21,325
18,097
886
8,460
12,631
137
67,381
L
Xbalanque
Nightmarevil
Xbalanque
10,614
5,061
0
4,770
13,472
4,964
856
2,389
11,035
0
81,646
W
17,316
3,725
0
9,473
21,682
13,980
0
2,879
18,749
0
103,817
L
16,082
7,439
872
9,915
20,442
8,129
0
13,295
6,893
84,403
0
W
Aphrodite
Thalasar88
Aphrodite
13,892
1,252
3,223
12,103
18,796
14,542
0
9,087
8,889
101,727
0
L
Serqet
ZAZPRO
Serqet
10,183
4,242
0
5,924
20,899
8,347
0
7,228
13,523
0
73,764
W
Cerberus
pituti
Cerberus
5,958
351
0
3,486
17,053
15,895
61
4,549
12,504
35,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,203
Gold Earned
55,689
715
Minions Killed
585
0
Camps Cleared
0
2,315,847
Distance Traveled
2,253,972
32
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,249
552
154
6
0
483,441
3
L
Ares
8,515
355
12
1
0
443,175
2
W
Cupid
13,566
565
178
7
0
434,400
3
L
Sun Wukong
11,480
478
146
6
0
446,284
0
L
Xbalanque
11,435
476
157
7
0
470,520
6
W
Mulan
13,678
570
135
6
0
504,336
6
L
Olorun
12,040
502
161
7
0
410,153
1
W
Aphrodite
13,765
574
205
9
0
412,523
7
L
Serqet
12,219
509
109
5
0
483,840
1
W
Cerberus
10,945
456
43
2
0
481,147
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role