Player Matchup

Fafnir
Fafnir
Bat_Boy86
Fafnir
Level 110
God Stats
3W - 3L
1,500 SR
Queue Stats
185W - 191L
1,505 Elo+
Party 2
Chiron
Chiron
Frau_Wolke
Chiron
Level 43
God Stats
5W - 4L
1,357 SR
Queue Stats
185W - 195L
1,435 Elo+
Solo
Arachne
Arachne
MajesticSlug97
Arachne
Level 113
God Stats
13W - 14L
1,468 SR
Queue Stats
627W - 666L
1,405 Elo+
Solo
Rama
Rama
NOLIFORT
Rama
Level 68
God Stats
2W - 0L
1,680 SR
Queue Stats
26W - 34L
1,380 Elo+
Solo
Hou Yi
Hou Yi
Nyalotha91
Hou Yi
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 152L
1,525 Elo+
Party 2
Team Averages
Level 87
1,501 SR
1,450 Elo+

VS

Team Averages
Level 103
1,482 SR
1,454 Elo+
Medusa
Medusa
Aetherytis
Medusa
Level 68
God Stats
3W - 5L
1,412 SR
Queue Stats
187W - 182L
1,468 Elo+
Solo
Osiris
Osiris
Arm1nVanKuzin
Osiris
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Jylieta
Heimdallr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Taraket
Tiamat
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 167L
1,541 Elo+
Party 1
Cerberus
Cerberus
angelk1tten
Cerberus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bat_Boy86
Fafnir
18
0 / 3 / 17
10,736
671
8,454
19,840
31,545
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
Frau_Wolke
Chiron
19
5 / 2 / 14
11,732
733
16,319
14,866
7,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
4 / 4 / 10
11,101
694
10,900
13,766
8,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
20
7 / 1 / 10
11,681
730
10,264
14,418
7,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
Nyalotha91
Hou Yi
20
5 / 4 / 11
11,641
728
11,169
17,615
9,209
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aetherytis
Medusa
18
3 / 6 / 7
10,404
650
18,585
13,680
6,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 2 / 9
10,441
653
17,041
14,078
23,452
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
Jylieta
Heimdallr
17
2 / 4 / 9
9,827
614
12,678
11,340
5,584
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Taraket
Tiamat
19
4 / 3 / 7
10,357
647
15,710
13,010
10,710
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
angelk1tten
Cerberus
13
0 / 6 / 8
8,267
517
4,546
11,657
10,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
53
21
Kills
13
14
Deaths
21
62
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Medusa
Aetherytis
Medusa
3
6
7
1.08
L
4
2
9
4.25
W
Fafnir
Bat_Boy86
Fafnir
0
3
17
2.83
W
Chiron
Frau_Wolke
Chiron
5
2
14
6
L
Heimdallr
Jylieta
Heimdallr
2
4
9
1.63
W
4
4
10
2.25
W
Rama
7
1
10
12
W
Hou Yi
Nyalotha91
Hou Yi
5
4
11
2.63
L
Tiamat
Taraket
Tiamat
4
3
7
2.5
L
Cerberus
angelk1tten
Cerberus
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,106
Damage
68,560
80,505
Taken
63,765
64,582
Mitigated
56,442
30,161
Healing
21,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Aetherytis
Medusa
18,585
6,434
2,254
1,984
13,680
6,054
402
1,497
12,183
0
38,456
L
17,041
1,597
2,582
3,363
14,078
23,452
0
2,810
11,268
6,176
28,721
W
Fafnir
Bat_Boy86
Fafnir
8,454
3,386
3,850
3,267
19,840
31,545
541
5,644
14,196
14,440
0
W
Chiron
Frau_Wolke
Chiron
16,319
4,395
5,801
4,968
14,866
7,261
836
4,554
10,312
0
41,232
L
Heimdallr
Jylieta
Heimdallr
12,678
1,682
687
1,731
11,340
5,584
0
823
10,517
0
25,965
W
10,900
7,989
1,928
2,572
13,766
8,716
407
3,516
10,250
0
18,716
W
Rama
10,264
7,636
2,058
1,794
14,418
7,851
1,770
3,108
11,310
0
33,856
W
Hou Yi
Nyalotha91
Hou Yi
11,169
6,055
2,518
1,405
17,615
9,209
1,770
5,406
12,209
0
32,007
L
Tiamat
Taraket
Tiamat
15,710
820
3,468
5,498
13,010
10,710
90
1,539
11,471
41,613
0
L
Cerberus
angelk1tten
Cerberus
4,546
260
0
325
11,657
10,642
0
1,785
9,872
8,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,891
Gold Earned
49,296
165
Minions Killed
177
0
Camps Cleared
0
1,496,181
Distance Traveled
1,337,067
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,404
650
36
2
0
264,905
1
L
Osiris
10,441
653
38
2
0
291,128
2
W
Fafnir
10,736
671
11
1
0
262,445
5
W
Chiron
11,732
733
53
3
0
276,083
1
L
Heimdallr
9,827
614
43
3
0
243,849
0
W
Arachne
11,101
694
25
2
0
333,525
4
W
Rama
11,681
730
40
3
0
327,528
1
W
Hou Yi
11,641
728
36
2
0
296,600
1
L
Tiamat
10,357
647
48
3
0
286,010
1
L
Cerberus
8,267
517
12
1
0
251,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role