Player Matchup

Pele
Pele
Burtyl
Pele
Level 17
God Stats
0W - 1L
1,741 SR
Queue Stats
33W - 30L
1,414 Elo+
Solo
Tsukuyomi
Tsukuyomi
Scryllet
Tsukuyomi
Level 26
God Stats
14W - 11L
1,625 SR
Queue Stats
106W - 103L
1,469 Elo+
Solo
Artio
Artio
XxdeadxX584
Artio
Level 21
God Stats
2W - 3L
1,694 SR
Queue Stats
70W - 57L
1,337 Elo+
Solo
Neith
Neith
angeucrys
Neith
Level 28
God Stats
2W - 4L
1,472 SR
Queue Stats
67W - 82L
1,362 Elo+
Solo
Ra
Ra
le-math971
Ra
Level 18
God Stats
18W - 28L
1,477 SR
Queue Stats
49W - 79L
1,344 Elo+
Solo
Team Averages
Level 22
1,602 SR
1,385 Elo+

VS

Team Averages
Level 29
1,477 SR
1,388 Elo+
Agni
Agni
Hoppegn
Agni
Level 29
God Stats
5W - 14L
1,482 SR
Queue Stats
64W - 129L
1,357 Elo+
Solo
Pele
Pele
LoOx-unDerGroUnD
Pele
Level 30
God Stats
4W - 2L
1,455 SR
Queue Stats
44W - 48L
1,363 Elo+
Solo
Bakasura
Bakasura
PrecastFriend19
Bakasura
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,448 Elo+
Solo
Osiris
Osiris
PuzzledStorm55
Osiris
Level 29
God Stats
9W - 13L
1,500 SR
Queue Stats
284W - 271L
1,456 Elo+
Solo
Heimdallr
Heimdallr
TheIamDeathKing
Heimdallr
Level 29
God Stats
27W - 31L
1,446 SR
Queue Stats
335W - 369L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Burtyl
Pele
7
1 / 5 / 0
6,101
381
3,215
5,687
1,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Scryllet
Tsukuyomi
14
8 / 5 / 1
9,156
572
10,142
14,162
8,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 3 / 1
7,854
491
5,797
20,077
11,094
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
angeucrys
Neith
13
1 / 5 / 2
8,237
515
7,607
11,234
3,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 6 / 3
8,058
504
5,701
7,506
2,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Hoppegn
Agni
14
1 / 4 / 4
8,495
531
3,613
9,312
3,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 0 / 8
9,142
571
5,955
11,346
6,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bakasura
14
1 / 5 / 3
8,760
548
3,053
10,604
4,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
13 / 3 / 1
10,261
641
12,996
11,858
10,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
TheIamDeathKing
Heimdallr
16
7 / 3 / 0
9,498
594
16,723
15,302
6,426
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
15
Kills
23
24
Deaths
15
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Pele
Burtyl
Pele
1
5
0
0.2
W
Agni
Hoppegn
Agni
1
4
4
0.75
W
1
0
8
5
W
Bakasura
1
5
3
0.5
W
13
3
1
4.5
L
Tsukuyomi
Scryllet
Tsukuyomi
8
5
1
1.7
W
Heimdallr
TheIamDeathKing
Heimdallr
7
3
0
2.33
L
3
3
1
1.17
L
Neith
angeucrys
Neith
1
5
2
0.4
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,462
Damage
42,340
58,666
Taken
58,422
26,380
Mitigated
31,173
15,561
Healing
21,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Burtyl
Pele
3,215
973
0
233
5,687
1,438
205
810
4,827
0
14,338
W
Agni
Hoppegn
Agni
3,613
100
0
2,070
9,312
3,122
453
2,626
6,686
37,839
0
W
5,955
1,793
0
2,767
11,346
6,731
36
735
10,611
0
68,291
W
Bakasura
3,053
2,198
0
3,352
10,604
4,890
1,436
905
9,699
0
42,766
W
12,996
5,370
0
4,504
11,858
10,004
284
3,832
8,026
0
46,024
L
Tsukuyomi
Scryllet
Tsukuyomi
10,142
3,191
0
3,612
14,162
8,197
394
1,234
12,888
0
46,914
W
Heimdallr
TheIamDeathKing
Heimdallr
16,723
10,104
0
8,338
15,302
6,426
2,160
3,400
11,902
0
60,306
L
5,797
859
136
6,598
20,077
11,094
211
238
19,759
27,752
0
L
Neith
angeucrys
Neith
7,607
4,374
0
3,364
11,234
3,236
797
546
10,678
0
42,808
L
5,701
455
354
1,264
7,506
2,415
288
785
6,489
35,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,406
Gold Earned
46,156
282
Minions Killed
403
0
Camps Cleared
0
1,368,746
Distance Traveled
1,425,451
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,101
381
23
1
0
183,324
0
W
Agni
8,495
531
66
4
0
260,533
0
W
Pele
9,142
571
86
5
0
314,607
0
W
Bakasura
8,760
548
85
5
0
294,978
0
W
Osiris
10,261
641
71
4
0
317,613
1
L
Tsukuyomi
9,156
572
86
5
0
295,357
0
W
Heimdallr
9,498
594
95
6
0
237,720
0
L
Artio
7,854
491
30
2
0
359,574
1
L
Neith
8,237
515
73
5
0
251,253
2
L
Ra
8,058
504
70
4
0
279,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role