Player Matchup

Artio
Artio
DrArroganto
Artio
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Kamikichi
Da Ji
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Morgana97
Aphrodite
Level 124
God Stats
1W - 2L
1,364 SR
Queue Stats
104W - 82L
1,572 Elo+
Party 2
Neith
Neith
Noghiros
Neith
Level 106
God Stats
15W - 16L
1,425 SR
Queue Stats
333W - 306L
1,471 Elo+
Solo
Chaac
Chaac
fredlewer
Chaac
Level 158
God Stats
8W - 7L
1,310 SR
Queue Stats
483W - 438L
1,490 Elo+
Party 2
Team Averages
Level 139
1,420 SR
1,507 Elo+

VS

Team Averages
Level 108
1,551 SR
1,490 Elo+
Ah Puch
Ah Puch
JouDimegio
Ah Puch
Level 95
God Stats
75W - 56L
1,615 SR
Queue Stats
238W - 247L
1,526 Elo+
Solo
Artio
Artio
MitoMiranda
Artio
Level 94
God Stats
4W - 7L
1,271 SR
Queue Stats
426W - 505L
1,512 Elo+
Solo
Vulcan
Vulcan
Mo0nters
Vulcan
Level 109
God Stats
3W - 0L
1,740 SR
Queue Stats
151W - 134L
1,467 Elo+
Party 1
Hou Yi
Hou Yi
WhIsKiZiTo
Hou Yi
Level 119
God Stats
3W - 0L
1,814 SR
Queue Stats
91W - 86L
1,488 Elo+
Solo
Rama
Rama
sergiomaluco
Rama
Level 125
God Stats
2W - 1L
1,312 SR
Queue Stats
76W - 86L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
8,998
474
7,458
19,447
16,191
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
Kamikichi
Da Ji
15
3 / 3 / 4
8,999
474
7,744
16,786
7,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Aphrodite
Morgana97
Aphrodite
13
1 / 4 / 5
8,266
435
5,847
15,957
6,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Noghiros
Neith
15
3 / 3 / 2
9,355
492
10,939
8,742
2,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chaac
fredlewer
Chaac
13
3 / 7 / 3
8,414
443
6,629
22,318
16,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JouDimegio
Ah Puch
17
7 / 3 / 4
11,206
590
17,850
9,425
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 2 / 8
8,352
440
7,974
12,319
11,064
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Mo0nters
Vulcan
16
4 / 2 / 7
10,118
533
12,458
7,701
3,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
WhIsKiZiTo
Hou Yi
16
5 / 4 / 1
9,736
512
8,091
14,056
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 1 / 4
10,314
543
12,135
14,001
5,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
12
Kills
22
22
Deaths
12
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Ah Puch
JouDimegio
Ah Puch
7
3
4
3
L
Da Ji
Kamikichi
Da Ji
3
3
4
1.67
W
2
2
8
3
W
Vulcan
Mo0nters
Vulcan
4
2
7
3.75
L
Aphrodite
Morgana97
Aphrodite
1
4
5
0.88
L
Neith
Noghiros
Neith
3
3
2
1.33
W
Hou Yi
WhIsKiZiTo
Hou Yi
5
4
1
1.38
L
Chaac
fredlewer
Chaac
3
7
3
0.64
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,617
Damage
58,508
83,250
Taken
57,502
50,215
Mitigated
29,072
32,401
Healing
26,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,458
933
266
4,341
19,447
16,191
722
9,906
9,465
44,169
0
W
Ah Puch
JouDimegio
Ah Puch
17,850
1,260
0
3,544
9,425
3,824
562
3,580
5,845
69,675
0
L
Da Ji
Kamikichi
Da Ji
7,744
623
0
6,126
16,786
7,607
61
6,653
10,045
0
61,569
W
7,974
914
1,424
5,070
12,319
11,064
0
2,334
9,985
23,156
0
W
Vulcan
Mo0nters
Vulcan
12,458
3,537
0
1,831
7,701
3,599
558
1,510
6,191
75,080
0
L
Aphrodite
Morgana97
Aphrodite
5,847
951
3,638
8,360
15,957
6,560
500
6,766
8,889
44,627
0
L
Neith
Noghiros
Neith
10,939
5,294
0
2,997
8,742
2,956
0
2,908
5,812
0
62,385
W
Hou Yi
WhIsKiZiTo
Hou Yi
8,091
3,387
0
5,002
14,056
5,247
0
4,132
9,924
0
59,880
L
Chaac
fredlewer
Chaac
6,629
1,368
0
6,673
22,318
16,901
25
11,415
10,757
0
29,325
W
12,135
9,878
0
9,289
14,001
5,338
3,028
1,749
12,252
0
89,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,032
Gold Earned
49,726
433
Minions Killed
529
0
Camps Cleared
0
1,714,196
Distance Traveled
1,758,536
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,998
474
84
4
0
332,571
3
W
Ah Puch
11,206
590
135
7
0
336,919
6
L
Da Ji
8,999
474
107
6
0
376,698
6
W
Artio
8,352
440
30
2
0
378,505
2
W
Vulcan
10,118
533
127
7
0
377,127
5
L
Aphrodite
8,266
435
98
5
0
294,688
7
L
Neith
9,355
492
125
7
0
331,192
5
W
Hou Yi
9,736
512
101
5
0
349,595
4
L
Chaac
8,414
443
19
1
0
379,047
1
W
Rama
10,314
543
136
7
0
316,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role