Player Matchup

Jing Wei
Jing Wei
QuakesFive
Jing Wei
Level 2
God Stats
2W - 9L
1,500 SR
Queue Stats
10W - 21L
1,278 Elo+
Party 2
Nemesis
Nemesis
QuakesFour
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,278 Elo+
Party 2
Tyr
Tyr
QuakesOne
Tyr
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,534 Elo+
Party 2
Anubis
Anubis
QuakesThree
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,554 Elo+
Party 2
Athena
Athena
QuakesTwo
Athena
Level 5
God Stats
4W - 12L
1,067 SR
Queue Stats
6W - 16L
1,391 Elo+
Party 2
Team Averages
Level 3
1,413 SR
1,407 Elo+

VS

Team Averages
Level 23
1,632 SR
1,586 Elo+
Merlin
Merlin
Deathrolls
Merlin
Level 26
God Stats
5W - 1L
1,735 SR
Queue Stats
36W - 33L
1,531 Elo+
Party 1
Thanatos
Thanatos
GvShadevG
Thanatos
Level 6
God Stats
14W - 4L
1,706 SR
Queue Stats
22W - 14L
1,518 Elo+
Party 1
Vulcan
Vulcan
MaMaMeLaPiNgA
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 35L
1,621 Elo+
Solo
Ganesha
Ganesha
afrizzytoad
Ganesha
Level 29
God Stats
7W - 12L
1,722 SR
Queue Stats
213W - 204L
1,712 Elo+
Solo
Medusa
Medusa
cgrillo
Medusa
Level 24
God Stats
9W - 3L
1,500 SR
Queue Stats
313W - 299L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
QuakesFive
Jing Wei
7
0 / 1 / 0
4,219
422
1,584
4,685
941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
QuakesFour
Nemesis
7
1 / 3 / 0
5,008
501
477
5,449
1,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 5 / 0
4,173
417
2,820
9,809
5,704
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
8
0 / 5 / 0
4,586
459
869
4,598
1,415
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
QuakesTwo
Athena
6
0 / 4 / 1
4,498
450
3,450
7,584
2,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Deathrolls
Merlin
11
6 / 0 / 3
6,716
672
5,407
3,260
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
GvShadevG
Thanatos
10
5 / 1 / 2
6,346
635
3,689
6,799
2,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 0 / 1
6,780
678
5,549
3,656
1,662
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ganesha
afrizzytoad
Ganesha
9
1 / 0 / 6
5,729
573
2,978
4,883
2,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
cgrillo
Medusa
9
2 / 0 / 3
5,598
560
4,451
3,085
1,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
18
18
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
Deathrolls
Merlin
6
0
3
7.5
W
Thanatos
GvShadevG
Thanatos
5
1
2
6
W
4
0
1
4.5
L
Jing Wei
QuakesFive
Jing Wei
0
1
0
0
L
Nemesis
QuakesFour
Nemesis
1
3
0
0.33
L
0
5
0
0
L
Anubis
0
5
0
0
L
Athena
QuakesTwo
Athena
0
4
1
0.13
W
Ganesha
afrizzytoad
Ganesha
1
0
6
4
W
Medusa
cgrillo
Medusa
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,200
Damage
22,074
32,125
Taken
21,683
11,607
Mitigated
7,792
5,080
Healing
13,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Deathrolls
Merlin
5,407
621
0
502
3,260
996
970
1,502
1,758
29,460
0
W
Thanatos
GvShadevG
Thanatos
3,689
1,388
0
7,712
6,799
2,104
0
451
6,348
0
32,251
W
5,549
2,100
0
1,548
3,656
1,662
84
0
3,656
40,660
0
L
Jing Wei
QuakesFive
Jing Wei
1,584
917
0
0
4,685
941
0
2,057
2,492
0
12,463
L
Nemesis
QuakesFour
Nemesis
477
253
0
1,523
5,449
1,281
0
1,456
3,821
0
18,264
L
2,820
578
0
2,608
9,809
5,704
0
5,612
4,197
0
16,315
L
Anubis
869
329
0
654
4,598
1,415
140
1,554
2,844
13,554
0
L
Athena
QuakesTwo
Athena
3,450
986
0
295
7,584
2,266
0
2,665
4,837
11,793
0
W
Ganesha
afrizzytoad
Ganesha
2,978
274
367
2,424
4,883
2,024
69
1,305
3,578
15,073
0
W
Medusa
cgrillo
Medusa
4,451
1,887
0
1,279
3,085
1,006
618
1,061
2,024
0
23,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,484
Gold Earned
31,169
145
Minions Killed
281
0
Camps Cleared
0
993,510
Distance Traveled
907,762
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,716
672
68
7
0
186,037
2
W
Thanatos
6,346
635
72
7
0
199,733
1
W
Vulcan
6,780
678
73
7
0
183,536
0
L
Jing Wei
4,219
422
28
3
0
230,158
0
L
Nemesis
5,008
501
39
4
0
229,495
0
L
Tyr
4,173
417
26
3
0
167,120
0
L
Anubis
4,586
459
36
4
0
170,584
0
L
Athena
4,498
450
16
2
0
196,153
0
W
Ganesha
5,729
573
1
0
0
171,538
6
W
Medusa
5,598
560
67
7
0
166,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role