Player Matchup

Athena
Athena
ConstantineGames
Athena
Level 26
God Stats
5W - 1L
1,591 SR
Queue Stats
36W - 38L
1,387 Elo+
Party 1
Nemesis
Nemesis
KlaraHimmel97
Nemesis
Level 3
God Stats
18W - 6L
1,452 SR
Queue Stats
198W - 64L
1,390 Elo+
Party 2
Olorun
Olorun
SwagCityMungo
Olorun
Level 25
God Stats
33W - 29L
1,558 SR
Queue Stats
340W - 372L
1,370 Elo+
Solo
Chiron
Chiron
eishand1991
Chiron
Level 101
God Stats
1W - 0L
1,694 SR
Queue Stats
28W - 28L
1,501 Elo+
Party 2
Vamana
Vamana
geomen332014
Vamana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 47L
1,333 Elo+
Party 1
Team Averages
Level 36
1,559 SR
1,396 Elo+

VS

Team Averages
Level 13
1,517 SR
1,267 Elo+
Cu Chulainn
Cu Chulainn
Alucard_Mihael
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 71L
1,422 Elo+
Solo
Artemis
Artemis
Hoffmanovic32
Artemis
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 22L
1,189 Elo+
Party 3
Anubis
Anubis
JoTT_KIZ
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,227 Elo+
Party 3
Nemesis
Nemesis
SaSch3r_Lee
Nemesis
Level 17
God Stats
14W - 13L
1,586 SR
Queue Stats
51W - 55L
1,311 Elo+
Party 3
Merlin
Merlin
Suchy1896
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,189 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 5 / 6
6,976
581
4,154
8,922
3,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
14
10 / 0 / 4
8,416
701
6,530
8,264
2,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 1 / 3
7,376
615
2,012
3,075
992
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
11
2 / 2 / 4
6,767
564
3,983
8,300
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
10
3 / 5 / 7
6,424
535
5,442
8,264
4,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Alucard_Mihael
Cu Chulainn
9
4 / 4 / 4
6,022
502
6,701
8,994
5,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
9
2 / 4 / 3
5,748
479
3,867
5,417
2,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
JoTT_KIZ
Anubis
10
1 / 3 / 2
6,099
508
2,429
6,021
2,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
SaSch3r_Lee
Nemesis
10
4 / 3 / 2
5,975
498
4,165
7,258
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Suchy1896
Merlin
9
2 / 8 / 0
5,570
464
2,150
5,942
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
22
Kills
13
13
Deaths
22
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Alucard_Mihael
Cu Chulainn
4
4
4
1.5
W
5
5
6
1.6
L
Artemis
2
4
3
0.88
L
Anubis
JoTT_KIZ
Anubis
1
3
2
0.67
W
Nemesis
10
0
4
12
L
Nemesis
SaSch3r_Lee
Nemesis
4
3
2
1.67
L
Merlin
Suchy1896
Merlin
2
8
0
0.25
W
2
1
3
3.5
W
Chiron
2
2
4
2
W
Vamana
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,121
Damage
19,312
36,825
Taken
33,632
14,730
Mitigated
14,092
10,175
Healing
4,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Alucard_Mihael
Cu Chulainn
6,701
2,149
0
1,430
8,994
5,648
471
1,816
7,178
2,271
20,846
W
4,154
766
0
1,038
8,922
3,975
467
685
7,972
17,200
0
L
Artemis
3,867
2,212
0
48
5,417
2,111
503
2,117
3,300
0
22,341
L
Anubis
JoTT_KIZ
Anubis
2,429
839
0
1,358
6,021
2,343
581
320
5,701
25,351
0
W
Nemesis
6,530
2,958
0
1,945
8,264
2,926
0
85
8,150
0
58,362
L
Nemesis
SaSch3r_Lee
Nemesis
4,165
2,342
0
1,616
7,258
2,541
659
995
6,263
0
19,843
L
Merlin
Suchy1896
Merlin
2,150
614
0
0
5,942
1,449
117
918
5,024
18,138
0
W
2,012
859
0
1,254
3,075
992
2,401
847
2,020
33,942
0
W
Chiron
3,983
1,297
125
4,084
8,300
2,147
466
2,040
6,260
0
41,225
W
Vamana
5,442
2,811
0
1,729
8,264
4,690
216
951
6,980
0
21,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,959
Gold Earned
29,414
304
Minions Killed
208
0
Camps Cleared
0
1,203,628
Distance Traveled
1,073,625
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,022
502
32
3
0
222,078
0
W
Athena
6,976
581
25
2
0
244,199
0
L
Artemis
5,748
479
54
5
0
190,268
1
L
Anubis
6,099
508
57
5
0
210,986
0
W
Nemesis
8,416
701
101
8
0
279,591
2
L
Nemesis
5,975
498
35
3
0
225,314
0
L
Merlin
5,570
464
30
3
0
224,979
0
W
Olorun
7,376
615
75
6
0
221,505
1
W
Chiron
6,767
564
61
5
0
203,059
2
W
Vamana
6,424
535
42
4
0
255,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role