Player Matchup

Vamana
Vamana
Boles_RooR
Vamana
Level 24
God Stats
4W - 12L
1,370 SR
Queue Stats
62W - 87L
1,573 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CTeeDami
Ah Muzen Cab
Level 13
God Stats
4W - 3L
1,670 SR
Queue Stats
26W - 28L
1,543 Elo+
Solo
Nu Wa
Nu Wa
Freeballinpanda
Nu Wa
Level 27
God Stats
3W - 1L
1,687 SR
Queue Stats
16W - 18L
1,513 Elo+
Solo
Ares
Ares
grapezebra09
Ares
Level 23
God Stats
22W - 20L
1,515 SR
Queue Stats
237W - 246L
1,406 Elo+
Party 1
Susano
Susano
tG Toxic5652
Susano
Level 29
God Stats
8W - 7L
1,571 SR
Queue Stats
20W - 16L
1,529 Elo+
Party 1
Team Averages
Level 23
1,562 SR
1,513 Elo+

VS

Team Averages
Level 15
1,558 SR
1,613 Elo+
Neith
Neith
Ikardi98
Neith
Level 6
God Stats
2W - 0L
1,735 SR
Queue Stats
4W - 3L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
JaredRees7
Sun Wukong
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
341W - 291L
1,597 Elo+
Solo
Mercury
Mercury
PistolaSucia
Mercury
Level 4
God Stats
2W - 3L
1,328 SR
Queue Stats
172W - 139L
1,772 Elo+
Solo
Ra
Ra
lawful_goat5
Ra
Level 15
God Stats
13W - 9L
1,728 SR
Queue Stats
99W - 80L
1,609 Elo+
Solo
Kuzenbo
Kuzenbo
qcpwn8
Kuzenbo
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 159L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Boles_RooR
Vamana
10
1 / 4 / 2
5,871
452
4,910
8,757
4,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
CTeeDami
Ah Muzen Cab
10
1 / 5 / 1
6,109
470
3,154
7,675
2,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 2 / 1
6,935
533
5,053
5,144
1,457
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 0
5,234
403
3,104
8,317
5,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
11
5 / 3 / 1
6,996
538
5,900
7,391
2,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ikardi98
Neith
8
1 / 6 / 2
5,509
424
1,686
6,754
1,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
JaredRees7
Sun Wukong
12
2 / 0 / 2
6,884
530
4,145
7,453
2,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mercury
PistolaSucia
Mercury
15
6 / 1 / 1
8,329
641
5,854
8,602
2,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
7 / 1 / 2
8,133
626
7,779
6,910
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
qcpwn8
Kuzenbo
11
2 / 1 / 7
6,546
504
5,532
8,823
5,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
9
Kills
18
18
Deaths
9
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vamana
Boles_RooR
Vamana
1
4
2
0.5
L
Ah Muzen Cab
CTeeDami
Ah Muzen Cab
1
5
1
0.3
L
2
2
1
1.25
W
Neith
Ikardi98
Neith
1
6
2
0.33
W
Sun Wukong
JaredRees7
Sun Wukong
2
0
2
3
W
Mercury
PistolaSucia
Mercury
6
1
1
6.5
L
0
4
0
0
W
7
1
2
8
W
Kuzenbo
qcpwn8
Kuzenbo
2
1
7
5.5
L
Susano
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,121
Damage
24,996
37,284
Taken
38,542
16,810
Mitigated
15,309
6,414
Healing
8,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Boles_RooR
Vamana
4,910
2,241
0
2,404
8,757
4,851
900
2,089
6,572
0
23,448
L
Ah Muzen Cab
CTeeDami
Ah Muzen Cab
3,154
1,006
0
1,729
7,675
2,742
519
4,406
3,191
0
27,067
L
5,053
1,540
0
742
5,144
1,457
0
1,802
3,266
29,500
0
W
Neith
Ikardi98
Neith
1,686
792
0
133
6,754
1,707
708
248
6,506
0
14,800
W
Sun Wukong
JaredRees7
Sun Wukong
4,145
1,065
0
3,264
7,453
2,974
206
1,938
5,515
0
34,594
W
Mercury
PistolaSucia
Mercury
5,854
3,195
0
20
8,602
2,803
124
1,472
7,130
0
67,367
L
3,104
539
0
1,016
8,317
5,123
291
2,674
5,589
15,334
0
W
7,779
975
351
2,791
6,910
2,568
0
1,717
5,193
51,802
0
W
Kuzenbo
qcpwn8
Kuzenbo
5,532
1,631
0
2,195
8,823
5,257
0
2,782
6,041
24,107
0
L
Susano
5,900
1,446
0
523
7,391
2,637
0
1,966
5,355
0
34,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,145
Gold Earned
35,401
230
Minions Killed
348
0
Camps Cleared
0
1,124,193
Distance Traveled
1,199,077
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,871
452
38
3
0
216,408
1
L
Ah Muzen Cab
6,109
470
58
4
0
212,708
0
L
Nu Wa
6,935
533
50
4
0
239,314
1
W
Neith
5,509
424
29
2
0
210,040
0
W
Sun Wukong
6,884
530
69
5
0
235,765
2
W
Mercury
8,329
641
106
8
0
261,099
1
L
Ares
5,234
403
13
1
0
223,555
1
W
Ra
8,133
626
115
9
0
249,026
2
W
Kuzenbo
6,546
504
29
2
0
243,147
0
L
Susano
6,996
538
71
5
0
232,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role