Player Matchup

Camazotz
Camazotz
Badman2000
Camazotz
Level 131
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 23L
1,552 Elo+
Party 2
Ao Kuang
Ao Kuang
Delvx
Ao Kuang
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 27L
1,537 Elo+
Party 2
Athena
Athena
MrMatpler
Athena
Level 127
God Stats
1W - 7L
1,310 SR
Queue Stats
31W - 35L
1,521 Elo+
Party 2
Tiamat
Tiamat
Pawląso2002
Tiamat
Level 69
God Stats
9W - 7L
1,751 SR
Queue Stats
20W - 24L
1,610 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
fajeczek00
Ah Muzen Cab
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 112
1,512 SR
1,544 Elo+

VS

Team Averages
Level 121
1,577 SR
1,578 Elo+
Cabrakan
Cabrakan
BloodDragon22
Cabrakan
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 72L
1,549 Elo+
Solo
Janus
Janus
KyloPeng
Janus
Level 122
God Stats
1W - 1L
1,525 SR
Queue Stats
130W - 107L
1,624 Elo+
Party 1
Xbalanque
Xbalanque
Spongical
Xbalanque
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
TomMarshall2020
Fenrir
Level 131
God Stats
18W - 8L
1,693 SR
Queue Stats
133W - 113L
1,610 Elo+
Party 1
Ymir
Ymir
smalltoeboy
Ymir
Level 128
God Stats
35W - 28L
1,665 SR
Queue Stats
140W - 126L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Badman2000
Camazotz
13
2 / 0 / 2
7,730
515
8,145
11,270
6,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Delvx
Ao Kuang
15
9 / 1 / 3
9,439
629
14,860
12,816
4,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
MrMatpler
Athena
11
1 / 2 / 5
7,274
485
3,597
13,382
7,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
14
1 / 1 / 2
8,295
553
5,900
5,234
3,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
fajeczek00
Ah Muzen Cab
14
2 / 2 / 1
8,444
563
4,792
8,869
3,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BloodDragon22
Cabrakan
12
1 / 2 / 0
6,908
461
5,715
10,700
9,858
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
KyloPeng
Janus
13
0 / 3 / 1
7,404
494
5,104
5,220
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Spongical
Xbalanque
13
1 / 3 / 2
7,261
484
6,290
9,443
3,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 4 / 2
7,041
469
8,946
14,130
5,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
1 / 3 / 3
6,899
460
4,030
12,396
7,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
15
Kills
6
6
Deaths
15
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Badman2000
Camazotz
2
0
2
3
L
Cabrakan
BloodDragon22
Cabrakan
1
2
0
0.5
W
Ao Kuang
Delvx
Ao Kuang
9
1
3
10.5
L
Janus
KyloPeng
Janus
0
3
1
0.17
W
Athena
MrMatpler
Athena
1
2
5
1.75
W
Tiamat
1
1
2
2
L
Xbalanque
Spongical
Xbalanque
1
3
2
0.67
L
3
4
2
1
W
Ah Muzen Cab
fajeczek00
Ah Muzen Cab
2
2
1
1.25
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,294
Damage
30,085
51,571
Taken
51,889
26,419
Mitigated
28,187
18,694
Healing
14,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Badman2000
Camazotz
8,145
1,637
0
5,831
11,270
6,134
44
4,460
6,810
0
46,587
L
Cabrakan
BloodDragon22
Cabrakan
5,715
666
0
2,246
10,700
9,858
0
2,071
8,261
37,783
0
W
Ao Kuang
Delvx
Ao Kuang
14,860
3,829
0
6,800
12,816
4,979
38
3,159
9,554
63,465
0
L
Janus
KyloPeng
Janus
5,104
343
0
922
5,220
1,771
0
3,676
1,426
51,472
0
W
Athena
MrMatpler
Athena
3,597
1,222
0
1,747
13,382
7,673
0
4,609
8,607
22,098
0
W
Tiamat
5,900
568
0
1,095
5,234
3,828
472
1,280
3,905
52,198
0
L
Xbalanque
Spongical
Xbalanque
6,290
3,467
0
4,510
9,443
3,271
0
4,139
5,304
0
47,048
L
8,946
1,926
0
3,501
14,130
5,670
0
6,620
7,365
0
45,016
W
Ah Muzen Cab
fajeczek00
Ah Muzen Cab
4,792
2,058
0
3,221
8,869
3,805
1,490
1,023
7,846
0
64,795
L
4,030
1,223
0
3,727
12,396
7,617
0
7,444
4,668
17,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,182
Gold Earned
35,513
475
Minions Killed
416
0
Camps Cleared
0
1,503,668
Distance Traveled
1,410,277
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,730
515
81
5
0
305,391
1
L
Cabrakan
6,908
461
65
4
0
256,102
3
W
Ao Kuang
9,439
629
102
7
0
309,866
4
L
Janus
7,404
494
140
9
0
286,234
3
W
Athena
7,274
485
24
2
0
312,962
5
W
Tiamat
8,295
553
137
9
0
313,166
4
L
Xbalanque
7,261
484
103
7
0
254,673
5
L
Fenrir
7,041
469
82
5
0
304,934
2
W
Ah Muzen Cab
8,444
563
131
9
0
262,283
0
L
Ymir
6,899
460
26
2
0
308,334
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role