Player Matchup

Chaac
Chaac
Arcbeetle-PR
Chaac
Level 148
God Stats
4W - 2L
1,568 SR
Queue Stats
26W - 26L
1,421 Elo+
Party 2
Izanami
Izanami
Bikooooo
Izanami
Level 14
God Stats
4W - 4L
1,566 SR
Queue Stats
17W - 16L
1,443 Elo+
Party 2
Cthulhu
Cthulhu
Kohw
Cthulhu
Level 127
God Stats
1W - 0L
1,608 SR
Queue Stats
10W - 3L
1,747 Elo+
Party 2
Team Averages
Level 96
1,581 SR
1,537 Elo+

VS

Team Averages
Level 10
1,204 SR
1,247 Elo+
Danzaburou
Danzaburou
Blindsource
Danzaburou
Level 6
God Stats
0W - 4L
1,164 SR
Queue Stats
2W - 6L
1,360 Elo+
Party 1
Ymir
Ymir
Pr1sonMik3
Ymir
Level 8
God Stats
1W - 1L
1,285 SR
Queue Stats
2W - 9L
1,191 Elo+
Party 1
Scylla
Scylla
TankyDanky
Scylla
Level 16
God Stats
0W - 4L
1,164 SR
Queue Stats
2W - 9L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 2 / 8
11,498
821
19,520
18,116
13,276
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Bikooooo
Izanami
6
1 / 1 / 3
7,511
537
1,410
1,714
460
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
Kohw
Cthulhu
15
7 / 1 / 12
11,491
821
10,598
15,003
15,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blindsource
Danzaburou
12
1 / 9 / 3
9,060
647
4,347
11,241
4,085
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 3 / 3
8,785
628
4,067
13,350
8,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
TankyDanky
Scylla
11
2 / 8 / 1
8,544
610
3,931
11,593
3,495
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
20
Kills
4
4
Deaths
20
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
12
2
8
8
W
Izanami
Bikooooo
Izanami
1
1
3
2.5
L
Danzaburou
Blindsource
Danzaburou
1
9
3
0.28
W
Cthulhu
Kohw
Cthulhu
7
1
12
13
L
1
3
3
0.83
L
Scylla
TankyDanky
Scylla
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,528
Damage
12,345
34,833
Taken
36,184
29,643
Mitigated
16,159
12,111
Healing
2,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,520
2,939
0
9,823
18,116
13,276
723
3,685
14,431
211
60,019
W
Izanami
Bikooooo
Izanami
1,410
983
0
79
1,714
460
0
644
1,070
0
7,541
L
Danzaburou
Blindsource
Danzaburou
4,347
1,570
0
646
11,241
4,085
584
3,141
8,100
0
21,522
W
Cthulhu
Kohw
Cthulhu
10,598
546
320
1,889
15,003
15,907
84
3,721
11,282
44,069
0
L
4,067
866
0
1,250
13,350
8,579
0
4,872
8,478
21,230
0
L
Scylla
TankyDanky
Scylla
3,931
409
0
474
11,593
3,495
224
2,867
8,726
20,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,500
Gold Earned
26,389
161
Minions Killed
105
0
Camps Cleared
0
587,339
Distance Traveled
589,772
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,498
821
84
6
0
261,384
4
W
Izanami
7,511
537
24
2
0
59,977
0
L
Danzaburou
9,060
647
37
3
0
174,347
2
W
Cthulhu
11,491
821
53
4
0
265,978
3
L
Ymir
8,785
628
27
2
0
216,021
2
L
Scylla
8,544
610
41
3
0
199,404
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role