Player Matchup

Thor
Thor
Berb222222
Thor
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,411 Elo+
Party 3
Fafnir
Fafnir
Ethanemerald
Fafnir
Level 66
God Stats
0W - 4L
1,734 SR
Queue Stats
22W - 44L
1,378 Elo+
Party 3
Tiamat
Tiamat
Hock942
Tiamat
Level 128
God Stats
2W - 1L
1,440 SR
Queue Stats
163W - 178L
1,582 Elo+
Party 3
Fenrir
Fenrir
Ultrapie123
Fenrir
Level 18
God Stats
3W - 7L
1,415 SR
Queue Stats
34W - 38L
1,433 Elo+
Party 3
Skadi
Skadi
cheeseyaaaas
Skadi
Level 21
God Stats
1W - 1L
1,470 SR
Queue Stats
1W - 6L
1,274 Elo+
Party 3
Team Averages
Level 51
1,512 SR
1,415 Elo+

VS

Team Averages
Level 56
1,593 SR
1,592 Elo+
Cu Chulainn
Cu Chulainn
BasicBrand
Cu Chulainn
Level 37
God Stats
6W - 2L
1,865 SR
Queue Stats
29W - 20L
1,620 Elo+
Party 2
Xbalanque
Xbalanque
DankeusMemeus
Xbalanque
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 139L
1,693 Elo+
Party 1
Horus
Horus
DarkBlade02
Horus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
RelaxRandy
Merlin
Level 29
God Stats
34W - 20L
1,599 SR
Queue Stats
392W - 309L
1,636 Elo+
Party 1
Nemesis
Nemesis
RetardedCreeper
Nemesis
Level 22
God Stats
4W - 3L
1,500 SR
Queue Stats
27W - 27L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,623
375
1,974
9,881
4,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fafnir
9
0 / 2 / 2
6,291
419
2,677
10,789
7,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Hock942
Tiamat
16
7 / 5 / 3
9,245
616
14,760
11,383
9,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
14
7 / 5 / 1
8,639
576
8,852
11,014
3,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 7 / 3
6,617
441
4,175
10,370
2,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BasicBrand
Cu Chulainn
13
6 / 4 / 4
8,539
569
9,269
11,747
6,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
DankeusMemeus
Xbalanque
17
10 / 0 / 4
10,424
695
13,596
8,647
2,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 2 / 8
8,073
538
4,009
13,058
4,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
RelaxRandy
Merlin
14
1 / 2 / 6
8,136
542
5,692
5,613
2,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
7 / 6 / 5
9,864
658
9,894
12,961
5,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
14
Kills
25
25
Deaths
14
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BasicBrand
Cu Chulainn
6
4
4
2
L
0
6
0
0
W
Xbalanque
DankeusMemeus
Xbalanque
10
0
4
12
W
1
2
8
2.5
L
Fafnir
0
2
2
0.5
L
Tiamat
Hock942
Tiamat
7
5
3
1.7
W
Merlin
RelaxRandy
Merlin
1
2
6
2
W
7
6
5
1.58
L
Fenrir
7
5
1
1.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,438
Damage
42,460
53,437
Taken
52,026
27,581
Mitigated
21,676
8,796
Healing
15,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BasicBrand
Cu Chulainn
9,269
1,006
0
1,087
11,747
6,006
490
4,325
7,087
3,142
40,170
L
1,974
316
0
1,188
9,881
4,475
298
241
9,640
0
15,265
W
Xbalanque
DankeusMemeus
Xbalanque
13,596
7,565
0
4,290
8,647
2,991
3,400
2,100
6,431
0
82,310
W
4,009
2,074
514
3,980
13,058
4,917
86
3,630
9,328
0
14,288
L
Fafnir
2,677
444
607
2,506
10,789
7,956
0
2,277
8,404
10,494
0
L
Tiamat
Hock942
Tiamat
14,760
640
68
3,099
11,383
9,385
595
2,033
9,227
57,413
0
W
Merlin
RelaxRandy
Merlin
5,692
421
0
640
5,613
2,058
352
2,507
2,972
48,578
0
W
9,894
4,133
0
4,654
12,961
5,704
0
4,153
8,546
0
52,147
L
Fenrir
8,852
2,921
0
588
11,014
3,584
0
1,102
9,912
0
40,977
L
4,175
2,232
0
740
10,370
2,181
0
711
9,531
0
24,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,415
Gold Earned
45,036
262
Minions Killed
445
0
Camps Cleared
0
1,388,659
Distance Traveled
1,414,093
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,539
569
90
6
0
276,787
1
L
Thor
5,623
375
26
2
0
277,997
0
W
Xbalanque
10,424
695
143
10
0
283,601
0
W
Horus
8,073
538
17
1
0
289,474
2
L
Fafnir
6,291
419
16
1
0
284,617
2
L
Tiamat
9,245
616
123
8
0
273,925
1
W
Merlin
8,136
542
90
6
0
277,331
5
W
Nemesis
9,864
658
105
7
0
286,900
3
L
Fenrir
8,639
576
53
4
0
279,925
0
L
Skadi
6,617
441
44
3
0
272,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role