Player Matchup

Athena
Athena
DStxr2793
Athena
Level 28
God Stats
3W - 1L
1,826 SR
Queue Stats
37W - 27L
1,476 Elo+
Party 2
Bellona
Bellona
King Hazbro
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,433 Elo+
Party 2
Rama
Rama
gleaming-cake495
Rama
Level 19
God Stats
5W - 6L
1,776 SR
Queue Stats
218W - 167L
1,595 Elo+
Party 1
Fenrir
Fenrir
supersiingh7
Fenrir
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 36L
1,463 Elo+
Party 2
Merlin
Merlin
xXlHBKlXx
Merlin
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
35W - 27L
1,599 Elo+
Party 1
Team Averages
Level 22
1,620 SR
1,513 Elo+

VS

Team Averages
Level 15
1,614 SR
1,571 Elo+
Ah Muzen Cab
Ah Muzen Cab
Corneo87
Ah Muzen Cab
Level 23
God Stats
29W - 27L
1,833 SR
Queue Stats
83W - 71L
1,566 Elo+
Solo
Pele
Pele
GhostEye911
Pele
Level 7
God Stats
1W - 0L
1,715 SR
Queue Stats
6W - 6L
1,766 Elo+
Solo
Agni
Agni
LLowlanDs
Agni
Level 24
God Stats
32W - 29L
1,502 SR
Queue Stats
123W - 140L
1,429 Elo+
Solo
Athena
Athena
R--NaiN--
Athena
Level 16
God Stats
17W - 14L
1,522 SR
Queue Stats
19W - 23L
1,449 Elo+
Solo
Achilles
Achilles
SangucheroCBA
Achilles
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DStxr2793
Athena
10
0 / 4 / 1
6,297
450
4,570
10,465
4,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
King Hazbro
Bellona
10
0 / 4 / 0
5,809
415
3,644
8,605
4,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 2 / 0
8,441
603
7,527
9,531
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
10
0 / 6 / 1
5,985
428
2,322
10,622
3,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
xXlHBKlXx
Merlin
13
1 / 7 / 1
7,263
519
4,502
8,666
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Corneo87
Ah Muzen Cab
13
2 / 2 / 2
7,647
546
4,935
10,117
3,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
14 / 3 / 2
9,607
686
11,870
10,872
3,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
12
2 / 2 / 5
7,494
535
4,359
7,534
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
R--NaiN--
Athena
13
2 / 0 / 6
7,502
536
5,640
6,801
3,618
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
SangucheroCBA
Achilles
13
3 / 0 / 5
7,704
550
6,188
11,234
9,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
7
Kills
23
23
Deaths
7
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Corneo87
Ah Muzen Cab
2
2
2
1.5
L
Athena
DStxr2793
Athena
0
4
1
0.13
W
14
3
2
5
L
Bellona
King Hazbro
Bellona
0
4
0
0
W
Agni
2
2
5
2.25
W
Athena
R--NaiN--
Athena
2
0
6
5
W
Achilles
SangucheroCBA
Achilles
3
0
5
5.5
L
6
2
0
3
L
Fenrir
0
6
1
0.08
L
Merlin
xXlHBKlXx
Merlin
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,565
Damage
32,992
47,889
Taken
46,558
17,818
Mitigated
22,858
9,884
Healing
17,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Corneo87
Ah Muzen Cab
4,935
2,101
0
5,382
10,117
3,356
181
1,102
9,015
0
53,291
L
Athena
DStxr2793
Athena
4,570
609
0
672
10,465
4,749
0
3,407
6,985
19,006
0
W
11,870
3,706
0
4,171
10,872
3,940
0
1,503
9,313
0
62,134
L
Bellona
King Hazbro
Bellona
3,644
1,046
0
2,692
8,605
4,777
0
835
7,370
0
23,056
W
Agni
4,359
256
0
1,250
7,534
2,415
366
3,369
3,729
29,474
0
W
Athena
R--NaiN--
Athena
5,640
1,273
658
2,191
6,801
3,618
457
1,926
4,875
25,450
0
W
Achilles
SangucheroCBA
Achilles
6,188
1,769
0
4,146
11,234
9,529
794
680
10,554
0
34,121
L
7,527
4,799
0
4,369
9,531
2,446
0
972
8,559
0
53,816
L
Fenrir
2,322
1,208
0
2,151
10,622
3,244
0
1,319
9,150
0
33,081
L
Merlin
xXlHBKlXx
Merlin
4,502
398
0
0
8,666
2,602
71
2,906
5,276
43,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,795
Gold Earned
39,954
346
Minions Killed
372
0
Camps Cleared
0
1,364,196
Distance Traveled
1,429,047
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,647
546
97
7
0
264,314
7
L
Athena
6,297
450
34
2
0
319,315
0
W
Pele
9,607
686
101
7
0
289,978
5
L
Bellona
5,809
415
47
3
0
267,305
1
W
Agni
7,494
535
65
5
0
259,922
5
W
Athena
7,502
536
52
4
0
318,831
2
W
Achilles
7,704
550
57
4
0
296,002
3
L
Rama
8,441
603
118
8
0
242,532
4
L
Fenrir
5,985
428
69
5
0
276,442
0
L
Merlin
7,263
519
78
6
0
258,602
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role