Player Matchup

Chang'e
Chang'e
Dillonaut
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,464 Elo+
Solo
Pele
Pele
Niahara
Pele
Level 26
God Stats
13W - 23L
1,388 SR
Queue Stats
195W - 369L
1,310 Elo+
Party 1
Hades
Hades
PbandSam
Hades
Level 29
God Stats
15W - 22L
1,511 SR
Queue Stats
262W - 422L
1,325 Elo+
Party 1
Artemis
Artemis
Qualyy
Artemis
Level 18
God Stats
38W - 34L
1,596 SR
Queue Stats
123W - 113L
1,554 Elo+
Solo
Olorun
Olorun
ئهنشسششزاثقئشد
Olorun
Level 4
God Stats
1W - 3L
1,744 SR
Queue Stats
8W - 8L
1,703 Elo+
Solo
Team Averages
Level 18
1,548 SR
1,471 Elo+

VS

Team Averages
Level 17
1,480 SR
1,469 Elo+
Rama
Rama
HunkyDory247
Rama
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Neith
Neith
HupPt
Neith
Level 8
God Stats
11W - 23L
1,554 SR
Queue Stats
50W - 72L
1,508 Elo+
Party 2
Cthulhu
Cthulhu
MobBasher7
Cthulhu
Level 18
God Stats
9W - 7L
1,342 SR
Queue Stats
172W - 186L
1,395 Elo+
Solo
Anubis
Anubis
Plattiniium
Anubis
Level 28
God Stats
19W - 25L
1,505 SR
Queue Stats
294W - 329L
1,439 Elo+
Party 2
Merlin
Merlin
bleachcocaine
Merlin
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 79L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dillonaut
Chang'e
15
2 / 6 / 2
9,866
987
5,329
14,199
4,421
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
Niahara
Pele
15
3 / 10 / 2
10,555
1,056
11,886
19,670
6,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
PbandSam
Hades
16
2 / 11 / 2
10,104
1,010
17,358
23,860
13,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Qualyy
Artemis
17
3 / 6 / 5
10,661
1,066
17,608
13,888
5,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 11 / 6
9,549
955
6,361
19,897
6,458
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 15
10,924
1,092
9,253
9,972
3,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
HupPt
Neith
18
8 / 2 / 16
11,424
1,142
9,294
7,651
3,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
MobBasher7
Cthulhu
18
3 / 1 / 21
11,065
1,107
11,059
24,414
13,704
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
19
18 / 2 / 20
13,811
1,381
28,154
14,665
7,003
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 1 / 24
12,797
1,280
25,291
6,660
2,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
140
10
Kills
44
44
Deaths
10
17
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Dillonaut
Chang'e
2
6
2
0.5
W
5
4
15
3.13
W
Neith
HupPt
Neith
8
2
16
8
W
Cthulhu
MobBasher7
Cthulhu
3
1
21
13.5
L
Pele
Niahara
Pele
3
10
2
0.4
L
Hades
PbandSam
Hades
2
11
2
0.27
W
Anubis
18
2
20
14
L
Artemis
Qualyy
Artemis
3
6
5
0.92
W
10
1
24
22
L
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,542
Damage
83,051
91,514
Taken
63,362
35,307
Mitigated
30,193
8,199
Healing
20,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Dillonaut
Chang'e
5,329
859
872
1,558
14,199
4,421
0
11,097
3,102
28,574
0
W
9,253
6,228
0
945
9,972
3,886
0
4,952
5,020
0
18,283
W
Neith
HupPt
Neith
9,294
6,724
0
808
7,651
3,144
0
3,882
3,769
0
22,942
W
Cthulhu
MobBasher7
Cthulhu
11,059
2,266
50
9,915
24,414
13,704
0
10,848
13,566
19,210
0
L
Pele
Niahara
Pele
11,886
3,083
0
461
19,670
6,056
0
14,793
4,877
0
27,528
L
Hades
PbandSam
Hades
17,358
2,397
553
2,865
23,860
13,179
0
15,182
8,678
35,408
0
W
Anubis
28,154
1,634
433
7,728
14,665
7,003
0
6,281
8,384
47,024
0
L
Artemis
Qualyy
Artemis
17,608
9,710
0
706
13,888
5,193
0
7,927
5,961
0
27,595
W
25,291
2,643
320
775
6,660
2,456
0
3,085
3,575
55,933
0
L
6,361
3,242
276
908
19,897
6,458
0
15,505
4,392
16,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,735
Gold Earned
60,021
148
Minions Killed
176
8
Camps Cleared
4
841,913
Distance Traveled
910,721
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,866
987
53
5
1
157,877
2
W
Rama
10,924
1,092
11
1
0
184,025
2
W
Neith
11,424
1,142
28
3
1
173,141
0
W
Cthulhu
11,065
1,107
25
3
1
187,867
0
L
Pele
10,555
1,056
25
3
4
174,291
1
L
Hades
10,104
1,010
43
4
1
169,719
1
W
Anubis
13,811
1,381
54
5
2
171,874
0
L
Artemis
10,661
1,066
12
1
2
174,762
0
W
Merlin
12,797
1,280
58
6
0
193,814
0
L
Olorun
9,549
955
15
2
0
165,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role