Player Matchup

Fafnir
Fafnir
Iron_hornet
Fafnir
Level 47
God Stats
5W - 5L
1,617 SR
Queue Stats
171W - 173L
1,524 Elo+
Solo
Tyr
Tyr
LeNix_Tweak
Tyr
Level 42
God Stats
5W - 6L
1,590 SR
Queue Stats
410W - 371L
1,467 Elo+
Party 2
Kukulkan
Kukulkan
LeNix_Twerk
Kukulkan
Level 38
God Stats
4W - 9L
1,526 SR
Queue Stats
233W - 201L
1,472 Elo+
Party 2
Bakasura
Bakasura
LilWilly4841
Bakasura
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,697 Elo+
Solo
Heimdallr
Heimdallr
MartezVII
Heimdallr
Level 42
God Stats
1W - 3L
1,410 SR
Queue Stats
43W - 46L
1,464 Elo+
Solo
Team Averages
Level 42
1,529 SR
1,525 Elo+

VS

Team Averages
Level 76
1,566 SR
1,546 Elo+
Amaterasu
Amaterasu
AyBLEECHII
Amaterasu
Level 98
God Stats
3W - 2L
1,668 SR
Queue Stats
317W - 290L
1,624 Elo+
Party 1
Chronos
Chronos
ShaneCFxOtto
Chronos
Level 117
God Stats
5W - 6L
1,633 SR
Queue Stats
92W - 88L
1,591 Elo+
Party 1
Fenrir
Fenrir
StraiGhT MeTr0
Fenrir
Level 89
God Stats
6W - 9L
1,438 SR
Queue Stats
210W - 175L
1,610 Elo+
Party 1
Scylla
Scylla
SupremeAsesinoo
Scylla
Level 29
God Stats
23W - 25L
1,640 SR
Queue Stats
195W - 181L
1,508 Elo+
Party 1
Ymir
Ymir
XxMaddMaxX187
Ymir
Level 47
God Stats
18W - 23L
1,448 SR
Queue Stats
142W - 161L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
2 / 3 / 0
10,693
486
6,359
13,825
12,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
5 / 3 / 0
11,950
543
10,389
17,072
17,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
LeNix_Twerk
Kukulkan
16
0 / 4 / 0
9,856
448
2,003
10,674
3,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
LilWilly4841
Bakasura
15
0 / 3 / 1
9,356
425
3,649
15,529
6,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
MartezVII
Heimdallr
15
0 / 5 / 2
8,925
406
6,579
12,493
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AyBLEECHII
Amaterasu
18
0 / 5 / 4
10,962
498
7,806
18,613
15,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
ShaneCFxOtto
Chronos
18
4 / 2 / 3
11,635
529
10,040
11,820
4,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
3 / 0 / 7
11,651
530
11,097
9,474
5,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 0 / 3
12,336
561
12,877
5,026
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 0 / 7
11,117
505
4,714
10,257
8,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
7
Kills
18
18
Deaths
7
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AyBLEECHII
Amaterasu
0
5
4
0.4
L
Fafnir
2
3
0
0.67
L
5
3
0
1.67
L
Kukulkan
LeNix_Twerk
Kukulkan
0
4
0
0
L
Bakasura
LilWilly4841
Bakasura
0
3
1
0.17
L
Heimdallr
MartezVII
Heimdallr
0
5
2
0.2
W
Chronos
ShaneCFxOtto
Chronos
4
2
3
2.75
W
3
0
7
6.5
W
10
0
3
11.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,979
Damage
46,534
69,593
Taken
55,190
43,967
Mitigated
36,445
20,498
Healing
25,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AyBLEECHII
Amaterasu
7,806
3,507
0
9,801
18,613
15,786
1,216
0
17,818
0
73,567
L
Fafnir
6,359
1,331
413
6,531
13,825
12,289
275
8,504
4,925
36,803
0
L
10,389
2,756
0
3,376
17,072
17,184
398
1,126
15,862
0
79,335
L
Kukulkan
LeNix_Twerk
Kukulkan
2,003
70
0
1,390
10,674
3,997
966
6,861
3,517
52,347
0
L
Bakasura
LilWilly4841
Bakasura
3,649
2,117
147
6,332
15,529
6,077
0
1,729
13,752
0
61,175
L
Heimdallr
MartezVII
Heimdallr
6,579
2,194
0
2,309
12,493
4,420
827
8,141
3,906
0
60,138
W
Chronos
ShaneCFxOtto
Chronos
10,040
2,436
0
4,728
11,820
4,612
1,209
3,839
7,981
89,403
0
W
11,097
2,197
0
6,655
9,474
5,496
903
804
8,620
0
102,889
W
12,877
199
0
733
5,026
1,638
1,151
1,194
3,542
66,485
0
W
4,714
759
234
3,689
10,257
8,913
200
2,395
7,862
45,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,780
Gold Earned
57,701
593
Minions Killed
689
0
Camps Cleared
0
2,033,839
Distance Traveled
2,156,105
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,962
498
150
7
0
395,346
4
L
Fafnir
10,693
486
60
3
0
450,237
3
L
Tyr
11,950
543
152
7
0
433,527
3
L
Kukulkan
9,856
448
134
6
0
352,186
3
L
Bakasura
9,356
425
117
5
0
429,618
0
L
Heimdallr
8,925
406
130
6
0
368,271
1
W
Chronos
11,635
529
168
8
0
415,342
2
W
Fenrir
11,651
530
146
7
0
471,745
1
W
Scylla
12,336
561
152
7
0
445,603
0
W
Ymir
11,117
505
73
3
0
428,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role