Player Matchup

Tsukuyomi
Tsukuyomi
Anklemann
Tsukuyomi
Level 28
God Stats
3W - 2L
1,557 SR
Queue Stats
91W - 73L
1,368 Elo+
Solo
Yemoja
Yemoja
Cyrilcot
Yemoja
Level 27
God Stats
2W - 1L
1,226 SR
Queue Stats
55W - 102L
1,193 Elo+
Solo
Sun Wukong
Sun Wukong
dagod1127
Sun Wukong
Level 29
God Stats
2W - 1L
1,722 SR
Queue Stats
92W - 86L
1,374 Elo+
Solo
Neith
Neith
jjm7154
Neith
Level 28
God Stats
2W - 1L
1,763 SR
Queue Stats
22W - 15L
1,431 Elo+
Solo
Danzaburou
Danzaburou
texasmade78753
Danzaburou
Level 17
God Stats
93W - 113L
1,447 SR
Queue Stats
293W - 336L
1,362 Elo+
Solo
Team Averages
Level 26
1,543 SR
1,345 Elo+

VS

Team Averages
Level 20
1,434 SR
1,224 Elo+
Cerberus
Cerberus
F0RSAKEN CHEF
Cerberus
Level 18
God Stats
5W - 6L
1,271 SR
Queue Stats
5W - 12L
1,034 Elo+
Party 1
Hou Yi
Hou Yi
LordDariusJN
Hou Yi
Level 9
God Stats
6W - 9L
1,162 SR
Queue Stats
14W - 24L
1,101 Elo+
Party 1
Arachne
Arachne
Q and A
Arachne
Level 28
God Stats
37W - 22L
1,784 SR
Queue Stats
454W - 489L
1,460 Elo+
Solo
Neith
Neith
lifeimitatesart9
Neith
Level 27
God Stats
53W - 47L
1,451 SR
Queue Stats
63W - 77L
1,324 Elo+
Solo
Merlin
Merlin
xDJCBx
Merlin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Anklemann
Tsukuyomi
20
20 / 7 / 3
20,423
638
33,534
31,236
23,912
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Cyrilcot
Yemoja
19
1 / 10 / 8
13,813
432
6,336
24,924
13,847
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
dagod1127
Sun Wukong
20
4 / 4 / 9
15,861
496
21,875
28,315
26,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
jjm7154
Neith
19
4 / 8 / 7
14,128
442
10,867
16,947
6,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
texasmade78753
Danzaburou
20
5 / 5 / 5
16,354
511
15,608
14,501
6,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
F0RSAKEN CHEF
Cerberus
19
3 / 9 / 6
12,323
385
12,563
30,211
14,639
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hou Yi
20
14 / 9 / 4
16,122
504
24,787
25,797
11,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Q and A
Arachne
20
12 / 11 / 6
16,291
509
29,118
34,432
16,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
4 / 4 / 3
15,228
476
10,145
20,295
9,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
xDJCBx
Merlin
5
0 / 1 / 1
8,209
257
124
887
156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
53
34
Kills
33
34
Deaths
34
32
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Anklemann
Tsukuyomi
20
7
3
3.07
W
Yemoja
Cyrilcot
Yemoja
1
10
8
0.5
L
Cerberus
F0RSAKEN CHEF
Cerberus
3
9
6
0.67
L
Hou Yi
14
9
4
1.78
L
Arachne
Q and A
Arachne
12
11
6
1.36
W
Sun Wukong
dagod1127
Sun Wukong
4
4
9
2.13
W
Neith
jjm7154
Neith
4
8
7
0.94
L
4
4
3
1.38
W
Danzaburou
texasmade78753
Danzaburou
5
5
5
1.5
L
Merlin
xDJCBx
Merlin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,220
Damage
76,737
115,923
Taken
111,622
77,456
Mitigated
53,032
21,874
Healing
23,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Anklemann
Tsukuyomi
33,534
10,915
0
12,481
31,236
23,912
2,885
1,309
29,927
0
180,751
W
Yemoja
Cyrilcot
Yemoja
6,336
1,606
1,323
400
24,924
13,847
1,123
4,173
20,751
63,163
0
L
Cerberus
F0RSAKEN CHEF
Cerberus
12,563
309
0
3,405
30,211
14,639
1,267
1,527
28,444
52,080
0
L
Hou Yi
24,787
9,796
0
2,958
25,797
11,848
4,861
2,039
23,598
0
102,640
L
Arachne
Q and A
Arachne
29,118
22,514
0
8,055
34,432
16,451
598
2,442
31,670
0
102,962
W
Sun Wukong
dagod1127
Sun Wukong
21,875
5,608
0
1,856
28,315
26,603
3,285
1,518
24,797
0
116,622
W
Neith
jjm7154
Neith
10,867
5,290
0
3,108
16,947
6,670
1,907
2,744
14,203
0
58,460
L
10,145
4,112
0
9,175
20,295
9,938
656
226
19,829
0
93,722
W
Danzaburou
texasmade78753
Danzaburou
15,608
7,312
0
2,706
14,501
6,424
4,471
2,943
11,558
0
91,640
L
Merlin
xDJCBx
Merlin
124
124
0
0
887
156
0
102
785
124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,579
Gold Earned
68,173
792
Minions Killed
524
0
Camps Cleared
0
2,668,471
Distance Traveled
2,230,151
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
20,423
638
233
7
0
570,099
4
W
Yemoja
13,813
432
99
3
0
419,153
0
L
Cerberus
12,323
385
84
3
0
516,353
1
L
Hou Yi
16,122
504
144
5
0
572,880
3
L
Arachne
16,291
509
138
4
0
534,578
1
W
Sun Wukong
15,861
496
207
6
0
618,524
3
W
Neith
14,128
442
89
3
0
471,063
0
L
Neith
15,228
476
158
5
0
584,118
0
W
Danzaburou
16,354
511
164
5
0
589,632
1
L
Merlin
8,209
257
0
0
0
22,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role