Player Matchup

Xbalanque
Xbalanque
Acronvm
Xbalanque
Level 25
God Stats
24W - 19L
1,573 SR
Queue Stats
304W - 285L
1,596 Elo+
Solo
Guan Yu
Guan Yu
Keavaen
Guan Yu
Level 28
God Stats
1W - 2L
1,492 SR
Queue Stats
133W - 121L
1,572 Elo+
Solo
Fenrir
Fenrir
Robsø
Fenrir
Level 6
God Stats
3W - 3L
1,386 SR
Queue Stats
28W - 15L
1,674 Elo+
Party 2
Nu Wa
Nu Wa
SuperEpicBro
Nu Wa
Level 18
God Stats
10W - 2L
1,944 SR
Queue Stats
54W - 22L
1,785 Elo+
Party 2
Athena
Athena
kimjungkoen99
Athena
Level 27
God Stats
5W - 8L
1,500 SR
Queue Stats
126W - 147L
1,543 Elo+
Solo
Team Averages
Level 21
1,579 SR
1,634 Elo+

VS

Team Averages
Level 30
1,506 SR
1,637 Elo+
Danzaburou
Danzaburou
SparKlePTGamer
Danzaburou
Level 23
God Stats
0W - 3L
1,342 SR
Queue Stats
6W - 6L
1,578 Elo+
Party 1
Nemesis
Nemesis
TTVHadokkeen
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,780 Elo+
Party 1
Vamana
Vamana
ViZantiec
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 55L
1,546 Elo+
Solo
Bellona
Bellona
Zuckiii
Bellona
Level 8
God Stats
3W - 6L
1,500 SR
Queue Stats
43W - 44L
1,667 Elo+
Solo
Discordia
Discordia
xiripita
Discordia
Level 84
God Stats
1W - 2L
1,689 SR
Queue Stats
51W - 30L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Acronvm
Xbalanque
17
9 / 1 / 10
11,224
591
12,525
10,635
3,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Keavaen
Guan Yu
19
7 / 1 / 4
12,157
640
8,386
14,543
15,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
Robsø
Fenrir
18
12 / 4 / 12
12,133
639
17,237
15,995
8,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
13 / 3 / 18
12,717
669
23,309
10,164
3,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 6 / 20
10,395
547
8,022
23,606
14,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SparKlePTGamer
Danzaburou
16
7 / 5 / 2
10,085
531
13,543
17,974
8,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
TTVHadokkeen
Nemesis
14
2 / 8 / 3
8,744
460
7,572
18,367
4,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
ViZantiec
Vamana
14
2 / 11 / 0
9,576
504
6,272
19,557
8,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
Zuckiii
Bellona
12
1 / 10 / 4
7,673
404
8,492
18,168
10,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
xiripita
Discordia
13
3 / 8 / 2
9,073
478
8,972
14,053
4,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
26
42
Kills
15
15
Deaths
42
64
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Acronvm
Xbalanque
9
1
10
14
W
Guan Yu
Keavaen
Guan Yu
7
1
4
9
W
Fenrir
Robsø
Fenrir
12
4
12
4.5
L
Danzaburou
SparKlePTGamer
Danzaburou
7
5
2
1.6
W
13
3
18
7.33
L
Nemesis
TTVHadokkeen
Nemesis
2
8
3
0.44
L
Vamana
ViZantiec
Vamana
2
11
0
0.18
L
Bellona
Zuckiii
Bellona
1
10
4
0.3
W
1
6
20
1.83
L
Discordia
xiripita
Discordia
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,479
Damage
44,851
74,943
Taken
88,119
46,330
Mitigated
36,968
21,100
Healing
14,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Acronvm
Xbalanque
12,525
8,049
0
2,913
10,635
3,664
1,515
1,015
9,548
0
54,546
W
Guan Yu
Keavaen
Guan Yu
8,386
1,158
906
4,556
14,543
15,315
2,000
1,049
13,446
0
72,614
W
Fenrir
Robsø
Fenrir
17,237
4,455
0
5,374
15,995
8,847
2,061
2,458
13,305
0
70,694
L
Danzaburou
SparKlePTGamer
Danzaburou
13,543
8,067
0
5,138
17,974
8,480
1,134
6,326
11,510
0
65,111
W
23,309
5,499
0
1,623
10,164
3,740
2,088
3,341
6,555
84,980
0
L
Nemesis
TTVHadokkeen
Nemesis
7,572
3,610
0
2,841
18,367
4,996
0
5,413
12,736
0
64,699
L
Vamana
ViZantiec
Vamana
6,272
2,594
0
2,411
19,557
8,918
1,000
6,188
13,061
797
44,981
L
Bellona
Zuckiii
Bellona
8,492
3,920
246
1,780
18,168
10,485
58
6,937
11,095
0
42,899
W
8,022
2,145
414
5,314
23,606
14,764
537
1,115
22,373
37,045
0
L
Discordia
xiripita
Discordia
8,972
813
0
2,296
14,053
4,089
0
5,417
8,386
53,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,626
Gold Earned
45,151
532
Minions Killed
450
0
Camps Cleared
0
1,916,977
Distance Traveled
1,637,856
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,224
591
95
5
0
394,865
5
W
Guan Yu
12,157
640
144
8
0
368,727
4
W
Fenrir
12,133
639
105
6
0
403,199
3
L
Danzaburou
10,085
531
101
5
0
313,538
1
W
Nu Wa
12,717
669
129
7
0
363,011
8
L
Nemesis
8,744
460
95
5
0
352,262
0
L
Vamana
9,576
504
92
5
0
329,362
0
L
Bellona
7,673
404
55
3
0
331,795
0
W
Athena
10,395
547
59
3
0
387,175
0
L
Discordia
9,073
478
107
6
0
310,899
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role